Indie Game (PC) Spellheart

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
rpgplayerrobin
Goblin
Posts: 209
Joined: Wed Mar 18, 2009 3:03 am
x 78

Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

I made a new up-to-date introduction video:


User avatar
sercero
Bronze Sponsor
Bronze Sponsor
Posts: 143
Joined: Sun Jan 18, 2015 4:20 pm
Location: Buenos Aires, Argentina
x 29

Re: Indie Game (PC) Spellheart

Post by sercero »

Nice!

Love the effect of the tooltip window in the options menu. :o

rpgplayerrobin
Goblin
Posts: 209
Joined: Wed Mar 18, 2009 3:03 am
x 78

Re: Indie Game (PC) Spellheart

Post by rpgplayerrobin »

Thank you!

I have that effect on all the GUI in the game instead of normal alpha fading.
Of course I also have support for normal alpha for transparent GUI though.
As each screen is one batch (and one material), I just put the screen alpha (which controls this special fade effect) into the materials shader each frame.

Post Reply