Ludum Dare

A place to plan OGRE-related meetings and events.
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so0os
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Ludum Dare

Post by so0os » Fri Apr 22, 2011 11:43 am

Hey, I would like to invite you guys to the upcoming Ludum Dare.

Ludum dare is a game making competition held 4 times a year. The main goal is to complete a game within the time limit of 48 hours.

Ludum Dare takes place since 2002, and is the most recognised game making competition in the internets. I'd love to see some of you guys participate!

www.ludumdare.com/compo
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Re: Ludum Dare

Post by jacmoe » Fri Apr 22, 2011 12:25 pm

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Re: Ludum Dare

Post by betajaen » Fri Apr 22, 2011 12:33 pm

Argh! If I didn't have an deadline for University around those dates, I would of entered.

But I'll be watching you Sos. ;)
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Re: Ludum Dare

Post by Praetorian » Fri Apr 22, 2011 4:26 pm

I've done the last 4 and it's always a blast, but I've got a ton of exams right about that time... :?
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Re: Ludum Dare

Post by mysterycoder » Fri Apr 22, 2011 7:08 pm

I'm planning on doing the jam this year with a few friends. :)
We probably will be doing something in 2D, so we won't be using Ogre. But, it sounds like a blast!
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Re: Ludum Dare

Post by Kojack » Fri Apr 22, 2011 7:37 pm

Here in brisbane we have a similar (but lesser known obviously) 48 hour game contest. But it involves all the competing teams being in a large single room with webcams watching them. Only 1 person from each team can leave the dev area (for food, sleep, toilet, etc) at a time.
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Re: Ludum Dare

Post by so0os » Fri Apr 22, 2011 10:46 pm

Hey I didn't notice the Events forum, sorry!

I hope some of you will participate ;) You can always get away with making a game in 4.8 hour if you don't have the necessary time ;)
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Re: Ludum Dare

Post by Klaim » Mon Apr 25, 2011 12:13 pm

I've been planning to participate this one with a friend.
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Re: Ludum Dare

Post by so0os » Thu Apr 28, 2011 12:14 pm

Hey I made a keynote video for the event!

[youtube]ez59GtnxWtA[/youtube]

Here's the whole article: http://www.ludumdare.com/compo/2011/04/ ... m-dare-20/

I hope this will convince some of you ;)
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Re: Ludum Dare

Post by jacmoe » Thu Apr 28, 2011 6:26 pm

Totally [s]whacko[/s] awesome video! :mrgreen:
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Re: Ludum Dare

Post by so0os » Thu Apr 28, 2011 10:09 pm

jacmoe wrote:Totally [s]whacko[/s] awesome video! :mrgreen:
Join us!
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Re: Ludum Dare

Post by syedhs » Fri Apr 29, 2011 5:37 pm

48 hrs? Wow games nowadays does seem take time to finish.. At the risk of sounding like an old boring programmer, let me tell you something: I used to finish Prince of Persia 1 in 17 minutes, right from first level till (I can't remember the last level).. but that was ~20 years ago.
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Re: Ludum Dare

Post by Klaim » Thu May 05, 2011 12:15 am

syedhs> Err.... it's 48h to MAKE games, not play them to the end... :lol:

so0os> Oh sh*t it! So it was you?!! XD

Ok, so how was it for you? I just participated to the Jam (72hours in team). We had a lot of problems but in the end we manage to get something done. A big relief at the end. I would have abandonned if I was alone I think. But next time I'll try to make it for the Compo (48h alone).
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Re: Ludum Dare

Post by so0os » Thu May 05, 2011 8:24 am

I find it great ;) But you need a good approach for this things, and trying to have "quality code" is pretty much useless :P My game wasn't finished, but I submitted it and am satisfied with it (I did flash thingie). I'm polishing it now to get it on Kongregate.

Here's the most recent version: www.sos.gd/ld20/post

Now, let's play the 352 gams :)
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Re: Ludum Dare

Post by syedhs » Tue May 10, 2011 5:48 pm

Klaim wrote:syedhs> Err.... it's 48h to MAKE games, not play them to the end... :lol:
Completely my fault - I realized I was actually reading just this line :mrgreen:
The main goal is to complete a game within the time limit of 48 hours.
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