Code: Select all
10:21:23: Creating resource group General
10:21:23: Creating resource group Internal
10:21:23: Creating resource group Autodetect
10:21:23: SceneManagerFactory for type 'DefaultSceneManager' registered.
10:21:23: Registering ResourceManager for type Material
10:21:23: Registering ResourceManager for type Mesh
10:21:23: Registering ResourceManager for type Skeleton
10:21:23: MovableObjectFactory for type 'ParticleSystem' registered.
10:21:23: OverlayElementFactory for type Panel registered.
10:21:23: OverlayElementFactory for type BorderPanel registered.
10:21:23: OverlayElementFactory for type TextArea registered.
10:21:23: Registering ResourceManager for type Font
10:21:23: ArchiveFactory for archive type FileSystem registered.
10:21:23: ArchiveFactory for archive type Zip registered.
10:21:23: ArchiveFactory for archive type EmbeddedZip registered.
10:21:23: DDS codec registering
10:21:23: FreeImage version: 3.13.1
10:21:23: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
10:21:23: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
10:21:23: Registering ResourceManager for type HighLevelGpuProgram
10:21:23: Registering ResourceManager for type Compositor
10:21:23: MovableObjectFactory for type 'Entity' registered.
10:21:23: MovableObjectFactory for type 'Light' registered.
10:21:23: MovableObjectFactory for type 'BillboardSet' registered.
10:21:23: MovableObjectFactory for type 'ManualObject' registered.
10:21:23: MovableObjectFactory for type 'BillboardChain' registered.
10:21:23: MovableObjectFactory for type 'RibbonTrail' registered.
10:21:23: Loading library .\RenderSystem_Direct3D9
10:21:23: Installing plugin: D3D9 RenderSystem
10:21:23: D3D9 : Direct3D9 Rendering Subsystem created.
10:21:23: D3D9: Driver Detection Starts
10:21:23: D3D9: Driver Detection Ends
10:21:23: Plugin successfully installed
10:21:23: Loading library .\RenderSystem_GL
10:21:23: Installing plugin: GL RenderSystem
10:21:23: OpenGL Rendering Subsystem created.
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_ParticleFX
10:21:23: Installing plugin: ParticleFX
10:21:23: Particle Emitter Type 'Point' registered
10:21:23: Particle Emitter Type 'Box' registered
10:21:23: Particle Emitter Type 'Ellipsoid' registered
10:21:23: Particle Emitter Type 'Cylinder' registered
10:21:23: Particle Emitter Type 'Ring' registered
10:21:23: Particle Emitter Type 'HollowEllipsoid' registered
10:21:23: Particle Affector Type 'LinearForce' registered
10:21:23: Particle Affector Type 'ColourFader' registered
10:21:23: Particle Affector Type 'ColourFader2' registered
10:21:23: Particle Affector Type 'ColourImage' registered
10:21:23: Particle Affector Type 'ColourInterpolator' registered
10:21:23: Particle Affector Type 'Scaler' registered
10:21:23: Particle Affector Type 'Rotator' registered
10:21:23: Particle Affector Type 'DirectionRandomiser' registered
10:21:23: Particle Affector Type 'DeflectorPlane' registered
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_BSPSceneManager
10:21:23: Installing plugin: BSP Scene Manager
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_CgProgramManager
10:21:23: Installing plugin: Cg Program Manager
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_PCZSceneManager
10:21:23: Installing plugin: Portal Connected Zone Scene Manager
10:21:23: PCZone Factory Type 'ZoneType_Default' registered
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_OctreeZone
10:21:23: Installing plugin: Octree Zone Factory
10:21:23: Plugin successfully installed
10:21:23: Loading library .\Plugin_OctreeSceneManager
