Just wanted to throw this out there. On OS X, the sample doesn't animate correctly. I see only a small portion at the top of the model twisting. I haven't had time to actually look into it but I'm going to post my log, hoping that someone might have some ideas.
Code: Select all
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.14.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library Plugin_BSPSceneManager
Installing plugin: BSP Scene Manager
Plugin successfully installed
Loading library Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
Loading library Plugin_PCZSceneManager
Installing plugin: Portal Connected Zone Scene Manager
PCZone Factory Type 'ZoneType_Default' registered
Plugin successfully installed
Loading library Plugin_OctreeZone
Installing plugin: Octree Zone Factory
Plugin successfully installed
Loading library Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.8.0unstable (Byatis)
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
********************************************
*** Starting Mac OS X OpenGL Subsystem ***
********************************************
GLRenderSystem::_createRenderWindow "OGRE Sample Browser", 800x600 windowed miscParams: FSAA=0 gamma=No hidden=No macAPI=cocoa title=OGRE Sample Browser vsync=No
Creating a Cocoa Compatible Render System
GL_VERSION = 2.1 ATI-7.12.9
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = AMD Radeon HD 6970M OpenGL Engine
GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
[GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: ati
Device Name: AMD Radeon HD 6970M OpenGL Engine
Driver Version: 2.1.0.0
* Fixed function pipeline: yes
* Hardware generation of mipmaps: no
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 1024
* Number of integer constants for vertex programs: 0
* Number of boolean constants for vertex programs: 0
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 1024
* Number of integer constants for fragment programs: 0
* Number of boolean constants for fragment programs: 0
* Geometry programs: yes
* Number of floating-point constants for geometry programs: 4096
* Number of integer constants for geometry programs: 0
* Number of boolean constants for geometry programs: 0
* Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4
* Texture Compression: yes
- DXT: yes
- VTC: no
- PVRTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 8
- With different bit depths: yes
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 64
* Vertex texture fetch: yes
* Number of world matrices: 0
* Number of texture units: 16
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
- Max vertex textures: 16
- Vertex textures shared: yes
* Render to Vertex Buffer : no
* GL 1.5 without VBO workaround: no
* Frame Buffer objects: yes
* Frame Buffer objects (ARB extension): no
* Frame Buffer objects (ATI extension): no
* PBuffer support: yes
* GL 1.5 without HW-occlusion workaround: no
* Separate shader objects: no
Registering ResourceManager for type Texture
DefaultWorkQueue('Root') initialising on thread 0x103b15360.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d0d010 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d18720 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d19510 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d0d200 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d18910 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d19130 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d19320 starting.
DefaultWorkQueue('Root')::WorkerFunc - thread 0x103d18530 starting.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
SceneManagerFactory for type 'PCZSceneManager' registered.
MovableObjectFactory for type 'PCZLight' registered.
MovableObjectFactory for type 'Portal' registered.
MovableObjectFactory for type 'AntiPortal' registered.
