OKABU - PS3 (PSN) Downloadable title, using Ogre

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handcircus
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OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by handcircus » Fri Oct 07, 2011 10:19 am

Hello!

We're getting really close to releasing our first console title, OKABU for PS3. On PS3 we're using an Ogre-PhyreEngine hybrid (including Sinbad's great terrain engine). We initially ported all of Ogre to PS3, but switched to using a PhyreEngine hybrid to take advantage of the SPUs and other PS3 optimisations that PhyreEngine brings

We ported a number of Ogre objects (such as BillboardChain, terrain) as native PhyreEngine objects, as well as building tools to load Ogre meshes/animations into PhyreEngine and convert to native PE assets.

Our editor is a Mac Cocoa app that wraps around the game (running pure Ogre, not PE), allowing you to toggle between editing and play, allows you to paint trees/foliage, edit entities and modify the terrain.

We're really grateful to the Ogre team and community for creating such a great library, its been invaluable for us on this project, and we look forward to using it on many more :)

Theres a bit more info here http://www.handcircus.com/okabu

Latest trailer
[vimeo]29969792[/vimeo]

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Ologon
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by Ologon » Fri Oct 07, 2011 10:48 am

Sweet! I love the japanese-like style :D

An SPU optimized version of Ogre would be really great :wink:
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by sinbad » Fri Oct 07, 2011 2:31 pm

Congratulations mate, I've been following you progress since the beginning and it looks like a lovely game. Best of luck, I'm now going to have to get a PS3 :)
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by chaosavy » Fri Oct 07, 2011 2:37 pm

wow! awesome! Looks so fun and visually interesting.
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by pratty70 » Sat Oct 08, 2011 6:28 am

Nice work!
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by mkultra333 » Sat Oct 08, 2011 8:07 am

The mere concept of making Ogre run on PS3 makes my brain hurt. Excellent work!
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by vitefalcon » Sun Oct 09, 2011 11:57 am

mkultra333 wrote:The mere concept of making Ogre run on PS3 makes my brain hurt.
I second that!

Excellent Work!!! :D
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by Slappy » Mon Oct 10, 2011 3:49 pm

mkultra333 wrote:The mere concept of making Ogre run on PS3 makes my brain hurt. Excellent work!
Fantastic!
I heard some rumours about running Ogre games on X360 but PS3 support was lacking! [The Wii/Wii-U also!]
Please share some details with us.
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handcircus
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by handcircus » Mon Oct 10, 2011 7:28 pm

Slappy wrote:
mkultra333 wrote:The mere concept of making Ogre run on PS3 makes my brain hurt. Excellent work!
Fantastic!
I heard some rumours about running Ogre games on X360 but PS3 support was lacking! [The Wii/Wii-U also!]
Please share some details with us.
I'll try and get a post up on the company blog going into more details soon, but very happy to answer any questions that you have.
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Re: OKABU - PS3 (PSN) Downloadable title, using Ogre

Post by handcircus » Mon Oct 10, 2011 7:29 pm

sinbad wrote:Congratulations mate, I've been following you progress since the beginning and it looks like a lovely game. Best of luck, I'm now going to have to get a PS3 :)
Thanks Steve, has been quite an odyssey, learned a *lot* but its been great fun :)
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