Proun - OUT NOW!
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
New blogpost! This time a real programmer's topic: it is about the difficulties of getting a game to run on all kinds of different videocards. We launched Swords & Soldiers for PC and Mac last week, so this is a hot topic for me right now, and I am also working on this for Proun and worked on it for De Blob. Pretty nasty topic, actually, and hopefully an interesting read!
The horror that is PC development
The horror that is PC development
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
- spacegaier
- OGRE Team Member
- Posts: 4304
- Joined: Mon Feb 04, 2008 2:02 pm
- Location: Germany
- x 135
- Contact:
Re: Proun
Interesting and fun to read as usual ! Keep up the good posts!
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
- Jabberwocky
- OGRE Moderator
- Posts: 2819
- Joined: Mon Mar 05, 2007 11:17 pm
- Location: Canada
- x 218
- Contact:
Re: Proun
Yep.
PC game programming is kinda like trying to build a carburetor that will work in any make and model of car built in the last decade.
PC game programming is kinda like trying to build a carburetor that will work in any make and model of car built in the last decade.
- Xypher
- Gremlin
- Posts: 180
- Joined: Tue Jun 29, 2004 1:35 am
- Location: Richmond, IN; USA
- Contact:
Re: Proun
Have you yet considered porting this to a mobile platform? I'd love this on my droid x!
Ubuntu Studio 13.04 64-bit
GCC 4.8.1
Ogre3D 1.8.1
AMD Athlon FX 8120 @4Ghz
16Gb G.Skill Ripjaws (PC3-12800)
EVGA GeForce 560 Ti FTW
http://www.hellbatgames.com
GCC 4.8.1
Ogre3D 1.8.1
AMD Athlon FX 8120 @4Ghz
16Gb G.Skill Ripjaws (PC3-12800)
EVGA GeForce 560 Ti FTW
http://www.hellbatgames.com
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
Heh, nice comparison!Jabberwocky wrote:Yep.
PC game programming is kinda like trying to build a carburetor that will work in any make and model of car built in the last decade.
Nope, no plans to do that. I am considering porting to Mac and that's about it. The fun for me is in making cool things, not in platform specific development. I get to do enough platform specific stuff at Ronimo Games already (Wii, PS3, 360).Xypher wrote:Have you yet considered porting this to a mobile platform? I'd love this on my droid x!
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
-
- Ogre Magi
- Posts: 1120
- Joined: Wed Nov 15, 2006 7:41 pm
- Location: Finland
- x 5
Re: Proun
I comment on the MaxVertexIndex limit. I also posted this to your blog - I hope it isn't too off-topic here.
The DirectX SDK has a file called CardCaps.xls in Samples\C++\Direct3D\ConfigSystem.
It tells a lowest value of 65,534 for the MaxVertexIndex for video cards Intel 915/910, Intel 945, Intel G33/G31 and Intel Q35.
So you should stay below that value and you should be safe from this problem. I don't think a small game with simple graphics should break this limit. These kinds of graphics cards are in wide-spread use and I don't think it's a good idea to ignore them all when the game is otherwise not very demanding for hardware.
Oh, and congratulations on this project, Proun. It does look interesting. It reminds me of some game or games from the times of the Amiga 500 and C-64. Of course this one comes with greatly better graphics. Did you have any old similar games in mind when you came up with the idea to create this game?
The DirectX SDK has a file called CardCaps.xls in Samples\C++\Direct3D\ConfigSystem.
It tells a lowest value of 65,534 for the MaxVertexIndex for video cards Intel 915/910, Intel 945, Intel G33/G31 and Intel Q35.
So you should stay below that value and you should be safe from this problem. I don't think a small game with simple graphics should break this limit. These kinds of graphics cards are in wide-spread use and I don't think it's a good idea to ignore them all when the game is otherwise not very demanding for hardware.
Oh, and congratulations on this project, Proun. It does look interesting. It reminds me of some game or games from the times of the Amiga 500 and C-64. Of course this one comes with greatly better graphics. Did you have any old similar games in mind when you came up with the idea to create this game?
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
New blogpost! This time mainly about the settings system of Swords & Soldiers, but also a bit about how that same system was used in Proun.
