ATOM project presentation (new video 21.10.08 in first post)

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Seregvan
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ATOM project presentation (new video 21.10.08 in first post)

Post by Seregvan »

Want to show some screenshots of our OGRE based game ( not actually a game? but... :D ):

Image

http://www.ogre3drus.ru/gallery2/main.php?g2_itemId=43 - there are an album =)

UPDATED: new screens - http://ogre3drus.ru/devforum/gallery/al ... album_id=6

And a video - http://ogre3drus.ru/devforum/video/ATOM ... llSize.avi

Edited (21.10.2008): New video with shadows: http://depositfiles.com/en/files/8827148
Last edited by Seregvan on Tue Oct 21, 2008 1:52 pm, edited 4 times in total.
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Game_Ender
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Post by Game_Ender »

Inline screenshot required :).
Seregvan
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Post by Seregvan »

why? =)
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SunSailor
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Post by SunSailor »

Because this is a SHOWcase. Nothing to show, no case. Its simply the rules, not hard to follow, are they?
Seregvan
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Post by Seregvan »

I thout that the gallery is enough =)

2SunSailor:
Nothing to show
What do you mean? why the link to the gallery is not enough? If I will place there only one screenshot will it be enough?
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kenny.bsp
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Post by kenny.bsp »

At least 1 screenshot is requred I guess... You can leave the link to other ones.
Nice screenshots btw. What kind of game is this going to be?
Seregvan
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Post by Seregvan »

It's not really a game, it's a "project" =) It's a training machine )
korupt
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Post by korupt »

Love the feel of the environment:P Not sure if that's way to put it, but it just "feels" right:P
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my.name
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Post by my.name »

чета Ñ
Image
Image
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Jallen
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Post by Jallen »

It looks good...
But please tell me you didn't use ExampleApplication.h D:
Seregvan
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Post by Seregvan »

no, it's our "manual" debug panel =)
Seregvan
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Post by Seregvan »

май, Ñ
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lonewolff
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Post by lonewolff »

[quote="Seregvan"]май, Ñ
Seregvan
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Post by Seregvan »

"there was some alpha problems =) all railways is a couple of polygons - everything made with alpha..." - this is a rough english version =)
Seregvan
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Post by Seregvan »

http://ogre3drus.ru/devforum/gallery/al ... album_id=6 - new screenshots made in the editor, no interface.

and also a video file: http://ogre3drus.ru/devforum/video/ATOM ... llSize.avi - ~50 Mb..
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Kencho
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Post by Kencho »

Looks amazing. I'm particularly impressed by the amount of detail the trees have, and that they're seen even from really far distances. поздравлÑ
Image
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aguru
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Post by aguru »

looking really good! what terrain engine did you guys use?
Seregvan
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Post by Seregvan »

PLSM2 with some manual fixes...
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Post by Seregvan »

new video demonstrating Net & Shadows: http://depositfiles.com/en/files/8827148
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crioto
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Post by crioto »

Good picture. Reminds Operation Flashpoint powered by Bohemia Interactive. The style is very similar
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