High Contrast Project: Zombie Game
Posted: Thu May 20, 2010 3:30 am
For our 2009/2010 senior project, Shawnee State University's The Simulation and Gaming Engineering Technology seniors and Game & Simulation Development Arts seniors have been working on a group project. The goal of this project is to develop a full scale game in two semesters while simulating a game development studio production team. This team is called "High Contrast" and this is footage of their product at the end of two semesters and some free time I've had to go back and improve on it.
Update 11/7/2010 Overhauled and replaced the AI, now using mircopather. Added a new level 3 Assault map and have built another binary install of the current game.
Available on my site Here
Update 9/9/2010 thanks to XypherOrion the game now has improved sounds, a few tweaks to the backend have been done so that the sound is no longer mono.
http://www.youtube.com/watch?v=3vTjzUgztIA/
Update 5/24/2010 added new video, showing off the "final" map and the new blood effects; no new demo yet
http://www.youtube.com/watch?v=uUsVPrgTR_0
http://www.youtube.com/watch?v=qdrTaYpuseU
Earlier footage of the game, Level not is in the demo
http://www.youtube.com/watch?v=TnhzJAwwGR0
First gameplay video again another level that is not in the demo
http://www.youtube.com/watch?v=nfyrTkUpbaM
The artist made a trailer first semester as a trailer for the game
Tools used: (longer list in game credits)
*Ogre3d 1.6
*irrKlang 1.1.3
*Ogitor 0.4
*Visual Studio 2008
*Maya 2008
*MotionBuilder
Ill be happy to answer any questions you might have about the project.
~RoadKillGrill- Daniel Morrison
Update 11/7/2010 Overhauled and replaced the AI, now using mircopather. Added a new level 3 Assault map and have built another binary install of the current game.
Available on my site Here
Update 9/9/2010 thanks to XypherOrion the game now has improved sounds, a few tweaks to the backend have been done so that the sound is no longer mono.
http://www.youtube.com/watch?v=3vTjzUgztIA/
Update 5/24/2010 added new video, showing off the "final" map and the new blood effects; no new demo yet
http://www.youtube.com/watch?v=uUsVPrgTR_0
http://www.youtube.com/watch?v=qdrTaYpuseU
Earlier footage of the game, Level not is in the demo
http://www.youtube.com/watch?v=TnhzJAwwGR0
First gameplay video again another level that is not in the demo
http://www.youtube.com/watch?v=nfyrTkUpbaM
The artist made a trailer first semester as a trailer for the game
Tools used: (longer list in game credits)
*Ogre3d 1.6
*irrKlang 1.1.3
*Ogitor 0.4
*Visual Studio 2008
*Maya 2008
*MotionBuilder
Ill be happy to answer any questions you might have about the project.
~RoadKillGrill- Daniel Morrison