BRUTAL ARMOR Proyect

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
evilspout
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BRUTAL ARMOR Proyect

Post by evilspout »

:D Hi guys!!

My name is Francisco Pino Sáez and i working with Pedro Veas and Sebastián Matus in BRUTAL ARMOR Proyect.

http://brutalarmorgame.wordpress.com/

Check the link and comment about the gameplay, programmation and graphics in our game. We need your comments about the proyect because this is our first game a pro level.

See ya guys and thanks...
evilspout
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Screenshots Brutal Armor Proyect

Post by evilspout »

A little pics of gameplay...

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kutraj
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Post by kutraj »

Your site is in some foreign language - Portuguese, is it?
Danimal
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Post by Danimal »

Nope, thats spanish.
I like the look of the armor (except for that mohawk). Especially the firing animation is pretty good (nice gun recoil). Looks like it is still in a pretty early development phase. Whats is this game aiming to be? multiplayer shooter or arcade?

Nice job.
evilspout
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Post by evilspout »

Thanks for your comment Danimal!! :D

The mohawk is the conceptual soul of the character of "Max" in our argument. This guy is a punk mechanic and he is a engineer with skill in the creation of armors.

Max is our first character en 3d full, we are in the fase of debugged of maps and animatión and we hope in the next year finish "Max Armor Level 4".

We want design the game mode in base a TPS in single player and multiplayer in cooperative mode. AHHHHHH... WE WANT WE WANT...

WE WANT VACATIONS...AHHHHH... :lol:

Greetings to all ...
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kutraj
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Post by kutraj »

Nope, thats spanish.
Oh thanks. Now I can put Google translator to better use. (Their automatic translation is a little lacking IMO)

Looks very nice. Keep up the good work and I do hope you finish it soon! :)
evilspout
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Re: BRUTAL ARMOR Proyect

Post by evilspout »

Hey Guys!
prepare your minds and open your eyes because we will submit a new video of BrutalArmor.exe the next week...
promoFinalMature2.jpg
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NoodlesOnMyBack
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Re: BRUTAL ARMOR Proyect

Post by NoodlesOnMyBack »

Nice, good to see spanish people over here on the Showcase forum, where are you from exactly?
I see the terrain material has no normal maps, and its proably because its the default TSM from Ogre, you can use the ETM material for that, or just take a look at Artifex editor to use the TSM material but with normal maps and alpha splatting.

PD: Yo soy de Argentina, saludos.
No puedo entrar al sitio, no me carga la pagina, mmmm bueno, despues la veo.
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evilspout
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Re: BRUTAL ARMOR Proyect

Post by evilspout »

Hi again!
Well, we are chilean people, exactly your neighbours!!

Try again in the web...

http://brutalarmorgame.wordpress.com/

Saludos...y no olvides revisar los datos para futuros contactos...
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rafa.gdev
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Re: BRUTAL ARMOR Proyect

Post by rafa.gdev »

Hello from Brazil, we are neighbors too :)
I'll make my words from Danimal's, the character looks really cool, and I like the animations too.
Keep up the good work :wink:
evilspout
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Re: BRUTAL ARMOR Proyect

Post by evilspout »

:D THX for the comment my neighbour!!

We are in contact!!!
evilspout
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Re: BRUTAL ARMOR Proyect

Post by evilspout »

Hey guys... all about Brutal Armor Project in this link:

http://blog.soulbattery.com/proyectos/v ... -guerreros

Greetings!!! :D
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chaosavy
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Re: BRUTAL ARMOR Proyect

Post by chaosavy »

the art looks pretty cool! Hope to see more.
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