10:21:23: Installing plugin: Octree Scene Manager
10:21:23: Plugin successfully installed
10:21:23: *-*-* OGRE Initialising
10:21:23: *-*-* Version 1.8.0unstable (Byatis)
10:21:23: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
10:21:23: D3D9 : RenderSystem Option: FSAA = 0
10:21:23: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes
10:21:23: D3D9 : RenderSystem Option: Floating-point mode = Fastest
10:21:23: D3D9 : RenderSystem Option: Full Screen = Yes
10:21:23: D3D9 : RenderSystem Option: Multi device memory hint = Use minimum system memory
10:21:23: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Mobility Radeon HD 5650
10:21:23: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
10:21:23: D3D9 : RenderSystem Option: VSync = No
10:21:23: D3D9 : RenderSystem Option: VSync Interval = 1
10:21:23: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour
10:21:23: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
10:21:23: CPU Identifier & Features
10:21:23: -------------------------
10:21:23: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
10:21:23: * SSE: yes
10:21:23: * SSE2: yes
10:21:23: * SSE3: yes
10:21:23: * MMX: yes
10:21:23: * MMXEXT: yes
10:21:23: * 3DNOW: no
10:21:23: * 3DNOWEXT: no
10:21:23: * CMOV: yes
10:21:23: * TSC: yes
10:21:23: * FPU: yes
10:21:23: * PRO: yes
10:21:23: * HT: no
10:21:23: -------------------------
10:21:23: D3D9 : Subsystem Initialising
10:21:23: Registering ResourceManager for type Texture
10:21:23: Registering ResourceManager for type GpuProgram
10:21:23: D3D9RenderSystem::_createRenderWindow "OGRE Sample Browser", 1366x768 fullscreen miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
10:21:23: D3D9 : Created D3D9 Rendering Window 'OGRE Sample Browser' : 1366x768, 32bpp
10:21:23: D3D9 : Multi head disabled. It causes application run time crashes when used in Vista + SP 1 or 2 combination
10:21:24: D3D9: Vertex texture format supported - PF_L8
10:21:24: D3D9: Vertex texture format supported - PF_L16
10:21:24: D3D9: Vertex texture format supported - PF_A8
10:21:24: D3D9: Vertex texture format supported - PF_A4L4
10:21:24: D3D9: Vertex texture format supported - PF_BYTE_LA
10:21:24: D3D9: Vertex texture format supported - PF_R5G6B5
10:21:24: D3D9: Vertex texture format supported - PF_B5G6R5
10:21:24: D3D9: Vertex texture format supported - PF_A4R4G4B4
10:21:24: D3D9: Vertex texture format supported - PF_A1R5G5B5
10:21:24: D3D9: Vertex texture format supported - PF_A8R8G8B8
10:21:24: D3D9: Vertex texture format supported - PF_B8G8R8A8
10:21:24: D3D9: Vertex texture format supported - PF_A2R10G10B10
10:21:24: D3D9: Vertex texture format supported - PF_A2B10G10R10
10:21:24: D3D9: Vertex texture format supported - PF_DXT1
10:21:24: D3D9: Vertex texture format supported - PF_DXT2
10:21:24: D3D9: Vertex texture format supported - PF_DXT3
10:21:24: D3D9: Vertex texture format supported - PF_DXT4
10:21:24: D3D9: Vertex texture format supported - PF_DXT5
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
10:21:24: D3D9: Vertex texture format supported - PF_X8R8G8B8
10:21:24: D3D9: Vertex texture format supported - PF_X8B8G8R8
10:21:24: D3D9: Vertex texture format supported - PF_R8G8B8A8
10:21:24: D3D9: Vertex texture format supported - PF_DEPTH
10:21:24: D3D9: Vertex texture format supported - PF_SHORT_RGBA
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT16_R
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT32_R
10:21:24: D3D9: Vertex texture format supported - PF_SHORT_GR
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT16_GR
10:21:24: D3D9: Vertex texture format supported - PF_FLOAT32_GR
