We are developping an application that will use several external plugins.
We had a look on the Ogre Guide to create Plugins: http://www.ogre3d.org/tikiwiki/Creating ... e=Cookbook
The inheritance of the class Plugin allows plugins to hook some specific "points" of the application workflow:
The things is that we need to hook other very specific points of the engine or rendering process.
Is there in OGRE an already available mechanism to do so?
Or do we need to code a kind of ''Observer Pattern'' that will call in a specific place of the engine each registered plugin to this specific hook?
Thanx in advance for your help