PCZone Factory Type 'ZoneType_Octree' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
Creating resource group Essential
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media' of type 'FileSystem' to resource group 'General'
Creating resource group Popular
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/fonts' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/models' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/particle' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
Creating resource group Tests
Added resource location '/Users/davidrogers/Documents/Ogre/ogre-v1-8/Samples/Media/../../Tests/Media' of type 'FileSystem' to resource group 'Tests'
Initialising resource group Essential
Parsing scripts for resource group Essential
Parsing script SdkTrays.material
Parsing script SdkTrays.fontdef
Parsing script SdkTrays.overlay
Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
Finished parsing scripts for resource group Essential
Creating resources for group Essential
All done
Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
Initialising resource group Popular
Parsing scripts for resource group Popular
Font SdkTrays/Caption using texture size 512x256
Info: Freetype returned null for character 160 in font SdkTrays/Caption
Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
Font SdkTrays/Value using texture size 512x256
Info: Freetype returned null for character 127 in font SdkTrays/Value
Info: Freetype returned null for character 128 in font SdkTrays/Value
Info: Freetype returned null for character 129 in font SdkTrays/Value
Info: Freetype returned null for character 130 in font SdkTrays/Value
Info: Freetype returned null for character 131 in font SdkTrays/Value
Info: Freetype returned null for character 132 in font SdkTrays/Value
Info: Freetype returned null for character 133 in font SdkTrays/Value
Info: Freetype returned null for character 134 in font SdkTrays/Value
Info: Freetype returned null for character 135 in font SdkTrays/Value
Info: Freetype returned null for character 136 in font SdkTrays/Value
Info: Freetype returned null for character 137 in font SdkTrays/Value
Info: Freetype returned null for character 138 in font SdkTrays/Value
Info: Freetype returned null for character 139 in font SdkTrays/Value
Info: Freetype returned null for character 140 in font SdkTrays/Value
Info: Freetype returned null for character 141 in font SdkTrays/Value
Info: Freetype returned null for character 142 in font SdkTrays/Value
Info: Freetype returned null for character 143 in font SdkTrays/Value
Info: Freetype returned null for character 144 in font SdkTrays/Value
Info: Freetype returned null for character 145 in font SdkTrays/Value
Info: Freetype returned null for character 146 in font SdkTrays/Value
Info: Freetype returned null for character 147 in font SdkTrays/Value
Info: Freetype returned null for character 148 in font SdkTrays/Value
Info: Freetype returned null for character 149 in font SdkTrays/Value
Info: Freetype returned null for character 150 in font SdkTrays/Value
Info: Freetype returned null for character 151 in font SdkTrays/Value
Info: Freetype returned null for character 152 in font SdkTrays/Value
Info: Freetype returned null for character 153 in font SdkTrays/Value
Info: Freetype returned null for character 154 in font SdkTrays/Value
Info: Freetype returned null for character 155 in font SdkTrays/Value
Info: Freetype returned null for character 156 in font SdkTrays/Value
Info: Freetype returned null for character 157 in font SdkTrays/Value
Info: Freetype returned null for character 158 in font SdkTrays/Value
Info: Freetype returned null for character 159 in font SdkTrays/Value
Info: Freetype returned null for character 160 in font SdkTrays/Value
Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1.
Parsing script Instancing.program
Parsing script DualQuaternion.program
Compiler error: invalid parameters in DualQuaternion.program(99): setting of constant failed
Compiler error: invalid parameters in DualQuaternion.program(132): setting of constant failed
Parsing script Examples.program
Parsing script StdQuad_vp.program
Parsing script deferred_post.program
Parsing script ShadowCaster.program
Parsing script ASCII.material
Parsing script ASMSwizzle.material
Parsing script BlackAndWhite.material
Parsing script Bloom.material
Parsing script Bloom2.material
Parsing script CGSwizzle.material
Parsing script CompositorDemo.material
Parsing script DepthShadowmap.material
Parsing script Dither.material
Parsing script DOF.material
Parsing script DualQuaternion.material
Parsing script Embossed.material
Parsing script Example-Water.material
Parsing script Examples-Advanced.material
Compiler error: object unsupported by render system in Examples-Advanced.material(526)
Compiler error: object unsupported by render system in Examples-Advanced.material(771)
Parsing script Examples-DynTex.material
Parsing script Examples-Water.material
Parsing script Examples.material
Parsing script facial.material
Parsing script Glass.material
Parsing script GLSLSwizzle.material
Parsing script Halftone.material
Parsing script hdr.material
Parsing script HeatVision.material
Parsing script Hurt.material
Parsing script HW_VTF_LUTInstancing.material
Parsing script HW_VTFInstancing.material
Parsing script HWInstancing.material
Parsing script instancing.material
Parsing script InstancingMisc.material
Parsing script Invert.material
Parsing script IsoSurf.material
Problem parsing the following Cg Uniform: '@TMP29' in file Ogre/IsoSurf/TessellateTetrahedraGS_CG
Parsing script Laplace.material
Parsing script MotionBlur.material
Parsing script MRTtest.material
Parsing script NightVision.material
Parsing script Ocean.material
Parsing script OffsetMapping.material
Compiler error: object unsupported by render system in OffsetMapping.material(35)
Parsing script Ogre.material
Parsing script OldMovie.material
Parsing script OldTV.material
Parsing script ParticleGS.material
Parsing script Penguin.material
Parsing script Posterize.material
Parsing script pssm.material
Parsing script RadialBlur.material
Parsing script RZR-002.material
Parsing script ShaderInstancing.material
Parsing script ShaderSystem.material
Parsing script shadows.material
Parsing script SharpenEdges.material
Parsing script sibenik.material
Parsing script smoke.material
Parsing script Tiling.material
Parsing script VarianceShadowmap.material
Parsing script VTFInstancing.material
Parsing script deferred_post.material
Parsing script deferred_post_minilight.material
Parsing script deferreddemo.material
Parsing script ShadowCaster.material
Parsing script ssao.material
Parsing script ROOM.material
Parsing script DualQuaternionSkinning_Shadow.material
High-level program Ogre/RTShader/shadow_caster_dq_skinning_1weight_twophase_vs_cg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_dq_skinning_1weight_twophase_vs_cg: The compile returned an error.
