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How to speed up build time?

Posted: Fri Sep 18, 2015 9:07 pm
by vakoz
Hi.
I'm starting with Ogre and after few tutorials from wiki (which are great +) I'm wondering how to speed up build time of Ogre Wiki Tutorial Framework http://www.ogre3d.org/tikiwiki/tiki-ind ... +Framework(if its possible). My set is:
- OGRE 1.9 SDK for Visual C++ 2012 (32-bit)
- Windows 8
- Asus G74SX (i7-2630QM, 8GB RAM)
I use precompiled headers. Now after add staff from tut1 it's ~11 sec (not tragic comparing to some .Net frameworks :p). How long is your build time? Are linux & gcc faster than Windows & VS2012? Any tips & tricks are welcome ;)

Re: How to speed up build time?

Posted: Sat Sep 19, 2015 4:51 pm
by dark_sylinc
I've talked about it in my blog.

Visual Studio 2012 is really slow. 2013 was an improvement, but still far behind VS 2008, GCC & Clang. I haven't yet tested the new VS 2015.

Re: How to speed up build time?

Posted: Mon Sep 21, 2015 8:17 pm
by vakoz
Thx a lot. Great article. Whole blog is awesome. Added to bookmarks ;)

Re: How to speed up build time?

Posted: Sun Jan 17, 2016 6:47 am
by Nickak2003
turn on multi processor compilation