Soshiant Game (screen shots and video)
- fassihi
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Soshiant Game (screen shots and video)
Here are some screenshots and video links from the first demo of a our game called Soshiant which is being built based on Persian Mythology. Soshiant is a 3rd person action adventure game.
We use OGRE for rendering, PhysX(NxOgre) for physics simulation, Hikari for UI and OpenAl for sound.
Custom shaders have been used for the following:
- Per pixel lighting
- HDR
- Shadows
- Specular Effects
- Height Fog
This game is in production stage now and it will be released next year.
More screenshots are available at the website: http://www.soshiantgame.com/en
Here are two links to in game videos:
http://www.youtube.com/watch?v=6c2g4PQm6yc
http://www.youtube.com/watch?v=HG1uGmqHGds
We would like to thank OGRE and its excellent community.
We use OGRE for rendering, PhysX(NxOgre) for physics simulation, Hikari for UI and OpenAl for sound.
Custom shaders have been used for the following:
- Per pixel lighting
- HDR
- Shadows
- Specular Effects
- Height Fog
This game is in production stage now and it will be released next year.
More screenshots are available at the website: http://www.soshiantgame.com/en
Here are two links to in game videos:
http://www.youtube.com/watch?v=6c2g4PQm6yc
http://www.youtube.com/watch?v=HG1uGmqHGds
We would like to thank OGRE and its excellent community.
- xavier
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Very impressive, I very much like the setting and the mythologic background, looking at the screens & video you doing excellently putting that to "life" Awesome!
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- crioto
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- KungFooMasta
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Wow, the video was excellent! Animations look very nice, very fluid system. I want to play
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- romulo
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Very cool game, the style of fighting reminds me diablo and god of war! Impressive graphics too! Congrats!
Some critics:
- Aren't the enemies a bit dull? Looks like they have hard time going after you.
- Is the collision ok? Looks like sometimes the character goes to punch the enemies with the sword and he misses alot (or are just you too bad? xD)
- Altough beautiful, the textures looks almost the same everywhere, i really enjoy the style but it could get the viewer tired after some time....
Just my 2 cents here....By the way this game looks awesome, im looking forward to play it! Once again, congratulations!
Some critics:
- Aren't the enemies a bit dull? Looks like they have hard time going after you.
- Is the collision ok? Looks like sometimes the character goes to punch the enemies with the sword and he misses alot (or are just you too bad? xD)
- Altough beautiful, the textures looks almost the same everywhere, i really enjoy the style but it could get the viewer tired after some time....
Just my 2 cents here....By the way this game looks awesome, im looking forward to play it! Once again, congratulations!
- fassihi
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Critics
Romulo, Thanks for the critics,
The enemy AI needs a lot more work, you are right. The collision system which uses PhysX is not tweaked quite well, physics objects are used in the enemy bodies to sense collisions and they need to be adjusted for ever character.
We've got still lots of work to do.
The enemy AI needs a lot more work, you are right. The collision system which uses PhysX is not tweaked quite well, physics objects are used in the enemy bodies to sense collisions and they need to be adjusted for ever character.
We've got still lots of work to do.
- sinbad
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Superb quality you've managed to achieve there even in the prototype. Obviously there are a few glitches with the animations and some shadow issues in a couple of places, but I'm sure those will be polished out over time. Looking forward to seeing more of this one!
I really like your camera control too - very smooth and the angles chosen seem very appropriate.
I really like your camera control too - very smooth and the angles chosen seem very appropriate.
- altren
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Now that you mention that, I'm really interested in knowing this also.altren wrote:Cool style and very good quality!
You said Hikari for UI, but where's UI?
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Totally stunning!
This level of quality rivals the best. How on Earth did you manage to do that?
You make Ogre proud.
This level of quality rivals the best. How on Earth did you manage to do that?
You make Ogre proud.
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