MOTORM4X - Game Released + Demo Available
- Edman
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MOTORM4X - Game Released + Demo Available
Hi there!
My fellow Ogre users and developers, I´m one of the members of the newly formed
game development studio The Easy Company in Prague and I wish to anounce
another game running on this ingenious Ogre engine - MOTORM4X "All Terrain Drivin'".
It is our debute project which we are working on since July 2006. It is supposed
to be released in Q1 2008 for a friendly price. We are very happy and proud
to be part of the Ogre family and we hope that you will like our product as were
working hard to deliver a good looking and challenging game.
Mountain Breeze
Arctic Circle
Shady Sands
Scene video preview is on Youtube for now:
http://www.youtube.com/watch?v=SsoQl5UOrm4
Physics video preview is on Youtube for now:
http://www.youtube.com/watch?v=Nnc4wV2Xkxc
Races video preview is on Youtube for now:
http://www.youtube.com/watch?v=AdUN1Q2ei5U
Mix
New Mix
For those who are interested in our demo, you'll find it here at
City Interactive (our publisher) official website:
http://www.city-interactive.com/index.p ... Itemid=416
You are, of course, welcome on our website http://www.theeasyco.com
to look at some more info and screenshots.
Have a very nice and productive day!
[Edit 27.09.2007 - new Arctic Circle screenshots]
[Edit 02.11.2007 - new Shady Sands screenshots]
[Edit 06.11.2007 - new Scenes and Physics videos]
[Edit 24.02.2008 - new various screenshots]
[Edit 30.05.2008 - new various screenshots]
[Edit 03.06.2008 - new Races video]
[Edit 22.09.2008 - DEMO]
My fellow Ogre users and developers, I´m one of the members of the newly formed
game development studio The Easy Company in Prague and I wish to anounce
another game running on this ingenious Ogre engine - MOTORM4X "All Terrain Drivin'".
It is our debute project which we are working on since July 2006. It is supposed
to be released in Q1 2008 for a friendly price. We are very happy and proud
to be part of the Ogre family and we hope that you will like our product as were
working hard to deliver a good looking and challenging game.
Mountain Breeze
Arctic Circle
Shady Sands
Scene video preview is on Youtube for now:
http://www.youtube.com/watch?v=SsoQl5UOrm4
Physics video preview is on Youtube for now:
http://www.youtube.com/watch?v=Nnc4wV2Xkxc
Races video preview is on Youtube for now:
http://www.youtube.com/watch?v=AdUN1Q2ei5U
Mix
New Mix
For those who are interested in our demo, you'll find it here at
City Interactive (our publisher) official website:
http://www.city-interactive.com/index.p ... Itemid=416
You are, of course, welcome on our website http://www.theeasyco.com
to look at some more info and screenshots.
Have a very nice and productive day!
[Edit 27.09.2007 - new Arctic Circle screenshots]
[Edit 02.11.2007 - new Shady Sands screenshots]
[Edit 06.11.2007 - new Scenes and Physics videos]
[Edit 24.02.2008 - new various screenshots]
[Edit 30.05.2008 - new various screenshots]
[Edit 03.06.2008 - new Races video]
[Edit 22.09.2008 - DEMO]
Last edited by Edman on Thu Jan 01, 2009 5:05 pm, edited 19 times in total.
"Threehandled Mosscovered Gredunza"
- jorrit5477
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- sinbad
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- Edman
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- Location: Prague, Czech Republic
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Thanks
Thank you all for nice reactions! And about the blur, yes Sinbad it is
exactly as you see. We have full set of post-processing filters (optional)
including blur. I will be able to provide more screens next week (with
bigger portion of blur ), this time from the Arctic Circle location...
And thanks for placing us to the "Featured Projects" area! We appreciate that!
exactly as you see. We have full set of post-processing filters (optional)
including blur. I will be able to provide more screens next week (with
bigger portion of blur ), this time from the Arctic Circle location...
And thanks for placing us to the "Featured Projects" area! We appreciate that!
"Threehandled Mosscovered Gredunza"
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- Goblin
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- Edman
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Thanks again
Thanks again!
To Jovani - What you see is real SpeedTree4 RT (we have a legal
license), it allows us to have more than 5.000 trees in one area. Some
areas does not have that much trees e.g. desert though.
To P - The source texture works pretty much like normal map, but the
technology is slightly different, we do not have a special name for it.
The shader is used on the whole car, not only on wheels. What
differs is reflection and amount of specular. There is also Fresnel
on the carpaint - modifications of the same are used for water.
To Jovani - What you see is real SpeedTree4 RT (we have a legal
license), it allows us to have more than 5.000 trees in one area. Some
areas does not have that much trees e.g. desert though.
To P - The source texture works pretty much like normal map, but the
technology is slightly different, we do not have a special name for it.
The shader is used on the whole car, not only on wheels. What
differs is reflection and amount of specular. There is also Fresnel
on the carpaint - modifications of the same are used for water.
"Threehandled Mosscovered Gredunza"
- spookyboo
- Silver Sponsor
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This looks very good. I'm looking forward to the demo
Gui generator tool https://github.com/spookyboo/Magus ==> Windows binaries https://github.com/spookyboo/Magus_bin
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
- Praetor
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The whole thing looks amazing. I especially love your environments. The entire appearance is so polished. Please pat yourself on the back!
Last edited by Praetor on Thu Sep 20, 2007 8:52 pm, edited 1 time in total.
- betajaen
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- dada
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Congratulations this is awsome. What compositors did you used ? HDR, DOF, motion blur ?
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- english version http://www.kadam.fr/jeux/scum/Scum1.0en.msi
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