Page 3 of 3

Re: Aggressors - Turn based strategy

Posted: Sun May 06, 2018 6:49 pm
by kubatp
Hi,
we announce the beta test on friday. Anyone following the game, here is the teaser :)


Re: Aggressors - Turn based strategy

Posted: Sun May 06, 2018 7:27 pm
by xrgo
niiiiiiiiice
I wish you great success!

Re: Aggressors - Turn based strategy

Posted: Sun May 06, 2018 7:50 pm
by Hrenli
Looks great! Good luck with the test and game in general!

Re: Aggressors - Turn based strategy

Posted: Mon May 07, 2018 3:13 pm
by Herb
This is so great! :D

It's awesome to see the trailer and the result of all the work going into this. I see a lot of polishing in there and it looks great!

Would you mind sharing some of the libraries and tools you ended up using for this game development? I'm curious to hear what worked for you (and maybe what didn't) as you worked through development.

Re: Aggressors - Turn based strategy

Posted: Mon May 07, 2018 4:32 pm
by kubatp
Hi guys,
thank you very much. So many nights were put into this that it is really a satisfaction to hear that you like it:)
Herb wrote: Mon May 07, 2018 3:13 pm Would you mind sharing some of the libraries and tools you ended up using for this game development? I'm curious to hear what worked for you (and maybe what didn't) as you worked through development.
Frankly there is not much to share. Here is the list of libraries used in the game
Ogre related:
  • MOGRE 1.7.4
  • Miyagi - excellent library
  • MOIS
  • Plugins like ParticleFX, OctreeSceneManager, CgProgramManager, cg
Not related to Ogre:
  • CSScriptLibrary for scripting
  • ZedGraph
  • HtmlRenderer
  • .NET Framework
Tools often used:
  • Blender
  • Audacity
  • Blender2Ogre
  • DDS Converter

Re: Aggressors - Turn based strategy

Posted: Mon May 07, 2018 5:14 pm
by Herb
@kubatp - Thanks for sharing! I was really curious on the HUD layer, so interesting to see Miyagi (as I forgot you were doing this in C# with MOgre).

Re: Aggressors - Turn based strategy

Posted: Fri Jul 27, 2018 4:11 pm
by kubatp
We have very exciting news - we finally have a release date! Aggressors: Ancient Rome will be out on August 30th!

Aggressors is the upcoming 4X strategy game developed by Kubat Software and published by Slitherine. It is an incredibly deep game set in the ancient Mediterranean and it gives players complete freedom to manage their faction as they see fit.

We will keep publishing our Dev Diaries as we have lots to show still, but in case this is the first time you hear of Aggressors don’t forget to check out the old dev diaries.

But there is more: If you would like to watch Aggressors live for the first time ever then tune in next week on August 2nd at 7 pm BST on our Twitch channel – the game’s producer Surtur will be playing the game live while the developers will be in the chat to answer all your questions. Don’t miss it! https://www.twitch.tv/slitherinegroup

You can follow us on facebook https://www.facebook.com/aggressorsgame
or Slitherine website http://slitherine.com/products/723/deta ... cient.Rome

Image

Re: Aggressors - Turn based strategy

Posted: Thu Aug 23, 2018 3:22 pm
by kubatp
Hi guys,
I wanted to keep updated "my" community here :wink:

We are about to release the game in one week.
There is a short teaser video here https://www.youtube.com/watch?v=8D9QOb4IqMQ
and gameplay here https://www.youtube.com/watch?v=9NZhy6Uc-Pk
There is number of preview videos in German and Finnish already as well.

Re: Aggressors - Turn based strategy

Posted: Tue Oct 06, 2020 7:21 pm
by kubatp
Hello everyone,
in case anyone would be interested how this Ogre "baby" is doing - we have recently released a follow up called "Imperiums: Greek Wars" which is an evolution in pretty much every possible way.
The game is still running on OGRE;) If you are into strategy games, check it out. We appreciate any sort of help - spreading the word, purchase, review... :D


http://imperiumsgame.com/
https://twitter.com/kube_games

Image

Image

Image

Image

Image

Image

Image

Re: Aggressors - Turn based strategy

Posted: Fri Oct 09, 2020 3:12 am
by loath
it looks awesome and the reviews are fantastic. congratulations!

Re: Aggressors - Turn based strategy

Posted: Fri Oct 09, 2020 4:57 pm
by kubatp
loath wrote: Fri Oct 09, 2020 3:12 am it looks awesome and the reviews are fantastic. congratulations!
Thank you:)

Re: Aggressors - Turn based strategy

Posted: Sun Nov 01, 2020 11:04 pm
by madmarx
It looks so polished! Congratulations!

Re: Aggressors - Turn based strategy

Posted: Thu Nov 04, 2021 1:18 pm
by kubatp
If you follow our project, you might be interested to know that we released a big DLC "Imperiums: Age of Alexander"


https://imperiumsgame.com/
https://twitter.com/kube_games




Re: Aggressors - Turn based strategy

Posted: Sat Sep 24, 2022 9:05 pm
by kubatp

Hello everyone. I just wanted to keep this thread up to date - our project is still alive, we have released a new DLC called "Imperiums: Rome vs Carthage"


https://imperiumsgame.com/
https://twitter.com/kube_games


Re: Aggressors - Turn based strategy

Posted: Tue Feb 13, 2024 5:25 pm
by kubatp

One year later, another DLC:)
We are still with OGRE, releasing a new expansion called "Imperiums: Rise of Caesar" on Thursday.


https://imperiumsgame.com/
https://twitter.com/kube_games


Re: Aggressors - Turn based strategy

Posted: Fri Feb 16, 2024 2:25 pm
by Zonder

Followed this for a long time nice to see expansions coming out for it as well :)