10:21:24: D3D9: Vertex texture format supported - PF_SHORT_RGB
10:21:24: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
10:21:24: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
10:21:24: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
10:21:24: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
10:21:24: RenderSystem capabilities
10:21:24: -------------------------
10:21:24: RenderSystem Name: Direct3D9 Rendering Subsystem
10:21:24: GPU Vendor: ati
10:21:24: Device Name: Monitor-1-ATI Mobility Radeon HD 5650
10:21:24: Driver Version: 8.17.10.29
10:21:24: * Fixed function pipeline: yes
10:21:24: * Hardware generation of mipmaps: yes
10:21:24: * Texture blending: yes
10:21:24: * Anisotropic texture filtering: yes
10:21:24: * Dot product texture operation: yes
10:21:24: * Cube mapping: yes
10:21:24: * Hardware stencil buffer: yes
10:21:24: - Stencil depth: 8
10:21:24: - Two sided stencil support: yes
10:21:24: - Wrap stencil values: yes
10:21:24: * Hardware vertex / index buffers: yes
10:21:24: * Vertex programs: yes
10:21:24: * Number of floating-point constants for vertex programs: 256
10:21:24: * Number of integer constants for vertex programs: 16
10:21:24: * Number of boolean constants for vertex programs: 16
10:21:24: * Fragment programs: yes
10:21:24: * Number of floating-point constants for fragment programs: 224
10:21:24: * Number of integer constants for fragment programs: 16
10:21:24: * Number of boolean constants for fragment programs: 16
10:21:24: * Geometry programs: no
10:21:24: * Number of floating-point constants for geometry programs: 0
10:21:24: * Number of integer constants for geometry programs: 0
10:21:24: * Number of boolean constants for geometry programs: 0
10:21:24: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
10:21:24: * Texture Compression: yes
10:21:24: - DXT: yes
10:21:24: - VTC: no
10:21:24: - PVRTC: no
10:21:24: * Scissor Rectangle: yes
10:21:24: * Hardware Occlusion Query: yes
10:21:24: * User clip planes: yes
10:21:24: * VET_UBYTE4 vertex element type: yes
10:21:24: * Infinite far plane projection: yes
10:21:24: * Hardware render-to-texture: yes
10:21:24: * Floating point textures: yes
10:21:24: * Non-power-of-two textures: yes
10:21:24: * Volume textures: yes
10:21:24: * Multiple Render Targets: 4
10:21:24: - With different bit depths: yes
10:21:24: * Point Sprites: yes
10:21:24: * Extended point parameters: yes
10:21:24: * Max Point Size: 256
10:21:24: * Vertex texture fetch: yes
10:21:24: * Number of world matrices: 0
10:21:24: * Number of texture units: 8
10:21:24: * Stencil buffer depth: 8
10:21:24: * Number of vertex blend matrices: 0
10:21:24: - Max vertex textures: 4
10:21:24: - Vertex textures shared: no
10:21:24: * Render to Vertex Buffer : no
10:21:24: * DirectX per stage constants: yes
10:21:24: ***************************************
10:21:24: *** D3D9 : Subsystem Initialised OK ***
10:21:24: ***************************************
10:21:24: DefaultWorkQueue('Root') initialising on thread main.
10:21:24: Particle Renderer Type 'billboard' registered
10:21:24: SceneManagerFactory for type 'BspSceneManager' registered.
10:21:24: Registering ResourceManager for type BspLevel
10:21:24: SceneManagerFactory for type 'PCZSceneManager' registered.
10:21:24: MovableObjectFactory for type 'PCZLight' registered.
10:21:24: MovableObjectFactory for type 'Portal' registered.
10:21:24: MovableObjectFactory for type 'AntiPortal' registered.
10:21:24: PCZone Factory Type 'ZoneType_Octree' registered
10:21:24: SceneManagerFactory for type 'OctreeSceneManager' registered.
