The Blob

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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Oogst
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Post by Oogst » Fri Jan 05, 2007 2:50 pm

I just checked and all links still seem to work. Anyway, did you start from the start menu or directly with the exe? The exe does not work directly, so you need to use the start menu shortcut.
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Post by OvermindDL1 » Wed Jan 10, 2007 9:55 am

The start menu shortcut, which is: "F:\Program Files\De Blob\Blob EN\De Blob.exe" EN
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Post by big_o » Thu Jan 11, 2007 3:40 am

The Blob received a mention in Games for Windows (aka Computer Gaming Monthly) in their latest magazine's 101 Free Games article. :)

[edit] I would post a pic, but my scanner is having some issues right now. :?
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Post by Oogst » Thu Jan 11, 2007 10:36 am

Cool! Can anyone else scan that? We also got mentioned in the Edge again, this time we were called the posterboy of the Dutch games industry. Somehow I would have expected a Helghast instead. ;)
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Post by hmoraldo » Thu Jan 11, 2007 2:36 pm

Congratulations, again!
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Post by luckless666 » Sat Jun 16, 2007 1:54 pm

Hey, The Blob has a full page feature in the August 2007 edition of Britain's PC Zone, where its awarded the Freeware Game of the Month.

In closing, the reviewer states "Think Alien Hominid crossed with Katamari Damacy and the paint bucket tool in MSPAINT, and you'll understand why we love The Blob. It's brilliant, stylish fun."

Congratulations, its also included on their DVD, so expected to gain some fans from this!
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Post by uchickenbutt » Wed Jun 20, 2007 10:04 am

that;s cool, i take confidence with OGRE again.
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Post by walaber » Thu Jun 28, 2007 11:28 pm

it looks like The Blob may be remade / adapted for the Nintendo Wii?!?

http://gonintendo.com/wp-content/upload ... 9_f0a1.jpg
http://gonintendo.com/?p=20423
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Post by sinbad » Fri Jun 29, 2007 4:55 pm

Wow, awesome news.
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Post by Oogst » Mon Jul 02, 2007 2:37 pm

I do not have the possibility to explain things right now, but yes, we think it is incredibly awesome! :D
luckless666 wrote:Hey, The Blob has a full page feature in the August 2007 edition of Britain's PC Zone, where its awarded the Freeware Game of the Month.

In closing, the reviewer states "Think Alien Hominid crossed with Katamari Damacy and the paint bucket tool in MSPAINT, and you'll understand why we love The Blob. It's brilliant, stylish fun."

Congratulations, its also included on their DVD, so expected to gain some fans from this!
Wow, I did not even know that. :shock: Any change you could scan that review?
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Post by hmoraldo » Tue Jul 03, 2007 1:02 am

Are you using Ogre in Wii too, or are you using anything else?
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Post by Oogst » Tue Jul 03, 2007 7:57 am

Well, we are not making the re-make for the Wii. Blue Tongue is and they are not using Ogre for it.
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Post by Oogst » Fri Jul 06, 2007 9:52 am

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Post by Aiursrage2k » Fri Jul 06, 2007 9:59 am

Thats really cool! Hopefully they will give you credit, or we will ink them. :o
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Post by Oogst » Sat Jul 07, 2007 9:31 am

The deal with THQ has been signed yesterday, and part of it is that we get to be in the credits of the new game. :)
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Post by eugen » Sat Jul 07, 2007 10:53 am

:) All nice and smooth...but is a shame u didnt get to implement it (Ive seen the demo movies, your implementation seemed more technically correct and fun thou theirs is little bit more complex)
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Post by jacmoe » Sat Jul 07, 2007 11:19 am

Oogst wrote:The deal with THQ has been signed yesterday, and part of it is that we get to be in the credits of the new game. :)
Great! :D
Even though nothing beats the original! :)
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Post by Neuro » Fri Jul 13, 2007 9:34 am

eugen wrote::) All nice and smooth...but is a shame u didnt get to implement it (Ive seen the demo movies, your implementation seemed more technically correct and fun thou theirs is little bit more complex)
It's all right, I live just down the road from them, so if they do a bad job, i'll go pay them a visit ! :D
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Post by Rambus » Thu Jul 31, 2008 6:22 pm

Sorry for bumping this topic but..

If anyone has an IPhone check out the 'de blob' adaptation for it.
Nice to see an initial indy Ogre project receive so much success.

http://www.insidemacgames.com/news/story.php?ID=16759
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Post by Oogst » Thu Jul 31, 2008 8:10 pm

Yeah, cool indeed! I did not hear of this version until last week.

I am really looking forward to finally getting the chance to play the whole Wii game when it launches in September!
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Post by Vectrex » Sun Aug 03, 2008 11:15 am

Oogst wrote:Yeah, cool indeed! I did not hear of this version until last week.

I am really looking forward to finally getting the chance to play the whole Wii game when it launches in September!
I've played it and it feels really nice. It's certainly used the initial idea well and made it into what feels like a different game (considering the wiimote that was necessary I think). I think you'll be pleased, the paint splatter effects are cool. It's Australian too :D
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Post by Oogst » Sun Aug 03, 2008 11:35 am

The Australian thing is actually the only thing that I dislike about the game... ;)

The paint splatters are done nicely indeed, I wish I had thought of doing it that way at the time, for this is much more stylish, instead of just a smooth growing circle.
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Post by Quall » Sun Oct 05, 2008 5:12 am

nm. I just saw the wii commercial and thought of this game. I will by it for my cousin next month for his b-day. Game looks cool but I kind of like characters from the train station game. Oogst, did you take part in the development or was the game created by the same game designers?
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Post by Oogst » Sun Oct 05, 2008 11:06 am

All the rights were sold to THQ and an internal studio of theirs (Blue Tongue in Australia) made this new version. And hell, I think they did an awesome job! I got De Blob for Wii last week and I am totally in love with it. Which is funny, because it ended up having lots of differences from our version, although the core (painting + platforming) is still there all the way. Really cool! And really cool that THQ is pushing it with an international TV marketing campaign, and action figures, and stuff like that.
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Post by DanielSefton » Sun Oct 05, 2008 3:26 pm

Oogst wrote:All the rights were sold to THQ and an internal studio of theirs
I take it they didn't use Ogre? :( I got really excited thinking it was your Ogre version of the game on the Wii!

Nevertheless, to have your idea go international is a great achievement. Must make you feel all warm and fuzzy inside. :)
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