Blogpost: All the settings
Proun's graphics were only inspired by abstract artists from the first half of the 20th century, like Mondriaan, Kandinsky, Rietveld, Schwitters and El Lissitzky. So similarities with old games are kind of accidental. Do you have any particular games in mind that is reminds you of?
Blogpost: All the settings
I agree that it would be better to support these old graphics cards, but since this is a small game I make in my spare time, I don't feel like actually spending the time to do this. I think I would need to process all my meshes for this, since Ogre stored all of them with 32bit indices. And I would need to split some meshes in each track and re-export them. The lightmaps for those meshes have already been baked, so I would need to build something for that to work as well. All in all, it is a lot of boring work for computers that won't make the game's graphics shine anyway.reptor wrote:I comment on the MaxVertexIndex limit. I also posted this to your blog - I hope it isn't too off-topic here.
The DirectX SDK has a file called CardCaps.xls in Samples\C++\Direct3D\ConfigSystem.
It tells a lowest value of 65,534 for the MaxVertexIndex for video cards Intel 915/910, Intel 945, Intel G33/G31 and Intel Q35.
So you should stay below that value and you should be safe from this problem. I don't think a small game with simple graphics should break this limit. These kinds of graphics cards are in wide-spread use and I don't think it's a good idea to ignore them all when the game is otherwise not very demanding for hardware.
Oh, and congratulations on this project, Proun. It does look interesting. It reminds me of some game or games from the times of the Amiga 500 and C-64. Of course this one comes with greatly better graphics. Did you have any old similar games in mind when you came up with the idea to create this game?
Proun's graphics were only inspired by abstract artists from the first half of the 20th century, like Mondriaan, Kandinsky, Rietveld, Schwitters and El Lissitzky. So similarities with old games are kind of accidental. Do you have any particular games in mind that is reminds you of?
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
Last week I did a presentation in Amsterdam at Ignite, about a point that is really important to me: how many game artists seem to only do realistic styles or cartoony styles. Hardly anyone experiments with truly different things. So I turned my talk into a visual blogpost. I hope it is an interesting argument!
The endless possibilities of art styles
The endless possibilities of art styles
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
I love perspective. I love her so much, that I keep looking at her. Perspective thinks I am a stalker. I guess I may be, but at least I have written a blogpost to explain myself! Maybe perspective will understand...
Meta-shapes emerging from perspective
Meta-shapes emerging from perspective
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
It's been a while since I have shown anything new of Proun, but I am still working on it! Actually, I finally have all the content in and only need to do some final polish and bugfixing. To prove that I am indeed making progress, here are a couple of new screenshots of the new track I made:
And this shows all five tracks that will be in the game (and are finally all finished, woohoo!):
And this shows all five tracks that will be in the game (and are finally all finished, woohoo!):
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
New trailer! Be sure to turn on sound for this one.
[youtube]4zmuj_BdV-E[/youtube]
[youtube]4zmuj_BdV-E[/youtube]
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
- Jabberwocky
- OGRE Moderator
- Posts: 2819
- Joined: Mon Mar 05, 2007 11:17 pm
- Location: Canada
- x 218
- Contact:
Re: Proun
Trippy!
So that's what it feels like to be inside Picasso's brain.
So that's what it feels like to be inside Picasso's brain.
- Danoli3
- Halfling
- Posts: 53
- Joined: Wed Jul 29, 2009 8:25 am
- Location: Sydney, Australia
- x 1
- Contact:
- Slappy
- Bronze Sponsor
- Posts: 139
- Joined: Fri Sep 28, 2007 8:30 pm
- Location: Slovakia
Re: Proun
The last trailer looks amazing!
I am looking forward to this game
I am looking forward to this game
Cool looking Graphical Installers in NSIS and Inno Setup: http://www.graphical-installer.com - FREE for Ogre projects
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
- CoreDumped
- Gremlin
- Posts: 177
- Joined: Sun Aug 05, 2007 3:55 pm
- x 14
Re: Proun
heh just saw this game became famous in reddit
http://www.reddit.com/r/gaming/comments ... _gorgeous/
Gratz and good luck with the sales
http://www.reddit.com/r/gaming/comments ... _gorgeous/
Gratz and good luck with the sales
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
Indeed! Totally forgot to post it here as well: Proun will be released for PC on June 24th and it will be Pay What You Want!