10:21:24: Creating resource group Essential
10:21:24: Added resource location 'Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
10:21:24: Added resource location 'Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
10:21:24: Added resource location 'Media' of type 'FileSystem' to resource group 'General'
10:21:24: Creating resource group Popular
10:21:24: Added resource location 'Media/fonts' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/models' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/particle' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Added resource location 'Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
10:21:24: Initialising resource group Essential
10:21:24: Parsing scripts for resource group Essential
10:21:24: Parsing script SdkTrays.material
10:21:24: Parsing script SdkTrays.fontdef
10:21:24: Parsing script SdkTrays.overlay
10:21:24: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
10:21:24: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
10:21:24: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
10:21:24: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
10:21:24: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
10:21:24: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
10:21:24: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
10:21:24: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
10:21:24: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
10:21:24: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
10:21:24: Finished parsing scripts for resource group Essential
10:21:24: Creating resources for group Essential
10:21:24: All done
10:21:24: Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
10:21:24: Initialising resource group Popular
10:21:24: Parsing scripts for resource group Popular
10:21:24: Font SdkTrays/Captionusing texture size 512x256
10:21:24: Info: Freetype returned null for character 160 in font SdkTrays/Caption
10:21:24: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
10:21:24: Font SdkTrays/Valueusing texture size 512x512
10:21:24: Info: Freetype returned null for character 127 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 128 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 129 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 130 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 131 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 132 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 133 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 134 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 135 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 136 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 137 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 138 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 139 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 140 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 141 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 142 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 143 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 144 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 145 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 146 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 147 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 148 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 149 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 150 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 151 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 152 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 153 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 154 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 155 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 156 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 157 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 158 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 159 in font SdkTrays/Value
10:21:24: Info: Freetype returned null for character 160 in font SdkTrays/Value
10:21:24: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
10:21:24: Parsing script Instancing.program
10:21:24: Parsing script Examples.program
10:21:24: Parsing script StdQuad_vp.program
10:21:24: Parsing script deferred_post.program
10:21:24: Parsing script ShadowCaster.program
10:21:24: Parsing script VPL.program
10:21:24: Parsing script ASCII.material
10:21:24: Parsing script ASMSwizzle.material
10:21:24: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
10:21:24: Parsing script BlackAndWhite.material
10:21:24: Parsing script Bloom.material
10:21:24: Parsing script Bloom2.material
10:21:24: Parsing script CGSwizzle.material
10:21:24: Parsing script CompositorDemo.material
10:21:24: Parsing script DepthShadowmap.material
10:21:24: Parsing script Dither.material
10:21:24: Parsing script DOF.material
10:21:24: Parsing script Embossed.material
10:21:24: Parsing script Example-Water.material
10:21:24: Parsing script Examples-Advanced.material
10:21:24: Parsing script Examples-DynTex.material
10:21:24: Parsing script Examples-Water.material
10:21:24: Parsing script Examples.material
10:21:25: Parsing script facial.material
10:21:25: Parsing script Glass.material
10:21:25: Parsing script GLSLSwizzle.material
10:21:25: Parsing script Halftone.material
10:21:25: Parsing script hdr.material
10:21:25: Parsing script HeatVision.material
10:21:25: Parsing script Hurt.material
10:21:25: Parsing script HWInstancing.material
10:21:25: Parsing script HW_VTFInstancing.material
10:21:25: Parsing script instancing.material
10:21:25: Parsing script InstancingMisc.material
10:21:25: Parsing script Invert.material
10:21:25: Parsing script IsoSurf.material
10:21:25: Parsing script Laplace.material
10:21:25: Parsing script MotionBlur.material
10:21:25: Parsing script MRTtest.material
10:21:25: Parsing script NightVision.material
10:21:25: Parsing script Ocean.material
10:21:25: Parsing script OffsetMapping.material
10:21:25: Parsing script Ogre.material
10:21:25: Parsing script OldMovie.material
10:21:25: Parsing script OldTV.material
10:21:25: Parsing script ParticleGS.material
10:21:25: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVScg: CG ERROR : "The compile returned an error."
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: High-level program Ogre/ParticleGS/GenerateVScg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVScg: CG ERROR : "The compile returned an error."
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVScg: CG ERROR : "The compile returned an error."
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: High-level program Ogre/ParticleGS/DisplayVScg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVScg: CG ERROR : "The compile returned an error."
