Particle Universe editor free

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spookyboo
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Particle Universe editor free

Post by spookyboo »

The Particle Universe plugin was already free, but from today the editor is also free (MIT license). This includes both the binaries and the source code. The reason is that I do not have time enough to maintain it. The complete package can be downloaded from http://www.fxpression.com
Alternative downloads:
http://speedy.sh/pFyze/pu-editor-setup-bin-src.exe
http://project-free-upload.com/jink3nx4y6j5

The mediapacks are not free, but can still be purchased from http://www.fxpression.com/Buy.html
Last edited by spookyboo on Sat Jun 21, 2014 1:26 pm, edited 1 time in total.
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Thyrion
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Re: Particle Universe editor free

Post by Thyrion »

actually i dont need it or use it .. but:

awesome! and thx

no time?
only from curiosity, what do you work at the moment? :)
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c6burns
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Re: Particle Universe editor free

Post by c6burns »

I already own a license myself, but I think this is a really fortunate turn for the Ogre community. I've used a few commercial engines and PU holds its own against their particle tools. Thanks for making an awesome tool and thanks for releasing the source!
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Re: Particle Universe editor free

Post by SomeFusion »

Great, thank you!
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Herb
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Re: Particle Universe editor free

Post by Herb »

Thanks SpookyBoo! I'd love to see this editor running on Linux, so now I can look at porting it. :)
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Re: Particle Universe editor free

Post by petrocket »

Oh man, this is so cool! Has anyone uploaded the code for the editor to github or somewhere that us non-windows users can tinker with it? Is that allowed even? I only ask because I saw the plugin code is up on github.
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Re: Particle Universe editor free

Post by harrysjoerd »

We just bought it too early then;) Just kidding, great gesture to the community thanks.

Does any of you know how to dynamically scale a particle system, such that all relevant other properties scale along (time to live, distance, radius and the like). And is it possible to use the scale property in the editor as a variable for other properties, to link them?

Thanks in advance.
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c6burns
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Re: Particle Universe editor free

Post by c6burns »

ParticleUniverseSystem::setScale
ParticleUniverseSystem::setScaleVelocity
ParticleUniverseSystem::setScaleTime

Also there are script tokens for each of these:
scale
scale_velocity
scale_time

So you should be able to apply them in the editor and see the effects.
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Re: Particle Universe editor free

Post by Transporter »

It would be nice to integrate the particle editor in Ogitor.
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Re: Particle Universe editor free

Post by spacegaier »

Transporter wrote:It would be nice to integrate the particle editor in Ogitor.
Good idea. Perhaps you should create a ticket on the Ogitor tracker, so that this idea does not get lost.
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Re: Particle Universe editor free

Post by miki3d »

Hi all!

And hi, spookyboo, thanks for your amazing particle tool :)

We've implemented it in our new game (also on the old one, victory: the age of racing) and it works great except for soft particles (as you can see on the screenshot below)

Image

On the editor I've activated the soft_particle flag but nothing happens (nether on the editor)

Maybe we've missed something?

Thanks in advice :)

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Re: Particle Universe editor free

Post by ElC »

Could someone post a copy of the editor? It seems that the fxpression website has gone down for the count, as have the mirrors. :(
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c6burns
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Re: Particle Universe editor free

Post by c6burns »

scrawls repo of the client is the top google link for particle universe and its the one I forked from:
https://github.com/scrawl/particleuniverse

thanks scrawl! thanks spookyboo!
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Re: Particle Universe editor free

Post by ElC »

Perhaps I am mistaken, but that repo appears to contain just the plugin, not the editor.

Or is there some alternative method for generating .pu particles that I'm not aware of?
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Re: Particle Universe editor free

Post by c6burns »

Ah OK you said editor ... reading comprehension failure over here. IMHO just PM spookyboo and see what he says. I probably have older exes here from when it was a paid program w/ paid media packs, but I'd rather not pass those around.
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Re: Particle Universe editor free

Post by paroj »

I just merged the editor code into the main particleuniverse repo:
https://github.com/OGRECave/particleuni ... ree/editor

also applied some fixes to port to CMake and compile on Linux against latest wxWidgets and Ogre.

In case someone wants to take a look, it still crashes on startup with some obscure wxWidgets error..
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