Global - screen shots

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
slog
Gnoblar
Posts: 22
Joined: Mon Apr 03, 2006 4:03 am
Location: Sydney
Contact:

Post by slog »

I'm assuming it will be a public download for the play-test?
Yes definately.
slog
Gnoblar
Posts: 22
Joined: Mon Apr 03, 2006 4:03 am
Location: Sydney
Contact:

Post by slog »

I'm assuming it will be a public download for the play-test?
Yes definately. The more machines and the more players the better.

I have updated the website with more info on how the Combat will work. We have gone for a 'Reverse Tug-of-war' approach which is prototyping well.
http://www.moxy.com.au/Combat.html
bain
Gnoblar
Posts: 21
Joined: Mon Jun 19, 2006 7:52 pm
Location: South Africa
Contact:

finally ..

Post by bain »

I look forward to testing this, I'm not a big fan of RTS, purely because I hate micro management.
slog
Gnoblar
Posts: 22
Joined: Mon Apr 03, 2006 4:03 am
Location: Sydney
Contact:

Post by slog »

Latest screenies featuring the GUI and combat. We have freed the camera up a bit to make the most of the planet height data.

In the first image you can see the combat developing.

Image

In the second, the final gui, put together using a combination of CEGUI, Overlays for the Graph and the Lua scripts to tie it all together. As you can see as you compare the two images, the Gui fades and shrinks when the mouse is not near by.

Image

You can see more here: http://www.moxy.com.au/screenshots.html
User avatar
Kezzer
Orc
Posts: 444
Joined: Mon Aug 16, 2004 2:19 pm
Location: Silicon Valley

Post by Kezzer »

Wow, that looks incredible!
code | blog
jacmoe wrote:MMORPG good. :o
Xavier bad. :x
User avatar
Jerky
Orc Shaman
Posts: 791
Joined: Wed Mar 02, 2005 4:13 am
Location: Springville, Utah
Contact:

Post by Jerky »

I second that. Well done, it looks great.
Erik Briggs (Jerky)
My Blog
Project Wish
Image
Nuker
Gremlin
Posts: 195
Joined: Fri Mar 04, 2005 9:59 am
Location: Germany, BY
Contact:

Post by Nuker »

Can't wait to subject the whole world!!! Muahahahaha 8)
http://www.consulting-reif.de

"Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe trying
to produce bigger and better idiots. So far, the Universe is
winning."
Sethos
Goblin
Posts: 212
Joined: Mon Nov 14, 2005 9:00 am
Location: Copenhagen, Denmark
x 1

Post by Sethos »

Yes, this is a very impressive game. Wanted to play a game like this ever since the day I first played with the geophere in UFO: X-Com :)

Looks though, as if the cities are offset'ed from the ground, or just plain wrongly positioned :) Sad to see that Berlin was positioned right ontop of Denmark in the last screenshot :)

Keep up the good work.
/Mark
vimes
Gnoblar
Posts: 15
Joined: Fri May 19, 2006 5:00 am

Post by vimes »

I don't know if this has changed since the 1st of August :roll: but at the time, the information such as the cities and the areas own by each sides were displayed on a sphere slightly bigger than the earth itself.

In fact, most of the time, the camera is above the earth and looking at its centre; in that configuration, all the cities are in the right; but when you toggle to semi-free mode, you get this effect.

Well, all I wanted to say is, thanks, Dave knows geography :lol:
sewalg
Kobold
Posts: 31
Joined: Mon Aug 07, 2006 9:28 am
Location: Mississippi, USA

Post by sewalg »

Are you streaming your imagery from somewhere? I like your scenemanager too... How close can you zoom in? Does it handle LOD with distance like google earth?
Bridge ahead. Pay troll. :-)
User avatar
walaber
OGRE Expert User
OGRE Expert User
Posts: 829
Joined: Sat Oct 02, 2004 2:20 pm
Location: California, USA
Contact:

Post by walaber »

this is looking really beautiful! I can't wait (like everyone else here) to give the beta a try :D
Go Go Gadget OGRE!!
Image
Post Reply