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
(323) : fatal error C9999: unexpected cast operation
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: High-level program Ogre/ParticleGS/DisplayPScg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPScg: CG ERROR : "The compile returned an error."
(323) : fatal error C9999: unexpected cast operation
in CgProgram::compileMicrocode at D:/Res/ogre-gsoc2011-modernillumination/PlugIns/CgProgramManager\src/OgreCgProgramManagerDll.cpp (line 67)
10:21:25: Parsing script Penguin.material
10:21:25: Parsing script Posterize.material
10:21:25: Parsing script pssm.material
10:21:25: Parsing script RadialBlur.material
10:21:25: Parsing script RZR-002.material
10:21:25: Parsing script ShaderInstancing.material
10:21:25: Parsing script ShaderSystem.material
10:21:25: Parsing script shadows.material
10:21:25: Parsing script SharpenEdges.material
10:21:25: Parsing script sibenik.material
10:21:25: Parsing script smoke.material
10:21:25: Parsing script Tiling.material
10:21:25: Parsing script VarianceShadowmap.material
10:21:25: Parsing script VTFInstancing.material
10:21:25: Parsing script deferreddemo.material
10:21:25: Parsing script deferred_post.material
10:21:25: Parsing script deferred_post_minilight.material
10:21:25: Parsing script ShadowCaster.material
10:21:25: Parsing script ssao.material
10:21:25: Parsing script VPL.material
10:21:25: Parsing script ROOM.material
10:21:25: Parsing script RTShaderSystem.material
10:21:25: Compiler error: unknown error in RTShaderSystem.material(23): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(52): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(81): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(110): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(146): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(162): token class, rtshader_system, unrecognized.
10:21:25: Compiler error: unknown error in RTShaderSystem.material(211): token class, rtshader_system, unrecognized.
10:21:25: Parsing script RomanBath.material
10:21:25: Parsing script Sinbad.material
10:21:25: Parsing script emitted_emitter.particle
10:21:25: Parsing script Examples-Water.particle
10:21:25: Parsing script Examples.particle
10:21:25: Parsing script smoke.particle
10:21:25: Parsing script Examples.compositor
10:21:25: Parsing script deferred.compositor
10:21:25: Parsing script ssao.compositor
10:21:25: Parsing script sample.fontdef
10:21:25: Finished parsing scripts for resource group Popular
10:21:25: Creating resources for group Popular
10:21:25: All done
10:21:25: Loading library .\Sample_BezierPatch
10:21:25: Installing plugin: Bezier Patch Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_BSP
10:21:25: Installing plugin: BSP Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_CameraTrack
10:21:25: Installing plugin: Camera Tracking Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_CelShading
10:21:25: Installing plugin: Cel-shading Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Character
10:21:25: Installing plugin: Character Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Compositor
10:21:25: Installing plugin: Compositor Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_CubeMapping
10:21:25: Installing plugin: Cube Mapping Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_DeferredShading
10:21:25: Installing plugin: Deferred Shading Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Dot3Bump
10:21:25: Installing plugin: Bump Mapping Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_DynTex
10:21:25: Installing plugin: Dynamic Texturing Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_FacialAnimation
10:21:25: Installing plugin: Facial Animation Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Fresnel
10:21:25: Installing plugin: Fresnel Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Grass
10:21:25: Installing plugin: Grass Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Instancing
10:21:25: Installing plugin: Instancing Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Isosurf
10:21:25: Installing plugin: Isosurf Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Lighting
10:21:25: Installing plugin: Lighting Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_NewInstancing
10:21:25: Installing plugin: New Instancing Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Ocean
10:21:25: Installing plugin: Ocean Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_ParticleGS
10:21:25: Installing plugin: Particle Effects (GPU) Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_ParticleFX
10:21:25: Installing plugin: Particle Effects Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_ShaderSystem
10:21:25: Installing plugin: Shader System Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Shadows
10:21:25: Installing plugin: Shadows Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_SkeletalAnimation
10:21:25: Installing plugin: Skeletal Animation Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_SkyBox
10:21:25: Installing plugin: Sky Box Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_SkyDome
