Necro Mutex [Demo Vid 2 Mins]
Posted: Fri May 11, 2018 8:41 am
After an eternity of part time development and the last couple of years of full time development, my game "Necro Mutex" is nearing completion. Hopefully I'll have it up and ready on Steam within the next 6-8 weeks. Still got some debugging and tweaking to go, but I thought I'd post a video. The game is a first person shooter, and is playable as both a normal game and a Vive VR game.
The game itself consists of 1000 procedurally generated sectors (maps) that can be played in any order. So you can skip sectors and pick and choose which to play. They start out small and very easy down at sector 000, and gradually get larger and more difficult as they go up toward sector 999. In fact, at some point they become impossible, but where they become impossible will depend on the skill of the player. Everything after about level 300 can be pretty challenging.
The player collects points for killing monsters and uses those points to increase various weapons and skills. The goal is to find an escape pod, there are 7 escape pods scattered through the 1000 sectors. You get a bronze, silver, gold (or higher) medal depending on how far you manage to get before deciding to use an escape pod.
I'll show some VR play later, it uses a different renderer and has less monsters at a time since you have to really economize your GPU/CPU usage in VR. For now, here's a demo of some normal FPS play. This is more or less mid game, up at sector 376.
Edit: Not sure if it's just me but the video doesn't seem to play on this page, so the direct link is here https://www.youtube.com/watch?v=LMg9GzM_Dvk
The game itself consists of 1000 procedurally generated sectors (maps) that can be played in any order. So you can skip sectors and pick and choose which to play. They start out small and very easy down at sector 000, and gradually get larger and more difficult as they go up toward sector 999. In fact, at some point they become impossible, but where they become impossible will depend on the skill of the player. Everything after about level 300 can be pretty challenging.
The player collects points for killing monsters and uses those points to increase various weapons and skills. The goal is to find an escape pod, there are 7 escape pods scattered through the 1000 sectors. You get a bronze, silver, gold (or higher) medal depending on how far you manage to get before deciding to use an escape pod.
I'll show some VR play later, it uses a different renderer and has less monsters at a time since you have to really economize your GPU/CPU usage in VR. For now, here's a demo of some normal FPS play. This is more or less mid game, up at sector 376.
Edit: Not sure if it's just me but the video doesn't seem to play on this page, so the direct link is here https://www.youtube.com/watch?v=LMg9GzM_Dvk