Mall Rush was created in 4 months as the final project for our games development diploma at Hornsby TAFE NSW (Australia).
Production for the 'final project' was finished on November 30th 2009 and submitted.
Further production is continuing to finalise a release version.
Created by Daniel Rosser, Natalie Harrold, James Witchard and Matt Silveman.
Mall Rush is a Multiplayer 3rd person shopping game where the aim is to collect as many clothes as possible within the sale time while at the same time desprately trying to find the 3 unique goal clothes and beat your oppenents to them.
The player is awarded points for how many clothes they collect and bonus points for any of the 3 unique goal clothing they collect.
While the Rush is on, the player has to strategically search and collect clothes to beat the other players.
When the round is over and the sale is over, the winning player is displayed to all players in the game and information about the round.
How to Play:
The annual stock-take sale is on! This time, however, there is a twist. The store is offering top of the line designer labels at 90% off! Women from all over town have heard this news from their favourite online fashion blogs and are prepared to use force to acquire the clothes they want.
There are 3 items that are especially hot this season. It is your goal to find these clothes before your opponents do, as well as grabbing all the other cute clothes you see along the way! Oh, and one more thing - the store is only offering this exclusive sale for 120 seconds.
Be prepared to fight for the clothes you want, and remember,
Hell hath no fury like a shopper scorned!
Written / Coded in C++
Rendering Engine: OGRE 3D
Networking Engine: RakNet
Physics Engine: Physx by Nvidia (using NxOgre Wrapper)
Sound Engine: FMOD
Client / Server Architechure
WASD Movement System
3rd Person camera
Music and Sound
Customisable Graphics settings
Dynamic and Random shopping centre clothing every unique round including goal clothes.
To be Announced.
Video (Game play #1):
For futher information: http://ri.danoli3.com/index.php?showtopic=307