The showcase section of the forums is my favorite part, so I thought I should post some screen shots of one of my WIP ogre projects.
This is an unnamed curling simulator. I started this second game project to help solidify my game engine.
Showing off the pebbled ice shader.
Overhead lights glow.
Curling stones with AO enabled.
Sweeping a delivered stone.
Quick match, team selection. Allows for hot seat.
Shooting UI ( no compositors enabled ).
Tech details:
- Ogre based rendering
- OgreMax art pipeline
- Raknet based networking (Lan and Internet)
- Full post processesor framework (AO, DOF, Glow, Pixel Motion Blur, Vignetting)
- Modable, Data driven game logic
- Unlock rink upgrades, new equipment, famous teams and play modes
- Plugin physics system, can hot swap between Newton, Bullet and Havok
Artwork for the rink is not final, I hope to release the game soon
Curling Game
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- Greenskin
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Re: Curling Game
Looks promising! Certainly the best curling game I've ever seen
- masterfalcon
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Re: Curling Game
No kidding. I think it's the only curling game that I've ever seen. Great work!
- Jabberwocky
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Re: Curling Game
Nice work Rambus. Looks solid.
Haha, I like how the responses so far are from a guy from Canada, a guy from Minnesota, and a guy from Russia. Everyone else is like, "WTF is curling?"
Haha, I like how the responses so far are from a guy from Canada, a guy from Minnesota, and a guy from Russia. Everyone else is like, "WTF is curling?"
- spacegaier
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Re: Curling Game
Looking good already. Hot switching the physics implementation sounds like a great feature .
BTW: What GUI library was used? I really like the left power/force (?) widget in the last screenshot!!!
BTW: What GUI library was used? I really like the left power/force (?) widget in the last screenshot!!!
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- Greenskin
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Re: Curling Game
@Jabberwocky - We just need a Scottish guy and we are done
@Spacegaier - The gui is built on top of MyGui.
In the power/curl UI the stone is actually live rendered, so as it rotates the reflection changes.
Edit: The yellow line is just a quad with an animated stipple shader on it.
@Spacegaier - The gui is built on top of MyGui.
In the power/curl UI the stone is actually live rendered, so as it rotates the reflection changes.
Edit: The yellow line is just a quad with an animated stipple shader on it.
- my.name
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- Slappy
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Re: Curling Game
heh, the screens look amazing, but a Curling game, really ?
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I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/