New To Ogre

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yassine95
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Joined: Sun Jun 02, 2019 7:24 pm

New To Ogre

Post by yassine95 »

Hi,
so i'm new to Ogre ,i have compiled the source code and got the inc/libs/bin files successfully without any issues, my problem is how do i start a new project now , i tried to follow the Ogre tuts but it seems for older versions , i'm using latest version of ogre 1.12.0
any help will be appreciated
paroj
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Re: New To Ogre

Post by paroj »

yassine95
Gnoblar
Posts: 3
Joined: Sun Jun 02, 2019 7:24 pm

Re: New To Ogre

Post by yassine95 »

paroj wrote: Sun Jun 02, 2019 9:53 pm did you have a look at this?
https://ogrecave.github.io/ogre/api/latest/setup.html
yep kinda it didn't work with me for some reason , so i'm trying to make the project manually just using the render engine while creating my own mechanism
paroj
OGRE Team Member
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Re: New To Ogre

Post by paroj »

yassine95 wrote: Mon Jun 03, 2019 2:14 am
paroj wrote: Sun Jun 02, 2019 9:53 pm did you have a look at this?
https://ogrecave.github.io/ogre/api/latest/setup.html
yep kinda it didn't work with me for some reason , so i'm trying to make the project manually just using the render engine while creating my own mechanism
you should rather investigate the cmake problem. Replicating the cmake behavior manually is non-trivial.
yassine95
Gnoblar
Posts: 3
Joined: Sun Jun 02, 2019 7:24 pm

Re: New To Ogre

Post by yassine95 »

paroj wrote: Mon Jun 03, 2019 11:19 am
yassine95 wrote: Mon Jun 03, 2019 2:14 am
paroj wrote: Sun Jun 02, 2019 9:53 pm did you have a look at this?
https://ogrecave.github.io/ogre/api/latest/setup.html
yep kinda it didn't work with me for some reason , so i'm trying to make the project manually just using the render engine while creating my own mechanism
you should rather investigate the cmake problem. Replicating the cmake behavior manually is non-trivial.
done thanks everything works fine
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