(227) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(208): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(209): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(210): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(211): setting of constant failed
High-level program Ogre/RTShader/shadow_caster_dq_skinning_2weight_twophase_vs_cg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_dq_skinning_2weight_twophase_vs_cg: The compile returned an error.
(261) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
(0) : error C6007: Constant register limit exceeded; more than 96 constant registers needed to compiled program
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(225): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(226): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(227): setting of constant failed
Compiler error: invalid parameters in DualQuaternionSkinning_Shadow.material(228): setting of constant failed
Parsing script HardwareSkinningShadow.material
High-level program Ogre/RTShader/shadow_caster_skinning_1weight_vs encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_skinning_1weight_vs: The compile returned an error.
(21) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(23) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(29): setting of constant failed
Compiler error: invalid parameters in HardwareSkinningShadow.material(30): setting of constant failed
High-level program Ogre/RTShader/shadow_caster_skinning_2weight_vs_cg encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_skinning_2weight_vs_cg: The compile returned an error.
(41) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(44) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(43): setting of constant failed
Compiler error: invalid parameters in HardwareSkinningShadow.material(44): setting of constant failed
High-level program Ogre/RTShader/shadow_caster_skinning_3weight_vs encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_skinning_3weight_vs: The compile returned an error.
(64) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(67) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(57): setting of constant failed
Compiler error: invalid parameters in HardwareSkinningShadow.material(58): setting of constant failed
High-level program Ogre/RTShader/shadow_caster_skinning_4weight_vs encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_caster_skinning_4weight_vs: The compile returned an error.
(88) : warning C7019: "blendWgt" is too large for semantic "BLENDWEIGHT", which is size 1
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
(91) : error C5041: cannot locate suitable resource to bind parameter "<null atom>"
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(72): setting of constant failed
Compiler error: invalid parameters in HardwareSkinningShadow.material(73): setting of constant failed
High-level program Ogre/RTShader/shadow_receiver_vs encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_receiver_vs: The compile returned an error.
(0) : error C3001: no program defined
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(211): setting of constant failed
Compiler error: invalid parameters in HardwareSkinningShadow.material(212): setting of constant failed
High-level program Ogre/RTShader/shadow_receiver_ps encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/RTShader/shadow_receiver_ps: The compile returned an error.
