Typhoon Technical Demo

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
Post Reply
User avatar
rorschach
Kobold
Posts: 29
Joined: Fri Aug 24, 2012 1:06 pm
Contact:

Typhoon Technical Demo

Post by rorschach » Sat Feb 23, 2013 10:39 am

It gives me great pleasure to share the screens and video of the technical demo that I have been developing for the past few months.
Typhoon is a Hovercraft simulation that was intended to explore the feasibility of achieving a realistic physics based demonstration on water.
The demo in currently in early Beta stage and will include many more features.
It was developed with Ogre 1.7.2 and uses NxOgre,MyGUI,Hydrax,SkyX and OgreOggSound.

Image

Image

Image

VIDEO Watch in HD quality please

HOVERCRAFT MANEUVERABILITY TEST





The project development will be updated on my blog http://daggerproteus.blogspot.com/
Check out more screens and video on my blog.

Any comments and/or advise would be great.
Stay tuned for more. :D
Last edited by rorschach on Sat Jul 01, 2017 11:58 pm, edited 1 time in total.
0 x

drwbns
Orc Shaman
Posts: 777
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California

Re: Typhoon Technical Demo

Post by drwbns » Sat Feb 23, 2013 5:35 pm

Looks good, what are your plans for the 2 projects?
0 x

User avatar
Zonder
Ogre Magi
Posts: 1102
Joined: Mon Aug 04, 2008 7:51 pm
Location: Manchester - England
x 12

Re: Typhoon Technical Demo

Post by Zonder » Sat Feb 23, 2013 5:43 pm

drwbns wrote:Looks good, what are your plans for the 2 projects?
wonder if it's a scud launching hovercraft...
0 x
There are 10 types of people in the world: Those who understand binary, and those who don't...
My Blog - http://www.This post is suspected as SPAM! If you feel otherwise contact a moderator.

User avatar
rorschach
Kobold
Posts: 29
Joined: Fri Aug 24, 2012 1:06 pm
Contact:

Re: Typhoon Technical Demo

Post by rorschach » Sat Feb 23, 2013 7:14 pm

drwbns wrote:Looks good, what are your plans for the 2 projects?
I was rather thinking of using the Hovercraft as an AI, given the advantage that Hovercrafts can travel on both land and water the Scud Launcher in my Pathfinder demo would be hunted by a swarm of AI Hovercrafts in order to prevent the missile from being launched.

Anyway lets see if I can get an idea to merge both the projects if possible.
I am open to any suggestions.
Zonder wrote:wonder if it's a scud launching hovercraft...
Haha not exactly :mrgreen: , I mostly derive my inspiration from real world machines, if there is a Scud launching Hovercraft on earth, I don't mind adding the feature. :D
0 x

drwbns
Orc Shaman
Posts: 777
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California

Re: Typhoon Technical Demo

Post by drwbns » Sat Feb 23, 2013 7:54 pm

Maybe have a scenario where the SCUD parts have to be found and assembled and hovercrafts have to try and prevent that. :)
0 x

User avatar
Xavyiy
OGRE Expert User
OGRE Expert User
Posts: 847
Joined: Tue Apr 12, 2005 2:35 pm
Location: Albacete - Spain

Re: Typhoon Technical Demo

Post by Xavyiy » Sun Feb 24, 2013 12:17 am

Nice to see Hydrax and SkyX being used! :)

Keep up the good work!

Xavier
0 x

User avatar
Slappy
Bronze Sponsor
Bronze Sponsor
Posts: 139
Joined: Fri Sep 28, 2007 8:30 pm
Location: Slovakia

Re: Typhoon Technical Demo

Post by Slappy » Mon Mar 04, 2013 9:07 am

Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago :)
0 x
Cool looking Graphical Installers in NSIS and Inno Setup: http://www.graphical-installer.com - FREE for Ogre projects
I offer NSIS/Inno Setup scripting, C/C++/C#/Delphi programming: http://www.unsigned.sk
Develop NSIS/Inno Setup projects directly in Visual Studio 2005-2015: http://www.visual-installer.com/
or RAD Studio 2009-XE8: http://www.rad-installer.com/

User avatar
rorschach
Kobold
Posts: 29
Joined: Fri Aug 24, 2012 1:06 pm
Contact:

Re: Typhoon Technical Demo

Post by rorschach » Mon Mar 04, 2013 5:12 pm

Slappy wrote:Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago :)
Glad you liked it :D
The original idea was to have a Hovercraft simulation on land, well I was inspired by the movie Die another Day :mrgreen:
But I thought it would be fun and more challenging to be on water.
Anyway the hovercraft is very much capable of being on land too.
I ll be adding that in my Pathfinder and Typhoon combined project :D
0 x

Post Reply