New trailer:
[youtube]nh2uBxie3Kc[/youtube]
New trailer:
[youtube]nh2uBxie3Kc[/youtube]
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
- spacegaier
- OGRE Team Member
- Posts: 4304
- Joined: Mon Feb 04, 2008 2:02 pm
- Location: Germany
- x 135
- Contact:
Re: Proun - coming June 24th as Pay What You Want!
And the respective blog post, explaining why he went "pay what you want": http://joostdevblog.blogspot.com/2011/0 ... heres.html
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...
- jacmoe
- OGRE Retired Moderator
- Posts: 20570
- Joined: Thu Jan 22, 2004 10:13 am
- Location: Denmark
- x 179
- Contact:
Re: Proun
Mondrian's more like it.Jabberwocky wrote:Trippy!
So that's what it feels like to be inside Picasso's brain.
Splendid work, Oogst.
<edit>
See the similarity? ->
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
- Slappy
- Bronze Sponsor
- Posts: 139
- Joined: Fri Sep 28, 2007 8:30 pm
- Location: Slovakia
Re: Proun - coming June 24th as Pay What You Want!
This is my favourite way of purchase!!!spacegaier wrote:And the respective blog post, explaining why he went "pay what you want": http://joostdevblog.blogspot.com/2011/0 ... heres.html
I hate when I pay 50 bucks for some game and it is less worth than $5 indie game!
Cool looking Graphical Installers in NSIS and Inno Setup: http://www.graphical-installer.com - FREE for Ogre projects
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun
Yes, Mondriaan! I initially wanted to get the vibe of this one:jacmoe wrote:Mondrian's more like it.Jabberwocky wrote:Trippy!
So that's what it feels like to be inside Picasso's brain.
Splendid work, Oogst.
<edit>
See the similarity? ->
But the curvature doesn't work with that, so I switched more to Kandinsky.
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
- betajaen
- OGRE Moderator
- Posts: 3447
- Joined: Mon Jul 18, 2005 4:15 pm
- Location: Wales, UK
- x 58
- Contact:
Re: Proun - coming June 24th as Pay What You Want!
Ruddy Awesome! I was reminded today by a thread showing off the game on Reddit.
I shall be opening my wallet on the 24th.
I shall be opening my wallet on the 24th.
-
- Google Summer of Code Student
- Posts: 1005
- Joined: Wed Jan 08, 2003 9:15 pm
- Location: Lyon, France
- x 49
- Contact:
Re: Proun - coming June 24th as Pay What You Want!
Juste to note there is a news about Proun on this french website
http://factornews.com/news-32119-Nouveau_jeu_Proun.html
http://factornews.com/news-32119-Nouveau_jeu_Proun.html
- Slappy
- Bronze Sponsor
- Posts: 139
- Joined: Fri Sep 28, 2007 8:30 pm
- Location: Slovakia
Re: Proun - coming June 24th as Pay What You Want!
Is there some preorder for Ogre users available?
Cool looking Graphical Installers in NSIS and Inno Setup: http://www.graphical-installer.com - FREE for Ogre projects
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/
-
- OGRE Expert User
- Posts: 1067
- Joined: Mon Mar 29, 2004 8:49 pm
- Location: the Netherlands
- x 43
- Contact:
Re: Proun - coming June 24th as Pay What You Want!
Since Proun is launching next Friday, I would like to run a final test to see whether it really works well on all kinds of computers. So I am hoping as many people as possible could download this installer and let me know whether it works:
Proun installer test version.exe
This version contains only one track, which can be played by 1 to 4 people. It is really a test version to see whether the game runs. I am especially interested to know whether the online highscores work!
Thanks in advance!
Proun installer test version.exe
This version contains only one track, which can be played by 1 to 4 people. It is really a test version to see whether the game runs. I am especially interested to know whether the online highscores work!
Thanks in advance!
My dev blog
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album
Awesomenauts: platforming MOBA (PC/Mac/Linux/XBox360/X1/PS3/PS4)
Blightbound: coop online dungeon crawler (PC)
Swords & Soldiers: side-scrolling RTS (Switch/PS3/Wii/PC/Mac/Linux/iPhone/iPad/Android)
Proun: abstract racing game (PC)
Cello Fortress: mixing game and live cello performance
The Ageless Gate: cello album