http://www.ogre3d.org/wiki/index.php/SceneManagersFAQ
and i think that i want to use the bsp scene manager and i have a couple of questions:
1)
Does this mean that the bsp format is owned by ID? What if i make my map in quark?"Creating .bsp files is problematic as current .map to .bsp compilers are proprietary and encumber IP rights to the created .bsp files."
2)Does the BSP scene manager offer any specific help with collision detection ? Can anyone point me to anything on colision detection in ogre because as of right now im keeping track of all the objects x,y,z and doing all colisions myself. But i really have no idea on how to make my objects detect collisions other than circle collisions.
thx in advance guys =D