10:21:25: Installing plugin: Sky Dome Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_SkyPlane
10:21:25: Installing plugin: Sky Plane Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Smoke
10:21:25: Installing plugin: Smoke Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_SphereMapping
10:21:25: Installing plugin: Sphere Mapping Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Terrain
10:21:25: Installing plugin: Terrain Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_TextureArray
10:21:25: Installing plugin: Texture Array Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_TextureFX
10:21:25: Installing plugin: Texture Effects Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Transparency
10:21:25: Installing plugin: Transparency Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_VolumeTex
10:21:25: Installing plugin: Volume Textures Sample
10:21:25: Plugin successfully installed
10:21:25: Loading library .\Sample_Water
10:21:25: Installing plugin: Water Sample
10:21:25: Plugin successfully installed
10:21:25: Texture: thumb_bsp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_bezier.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_bump.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_camtrack.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_cel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_char.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:25: Texture: thumb_comp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_cubemap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_deferred.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_dyntex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_facial.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_fresnel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_grass.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_instancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_isosurf.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_lighting.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_newinstancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_ocean.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:25: Texture: thumb_particles.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_particlegs.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_shadersystem.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:25: Texture: thumb_shadows.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:25: Texture: thumb_skelanim.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_skybox.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_skydome.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_skyplane.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_smoke.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_spheremap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_terrain.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_texarray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:25: Texture: thumb_texfx.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_trans.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_voltex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:25: Texture: thumb_water.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
10:21:29: Texture: sdk_button_over.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
10:21:29: Texture: sdk_button_down.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
10:21:29: Texture: evening_fr.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: evening_bk.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: evening_lf.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: evening_rt.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: evening_up.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: evening_dn.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Mesh: Loading sibenik.mesh.
10:21:29: Texture: KAMEN320x240.jpg: Loading 1 faces(PF_R8G8B8,640x477x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,640x477x1.
10:21:29: Texture: KAMEN-stup.jpg: Loading 1 faces(PF_R8G8B8,640x477x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,640x477x1.
10:21:29: Texture: MRAMOR6X6.jpg: Loading 1 faces(PF_R8G8B8,600x600x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,600x600x1.
10:21:29: Mesh: Loading athene.mesh.
10:21:29: Can't assign material 1 - Default to SubEntity of Athena because this Material does not exist. Have you forgotten to define it in a .material script?
10:21:29: Texture: atheneNormalMap.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
10:21:29: Mesh: Loading knot.mesh.
10:21:29: Texture: MtlPlat2.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
10:21:29: Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
10:21:29: Texture: rockwall_NH.tga: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
10:21:29: Mesh: Loading ogrehead.mesh.
10:21:29: Texture: GreenSkin.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
10:21:29: Texture: spheremap.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
10:21:29: Texture: tusk.jpg: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:29: Mesh: Loading WoodPallet.mesh.