(0) : error C3001: no program defined
in CgProgram::compileMicrocode at /Users/davidrogers/Documents/Ogre/ogre-v1-8/PlugIns/CgProgramManager/src/OgreCgProgramManagerDll.cpp (line 67)
Compiler error: invalid parameters in HardwareSkinningShadow.material(224): setting of constant failed
Parsing script RTShaderSystem.material
Parsing script RomanBath.material
Parsing script Sinbad.material
Parsing script emitted_emitter.particle
Parsing script Examples-Water.particle
Parsing script Examples.particle
Parsing script smoke.particle
Parsing script Examples.compositor
Parsing script deferred.compositor
Parsing script ssao.compositor
Parsing script sample.fontdef
Finished parsing scripts for resource group Popular
Creating resources for group Popular
All done
Loading library Sample_BezierPatch
Installing plugin: Bezier Patch Sample
Plugin successfully installed
Loading library Sample_BSP
Installing plugin: BSP Sample
Plugin successfully installed
Loading library Sample_CameraTrack
Installing plugin: Camera Tracking Sample
Plugin successfully installed
Loading library Sample_CelShading
Installing plugin: Cel-shading Sample
Plugin successfully installed
Loading library Sample_Character
Installing plugin: Character Sample
Plugin successfully installed
Loading library Sample_Compositor
Installing plugin: Compositor Sample
Plugin successfully installed
Loading library Sample_CubeMapping
Installing plugin: Cube Mapping Sample
Plugin successfully installed
Loading library Sample_DeferredShading
Installing plugin: Deferred Shading Sample
Plugin successfully installed
Loading library Sample_Dot3Bump
Installing plugin: Bump Mapping Sample
Plugin successfully installed
Loading library Sample_DynTex
Installing plugin: Dynamic Texturing Sample
Plugin successfully installed
Loading library Sample_DualQuaternion
Installing plugin: Dual Quaternion Skinning Sample
Plugin successfully installed
Loading library Sample_FacialAnimation
Installing plugin: Facial Animation Sample
Plugin successfully installed
Loading library Sample_Fresnel
Installing plugin: Fresnel Sample
Plugin successfully installed
Loading library Sample_Grass
Installing plugin: Grass Sample
Plugin successfully installed
Loading library Sample_Instancing
Installing plugin: Instancing Sample
Plugin successfully installed
Loading library Sample_Isosurf
Installing plugin: Isosurf Sample
Plugin successfully installed
Loading library Sample_Lighting
Installing plugin: Lighting Sample
Plugin successfully installed
Loading library Sample_NewInstancing
Installing plugin: New Instancing Sample
Plugin successfully installed
Loading library Sample_Ocean
Installing plugin: Ocean Sample
Plugin successfully installed
Loading library Sample_ParticleGS
Installing plugin: Particle Effects (GPU) Sample
Plugin successfully installed
Loading library Sample_ParticleFX
Installing plugin: Particle Effects Sample
Plugin successfully installed
Loading library Sample_ShaderSystem
Installing plugin: Shader System Sample
Plugin successfully installed
Loading library Sample_Shadows
Installing plugin: Shadows Sample
Plugin successfully installed
Loading library Sample_SkeletalAnimation
Installing plugin: Skeletal Animation Sample
Plugin successfully installed
Loading library Sample_SkyBox
Installing plugin: Sky Box Sample
Plugin successfully installed
Loading library Sample_SkyDome
Installing plugin: Sky Dome Sample
Plugin successfully installed
Loading library Sample_SkyPlane
Installing plugin: Sky Plane Sample
Plugin successfully installed
Loading library Sample_Smoke
Installing plugin: Smoke Sample
Plugin successfully installed
Loading library Sample_SphereMapping
Installing plugin: Sphere Mapping Sample
Plugin successfully installed
Loading library Sample_Terrain
Installing plugin: Terrain Sample
Plugin successfully installed
Loading library Sample_TextureArray
Installing plugin: Texture Array Sample
Plugin successfully installed
Loading library Sample_TextureFX
Installing plugin: Texture Effects Sample
Plugin successfully installed
Loading library Sample_Transparency
Installing plugin: Transparency Sample
Plugin successfully installed
Loading library Sample_VolumeTex
Installing plugin: Volume Textures Sample
Plugin successfully installed
Loading library Sample_Water
Installing plugin: Water Sample
Plugin successfully installed
Texture: thumb_bsp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_bezier.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_bump.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_camtrack.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_cel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_char.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_comp.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_cubemap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_deferred.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_dualquaternionskinning.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_dyntex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_facial.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_fresnel.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_grass.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_instancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_isosurf.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_lighting.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_newinstancing.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_ocean.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_particles.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_particlegs.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_shadersystem.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_shadows.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_skelanim.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_skybox.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_skydome.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_skyplane.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_smoke.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_spheremap.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_terrain.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_texarray.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
Texture: thumb_texfx.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_trans.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_voltex.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: thumb_water.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: flare.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: rockwall.tga: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading spine.mesh.
