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Typhoon Technical Demo

Posted: Sat Feb 23, 2013 10:39 am
by rorschach
It gives me great pleasure to share the screens and video of the technical demo that I have been developing for the past few months.
Typhoon is a Hovercraft simulation that was intended to explore the feasibility of achieving a realistic physics based demonstration on water.
The demo in currently in early Beta stage and will include many more features.
It was developed with Ogre 1.7.2 and uses NxOgre,MyGUI,Hydrax,SkyX and OgreOggSound.

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VIDEO Watch in HD quality please

HOVERCRAFT MANEUVERABILITY TEST





The project development will be updated on my blog http://daggerproteus.blogspot.com/
Check out more screens and video on my blog.

Any comments and/or advise would be great.
Stay tuned for more. :D

Re: Typhoon Technical Demo

Posted: Sat Feb 23, 2013 5:35 pm
by drwbns
Looks good, what are your plans for the 2 projects?

Re: Typhoon Technical Demo

Posted: Sat Feb 23, 2013 5:43 pm
by Zonder
drwbns wrote:Looks good, what are your plans for the 2 projects?
wonder if it's a scud launching hovercraft...

Re: Typhoon Technical Demo

Posted: Sat Feb 23, 2013 7:14 pm
by rorschach
drwbns wrote:Looks good, what are your plans for the 2 projects?
I was rather thinking of using the Hovercraft as an AI, given the advantage that Hovercrafts can travel on both land and water the Scud Launcher in my Pathfinder demo would be hunted by a swarm of AI Hovercrafts in order to prevent the missile from being launched.

Anyway lets see if I can get an idea to merge both the projects if possible.
I am open to any suggestions.
Zonder wrote:wonder if it's a scud launching hovercraft...
Haha not exactly :mrgreen: , I mostly derive my inspiration from real world machines, if there is a Scud launching Hovercraft on earth, I don't mind adding the feature. :D

Re: Typhoon Technical Demo

Posted: Sat Feb 23, 2013 7:54 pm
by drwbns
Maybe have a scenario where the SCUD parts have to be found and assembled and hovercrafts have to try and prevent that. :)

Re: Typhoon Technical Demo

Posted: Sun Feb 24, 2013 12:17 am
by Xavyiy
Nice to see Hydrax and SkyX being used! :)

Keep up the good work!

Xavier

Re: Typhoon Technical Demo

Posted: Mon Mar 04, 2013 9:07 am
by Slappy
Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago :)

Re: Typhoon Technical Demo

Posted: Mon Mar 04, 2013 5:12 pm
by rorschach
Slappy wrote:Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago :)
Glad you liked it :D
The original idea was to have a Hovercraft simulation on land, well I was inspired by the movie Die another Day :mrgreen:
But I thought it would be fun and more challenging to be on water.
Anyway the hovercraft is very much capable of being on land too.
I ll be adding that in my Pathfinder and Typhoon combined project :D