10:21:29: Texture: WoodPallet.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
10:21:29: Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
10:21:29: -DLIGHT_TYPE=LIGHT_SPOT -DIS_SPECULAR -DIS_ATTENUATED -DIS_SHADOW_CASTER -DUSE_MAT_PROPERTIES
10:21:29: -DLIGHT_TYPE=LIGHT_POINT -DIS_ATTENUATED -DUSE_MAT_PROPERTIES
10:21:29: -DLIGHT_TYPE=LIGHT_POINT -DIS_SPECULAR -DIS_ATTENUATED -DUSE_MAT_PROPERTIES
10:21:29: -DLIGHT_TYPE=LIGHT_DIRECTIONAL -DUSE_MAT_PROPERTIES
10:21:35: Uninstalling plugin: Bezier Patch Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_BezierPatch
10:21:35: Uninstalling plugin: BSP Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_BSP
10:21:35: Uninstalling plugin: Camera Tracking Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_CameraTrack
10:21:35: Uninstalling plugin: Cel-shading Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_CelShading
10:21:35: Uninstalling plugin: Character Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Character
10:21:35: Uninstalling plugin: Compositor Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Compositor
10:21:35: Uninstalling plugin: Cube Mapping Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_CubeMapping
10:21:35: Uninstalling plugin: Deferred Shading Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_DeferredShading
10:21:35: Uninstalling plugin: Bump Mapping Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Dot3Bump
10:21:35: Uninstalling plugin: Dynamic Texturing Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_DynTex
10:21:35: Uninstalling plugin: Facial Animation Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_FacialAnimation
10:21:35: Uninstalling plugin: Fresnel Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Fresnel
10:21:35: Uninstalling plugin: Grass Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Grass
10:21:35: Uninstalling plugin: Instancing Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Instancing
10:21:35: Uninstalling plugin: Isosurf Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Isosurf
10:21:35: Uninstalling plugin: Lighting Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Lighting
10:21:35: Uninstalling plugin: New Instancing Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_NewInstancing
10:21:35: Uninstalling plugin: Ocean Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Ocean
10:21:35: Uninstalling plugin: Particle Effects (GPU) Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_ParticleGS
10:21:35: Uninstalling plugin: Particle Effects Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_ParticleFX
10:21:35: Uninstalling plugin: Shader System Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_ShaderSystem
10:21:35: Uninstalling plugin: Shadows Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Shadows
10:21:35: Uninstalling plugin: Skeletal Animation Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_SkeletalAnimation
10:21:35: Uninstalling plugin: Sky Box Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_SkyBox
10:21:35: Uninstalling plugin: Sky Dome Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_SkyDome
10:21:35: Uninstalling plugin: Sky Plane Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_SkyPlane
10:21:35: Uninstalling plugin: Smoke Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Smoke
10:21:35: Uninstalling plugin: Sphere Mapping Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_SphereMapping
10:21:35: Uninstalling plugin: Terrain Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Terrain
10:21:35: Uninstalling plugin: Texture Array Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_TextureArray
10:21:35: Uninstalling plugin: Texture Effects Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_TextureFX
10:21:35: Uninstalling plugin: Transparency Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Transparency
10:21:35: Uninstalling plugin: Volume Textures Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_VolumeTex
10:21:35: Uninstalling plugin: Water Sample
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Sample_Water
10:21:35: DefaultWorkQueue('Root') shutting down on thread main.
10:21:35: PCZone Factory Type 'ZoneType_Octree' unregistered
10:21:35: Unregistering ResourceManager for type BspLevel
10:21:35: *-*-* OGRE Shutdown
10:21:35: Unregistering ResourceManager for type Compositor
10:21:35: Unregistering ResourceManager for type Font
10:21:35: Unregistering ResourceManager for type Skeleton
10:21:35: Unregistering ResourceManager for type Mesh
10:21:35: Unregistering ResourceManager for type HighLevelGpuProgram
10:21:35: Uninstalling plugin: Octree Scene Manager
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_OctreeSceneManager
10:21:35: Uninstalling plugin: Octree Zone Factory
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_OctreeZone
10:21:35: Uninstalling plugin: Portal Connected Zone Scene Manager
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_PCZSceneManager
10:21:35: Uninstalling plugin: Cg Program Manager
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_CgProgramManager
10:21:35: Uninstalling plugin: BSP Scene Manager
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_BSPSceneManager
10:21:35: Uninstalling plugin: ParticleFX
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\Plugin_ParticleFX
10:21:35: Uninstalling plugin: GL RenderSystem
10:21:35: *** Stopping Win32GL Subsystem ***
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\RenderSystem_GL
10:21:35: Uninstalling plugin: D3D9 RenderSystem
10:21:35: D3D9 : Shutting down cleanly.
10:21:35: Unregistering ResourceManager for type Texture
10:21:35: Unregistering ResourceManager for type GpuProgram
10:21:35: D3D9 : Direct3D9 Rendering Subsystem destroyed.
10:21:35: Plugin successfully uninstalled
10:21:35: Unloading library .\RenderSystem_Direct3D9
10:21:35: Unregistering ResourceManager for type Material