Skeleton: Loading spine.mesh.skeleton
WARNING: spine.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
Can't assign material spine/01 - Default to SubEntity of Spine because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: circuit.dds: Loading 1 faces(PF_DXT5,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_DXT5,256x256x1.
Can't assign material spine/01 - Default to SubEntity of SpineDQ because this Material does not exist. Have you forgotten to define it in a .material script?
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
GLSL compiling: Ogre/DualQuaternionHardwareSkinningTwoWeightsTwoPhaseGLSLERROR: 0:10: Swizzle of non-vector primitive mat3
ERROR: 0:10: Swizzle of non-vector primitive mat3
ERROR: 0:10: Swizzle of non-vector primitive mat3
ERROR: 0:10: Swizzle of non-vector primitive mat3
ERROR: 0:10: Swizzle of non-vector primitive mat3
ERROR: 0:11: Swizzle of non-vector primitive mat3
ERROR: 0:11: Swizzle of non-vector primitive mat3
ERROR: 0:11: Swizzle of non-vector primitive mat3
ERROR: 0:11: Swizzle of non-vector primitive mat3
ERROR: 0:11: Swizzle of non-vector primitive mat3
ERROR: 0:12: Swizzle of non-vector primitive mat3
ERROR: 0:12: Swizzle of non-vector primitive mat3
ERROR: 0:12: Swizzle of non-vector primitive mat3
ERROR: 0:12: Swizzle of non-vector primitive mat3
ERROR: 0:12: Swizzle of non-vector primitive mat3
ERROR: 0:14: Swizzle of non-vector primitive mat3
ERROR: 0:14: Swizzle of non-vector primitive mat3
ERROR: 0:14: Swizzle of non-vector primitive mat3
ERROR: 0:14: Swizzle of non-vector primitive mat3
ERROR: 0:14: Swizzle of non-vector primitive mat3
ERROR: 0:15: Swizzle of non-vector primitive mat3
ERROR: 0:15: Swizzle of non-vector primitive mat3
ERROR: 0:15: Swizzle of non-vector primitive mat3
ERROR: 0:15: Swizzle of non-vector primitive mat3
ERROR: 0:15: Swizzle of non-vector primitive mat3
ERROR: 0:16: Swizzle of non-vector primitive mat3
ERROR: 0:16: Swizzle of non-vector primitive mat3
ERROR: 0:16: Swizzle of non-vector primitive mat3
ERROR: 0:16: Swizzle of non-vector primitive mat3
ERROR: 0:16: Swizzle of non-vector primitive mat3
ERROR: 0:18: Swizzle of non-vector primitive mat3
ERROR: 0:18: Swizzle of non-vector primitive mat3
ERROR: 0:18: Swizzle of non-vector primitive mat3
ERROR: 0:18: Swizzle of non-vector primitive mat3
ERROR: 0:18: Swizzle of non-vector primitive mat3
ERROR: 0:19: Swizzle of non-vector primitive mat3
ERROR: 0:19: Swizzle of non-vector primitive mat3
ERROR: 0:19: Swizzle of non-vector primitive mat3
ERROR: 0:19: Swizzle of non-vector primitive mat3
ERROR: 0:19: Swizzle of non-vector primitive mat3
ERROR: 0:20: Swizzle of non-vector primitive mat3
ERROR: 0:20: Swizzle of non-vector primitive mat3
ERROR: 0:20: Swizzle of non-vector primitive mat3
ERROR: 0:20: Swizzle of non-vector primitive mat3
ERROR: 0:20: Swizzle of non-vector primitive mat3