The terrain being used is the Ogre 1.8 new terrain system (I think it’s the same as the 1.7 version terrain)
Terrain Issue 01:
For a quite a while now i have been trying to figure out what this white plane on my terrain is,

Up until this point i believed it had something to do with shadows, i have looked on the forums many times over the past few months and have not found any results, so i am finally posting here for help. I have updated my ogre 1.8 source to the latest trunk version to see if it would fix my problem, but it didn’t.
My semi-solution to this problem was to use Texture_Additive_Integrated. Does anyone know what causes this?
Terrain Issue 02:
I’m posting this issue here as well because I believe that they are related.
When using a Projective Decal on the Terrain Material, it displays as a vertical plane instead of projecting down, the decal shows correctly on my groundplane. I am using the projective decal to create a brush cursor to use with the height editing / painting etc… For Testing I am using an image of leaves.
From what I can see the 2 streaks are the tips of the leaves.

The basis I have started my code from is the Projective Decals page for the Paging scene manager. I then modified the add material function to be a lot simpler.
Here is the URL address
http://www.ogre3d.org/tikiwiki/Projective+Decals
But what is wrong with the terrain material to not accept the decal. I have seen screenshots on the ogre forums of someone with decals on the terrain. Are these problems interlinked, could I be missing something simple, or overlooked a section.
I have a similar problem with hydrax and the Ogre 1.8 Terrain, but im not sure whether to post this issue here or in the Hydrax Addons Forum.
Please if anyone can help or give pointers that would be excellent, as I have no more ideas what is making these issues happen.
