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The Teddy Incident [update: released editor]

Posted: Tue Oct 21, 2008 2:28 am
by novaumas
Hi!

I'd like to introduce The Teddy Incident game:

It's about accompanying a boy called Freddy, who has a fetish for teddy bears and sociopathic tendencies, in an oniric journey to rescue his only friend Teddy.

The game uses Ogre :D, NxOgre 0.9 ( so you'll need physX 2.7.3 at least installed if you want to play ), PagedGeometry for the grass and the Ogre Theora Plugin to play videos. Mogre is used for the tools.
Thanks to everyone who has made this possible!

For more images, and to download the game:
http://www.teddyincident.com

Alternative download page, in case the server is down

Link to the editor

Hope you guys like it!

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A gameplay video. Not the latest version of the game, but close enough...
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A screenshot of the editor developed to build the levels:
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A video of the game editor, which I should be adding soon to the website so that anyone can make their own levels.
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The animation system used is also interesting ( but what am I to say... I made it... ). I'll reserve another post entirely to talk about it, though. In the meantime, here's a screen of the animation tree editor (click for a bigger image):
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Posted: Tue Oct 21, 2008 2:41 am
by xavier
Pau kicks ass. :)

I can say I enjoyed the game, it's well done and fairly polished. :)

Posted: Tue Oct 21, 2008 3:15 am
by pjcast
I had problems using the link on your page. I kept getting file not found. However, I manually changed link to http://www.teddyincident.com/files/teddyincident.zip (lower case) and it is downloading now. Odd.

Posted: Tue Oct 21, 2008 3:28 am
by alexdbkim
Very sophisticated and advanced! I'm really curious about the animation editor part as well =)

cheers,

Posted: Tue Oct 21, 2008 5:36 am
by lXciD
nice! i like the animation system! and the level editor! The art style was impressive! reminds me of crash bandicoot! :D great work man.

OMG! Did you just open source your editor! i tried and its was one of the best application i ever tried! Thanks! :D

I would like to contribute a bit to this editor. :D documentation, coding or anything. although i can't commit 100% i'll try to give back as much as i can. let me know how i can help out? :D

Posted: Tue Oct 21, 2008 6:11 am
by yapdakilla
Excellent work guys. I really hope you will push this game beyond your masters' project if possible polish it into a commercial game. Cheers!

Posted: Tue Oct 21, 2008 6:50 am
by romulo
man this is wonderful, congratulations! I really love the art style (mainly the rimlight effect) and the animation editor looks superb!

Posted: Tue Oct 21, 2008 7:51 am
by KungFooMasta
The video was awesome! I really like the tools in the editor, nicely done.

Posted: Tue Oct 21, 2008 8:46 am
by AshMcConnell
Wow, amazing stuff, looks really polished and lovely style.

Congratulations! :)

All the best,
Ash

Posted: Tue Oct 21, 2008 10:00 am
by bharling
Really great - your editors especially are really slick.

how long have you guys been working on this?

Posted: Tue Oct 21, 2008 10:05 am
by betajaen
Damn nice. :D

Posted: Tue Oct 21, 2008 10:52 am
by tourist
Awesome game and concept. Its fabulous!!!!!!!

Posted: Tue Oct 21, 2008 11:32 am
by nikki
Looks awesome! Congratulations on the nice editor and the tools!

In your editor, the props automatically stick to the floor?

Posted: Tue Oct 21, 2008 11:32 am
by Brocan
Very nice, and the animation editor rocks ! :D

Posted: Tue Oct 21, 2008 12:05 pm
by novaumas
Thanks @everyone :)
I can say I enjoyed the game, it's well done and fairly polished.
Glad you had the time to try it out at last :D
I had problems using the link on your page
Mea culpa. I'll correct the link as soon as the server comes back from the dead...
I really hope you will push this game beyond your masters' project if possible polish it into a commercial game.
Much as I like the idea, I highly doubt it will happen.
The original team was of five members and everyone has pretty much gone their own way after the master. The two other programmers have full time jobs, I should start looking for one, and one of the artists is MIA.
We did manage to get some work done though after the master, but the group was already down to three ( a programmer, an artist and me ).
So, as much as I'd like to add new levels and polish the game some more, the circumstances make it difficult.
I really love the art style (mainly the rimlight effect)
Thanks! The rimlight effect was me trying to discover how to do a normal mapping shader and playing around without ever having touched a shader before :P I think I'll have to learn shader programming... It has been on my TODO list for too much time...
how long have you guys been working on this?
I just checked the game svn and the first commit dates from 8th of April, and the last from the 10th of October, so it's been 6 months working on game code. Game framework was started a little bit before that ( resource loading, gamestate managemenet.. ). The level editor work started around June I think.
The animation system and editor was mainly done before starting this project, so development on it was halted during the game, but I'm on it again.
In your editor, the props automatically stick to the floor?
There's the option to do so and it can be activated/deactivated via a shortcut key or an icon on the toolbar ( G ). I'll upload the level editor when I have some time.

I'll open a new thread on the animation system.

And well, to add something interesting, here is some old concept art I did for the game.

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Posted: Tue Oct 21, 2008 12:05 pm
by JekaX
Looks very cool! But i cant download stuff :( and unable to open game site :(

Posted: Tue Oct 21, 2008 12:23 pm
by DanielSefton
Pure brilliance! The videos look great. I'm in love with the art style. :)

Though, like JekaX said, the website is down. :(

Posted: Tue Oct 21, 2008 12:33 pm
by JekaX
Find animation editor on SF.Net :)really cool stuff! :)

Posted: Tue Oct 21, 2008 12:40 pm
by alanmorell
Nanos, felicitats!
És el millor projecte del màster :roll: s'ha de reconéixer!
Heu currat com uns cabrons i el resultat és espectacular.
La meva enhorabona.
Salutacions.

Guys, congratulations!
That's the best project in the master grad :roll: I have to admit it!
You've worked hard and the result is really great.
My congratulations.
Regards.

Posted: Tue Oct 21, 2008 2:40 pm
by novaumas
The website seems to be up again, and I fixed the download link ( thanks pjcast )

Anyway, just in case the server decides to commit suicide again, the game can also be downloaded form here.

I've opened a new thread on the animation system as promised.

Nice to see you here Alan ( heu currat com uns cabrons -> you've worked hard :D )!

Posted: Tue Oct 21, 2008 2:42 pm
by heavymental
Awesome! O________O

One of the greatest project in Ogre!

Posted: Tue Oct 21, 2008 4:13 pm
by my.name
жеÑ

Posted: Tue Oct 21, 2008 4:52 pm
by Nauk
Hah, cool project, I like the "shag" 60's style mixed with blood-splatter :) and impressive work on the animation & level editor. Muy rico.

Posted: Tue Oct 21, 2008 8:09 pm
by spookyboo
Very good. I like the visual style.
Maybe its me, but I think that the blood fontain does not fit in.

Posted: Tue Oct 21, 2008 11:12 pm
by jjp
Great level editor, animation system and overall graphics style :) But as nothing is perfect I have some criticism for you:

- The combat gameplay might need some work. I found it easier to just ignore the enemies most of the time.
- Camera controls are very direct, rotating the camera could feel a little bit smoother.
- Jumping is quite hard to do. I didn't complete the game up to now because I got fed up from falling down into the void ;)
- The blood spatter effect could use some work, it doesn't hold up to the otherwise very nice graphics.
- Shadow quality changes way too much depending on the camera angle.