Google's O3D

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Kentamanos
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Google's O3D

Post by Kentamanos » Sat Apr 25, 2009 7:50 am

Just curious if anyone has played around with Google's O3D stuff (http://code.google.com/apis/o3d/) and has any opinions.

It's basically a browser plugin and API accessed via Javascript for real time 3D. It seems to support shaders, skinning, COLLADA model, and other fun stuff. Seems like it'd be a quick way to getting a 3D model repository going if nothing else.
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Re: Google's O3D

Post by jacmoe » Sat Apr 25, 2009 8:00 am

Cool. And it's open source under the New BSD license. :)
-> http://code.google.com/p/o3d/
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SpannerMan
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Re: Google's O3D

Post by SpannerMan » Wed May 13, 2009 10:10 am

I wonder if they created their own 3D rendering engine - it seems so. What a shame that they didnt consider OGRE, which has already proven to run well in similar environments.
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Re: Google's O3D

Post by SomeFusion » Sat May 30, 2009 11:44 am

At least they are using the Ogre Max tools. Look at this blog post.
http://o3d.blogspot.com/2009/05/how-to-make-beach.html
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