check out this post for more informations :
http://www.ogre3d.org/forums/viewtopic. ... 80#p422734
original post :
Hello to all the ogre community !
After month of work, I'm finally able to showcase the game I currently working on. This is an adventure / role playing game with the following pitch.
You play as a mercenary who got hired by the dean of a magic circle (place where wizard apprentices are taught) to find a spy infiltrated among apprentices.
the main features of the game are :
- choice consequences. depending of your actions, npc behavior will change, additional dialogs / actions will be available.
- create your party the way you like. by beating npc, you get the right to hire them in your team. there is very little restriction to who you can get in your team. again, this could change the way the story unveil.
- fast paced turn based fight. You can choose your actions without waiting. basically the more you wait, the more powerful your actions get. otherwise, as usual, the available actions are attack / cast spell / use special ability / use object
- no game over. winning or losing a fight will only affect the experiences points / items your get. You can play the game from start to end without being forced to play the same part again. The game stop when you have reach one of the possible ending, that's not mean you will get the ending that you would like to have

I hope to release a beta version of the game soon. And to finish it before the end of the year. Until that point, i will keep updating this thread. if you have any questions, feel free to ask.
library used :
Mogre
Hikariwrapper
MogreNewt
OgreMax
Csharpscript
Bass.net
Mois
SQLite

