A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
Seregvan
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by Seregvan » Wed May 07, 2008 1:11 pm
Last edited by
Seregvan on Tue Oct 21, 2008 1:52 pm, edited 4 times in total.
Game_Ender
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by Game_Ender » Wed May 07, 2008 2:30 pm
Inline screenshot required
.
Seregvan
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by Seregvan » Wed May 07, 2008 2:31 pm
why? =)
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by SunSailor » Wed May 07, 2008 2:53 pm
Because this is a SHOWcase. Nothing to show, no case. Its simply the rules, not hard to follow, are they?
Seregvan
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by Seregvan » Wed May 07, 2008 7:26 pm
I thout that the gallery is enough =)
2SunSailor:
Nothing to show
What do you mean? why the link to the gallery is not enough? If I will place there only one screenshot will it be enough?
kenny.bsp
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by kenny.bsp » Wed May 07, 2008 7:33 pm
At least 1 screenshot is requred I guess... You can leave the link to other ones.
Nice screenshots btw. What kind of game is this going to be?
Seregvan
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by Seregvan » Wed May 07, 2008 7:41 pm
It's not really a game, it's a "project" =) It's a training machine )
korupt
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by korupt » Wed May 07, 2008 8:08 pm
Love the feel of the environment:P Not sure if that's way to put it, but it just "feels" right:P
my.name
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by my.name » Wed May 07, 2008 8:41 pm
чета Ñ
Jallen
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by Jallen » Wed May 07, 2008 8:56 pm
It looks good...
But please tell me you didn't use ExampleApplication.h D:
Seregvan
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by Seregvan » Wed May 07, 2008 9:04 pm
no, it's our "manual" debug panel =)
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by Seregvan » Wed May 07, 2008 9:05 pm
май, Ñ
lonewolff
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by lonewolff » Fri May 09, 2008 11:03 pm
[quote="Seregvan"]май, Ñ
Seregvan
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by Seregvan » Sat May 10, 2008 9:07 am
"there was some alpha problems =) all railways is a couple of polygons - everything made with alpha..." - this is a rough english version =)
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by Seregvan » Mon Sep 29, 2008 2:55 pm
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by Kencho » Mon Sep 29, 2008 3:12 pm
Looks amazing. I'm particularly impressed by the amount of detail the trees have, and that they're seen even from really far distances. поздравлÑ
aguru
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by aguru » Mon Sep 29, 2008 4:08 pm
looking really good! what terrain engine did you guys use?
Seregvan
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by Seregvan » Mon Sep 29, 2008 4:33 pm
PLSM2 with some manual fixes...
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by Seregvan » Tue Oct 21, 2008 1:55 pm
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by crioto » Wed Oct 22, 2008 6:47 am
Good picture. Reminds Operation Flashpoint powered by Bohemia Interactive. The style is very similar
Do your work, don't be stupid