Orion Game Tool - IDE dedicated to Shader for Ogre3D

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zarfius
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Re: Orion Game Tool - IDE dedicated to Shader for Ogre3D

Post by zarfius » Mon Feb 06, 2012 12:19 am

architekth wrote:A new version of Orion Game Tool (version 2) is actually in progress. I have decided to start from scratch with a better architecture, more flexible. My professional experience that i have acquired this last months make me realise the importance of some methodology.
I'm sure all developers have experienced this feeling before. It's never an easy decision, if I can offer one piece of advice, be careful of the Second-system effect.

Also, thank you for communicating with your users. That's probably the most important thing you can do when problems arise.
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Faw
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Re: Orion Game Tool - IDE dedicated to Shader for Ogre3D

Post by Faw » Mon Feb 06, 2012 6:49 pm

Thanks, I see a tool like this as being very helpful and will surely look it up once it gets a linux port. Rock on and good luck with the rewrite!
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architekth
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Re: Orion Game Tool - IDE dedicated to Shader for Ogre3D

Post by architekth » Mon Feb 06, 2012 10:39 pm

Thank you for your understanding! I took the time to think about rewriting the source code or just update. And all my mistakes due to my low skill level made me make a decision. Rewriting the source code is the best solution. Now i have some professionnal experiences, so now, i can do better.

I will do my best to make a beta version really soon and i will try to make a Windows and a Linux version. :wink:

Keep a eye on this topic :mrgreen:
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