OK, so I'm trying to figure out how to compile Ogre from source code. I cannot find the v1.49 version of BOOST, and ... well Visual Studio Express 2010 is not DevC++. What up-to-date resources should I have for compiling Ogre?
Off to work on my final,
Charlie
Compiling Ogre from Source
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- Kobold
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Re: Compiling Ogre from Source
Boost release version history
And have a look at the wiki here : Building Ogre
( Might not be up to date for 1.9 )
And have a look at the wiki here : Building Ogre
( Might not be up to date for 1.9 )
Last edited by Etty on Wed May 08, 2013 3:48 pm, edited 1 time in total.
- Kojack
- OGRE Moderator
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Re: Compiling Ogre from Source
Ogre 1.8.1 used Boost 1.49 (iirc).
Ogre 1.9 is using Boost 1.53. Well, that's in the binary sdks. You can use pretty much whichever version you want if you build ogre from source (although from boost 1.50 onwards the libs required changed, there's an extra one or two needed).
Ogre 1.9 is using Boost 1.53. Well, that's in the binary sdks. You can use pretty much whichever version you want if you build ogre from source (although from boost 1.50 onwards the libs required changed, there's an extra one or two needed).
- falchiongpx
- Gnoblar
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Re: Compiling Ogre from Source
No, it has not been updatated for 1.9.Etty wrote:Boost release version history
And have a look at the wiki here : Building Ogre
( Might not be up to date for 1.9 )
What extra libs are required?Kojack wrote:Ogre 1.8.1 used Boost 1.49 (iirc).
Ogre 1.9 is using Boost 1.53. Well, that's in the binary sdks. You can use pretty much whichever version you want if you build ogre from source (although from boost 1.50 onwards the libs required changed, there's an extra one or two needed).
/me looks up the definition of "lib"
The tutorial says that the MinGW requires filepaths for boost....
From the tutorial
Code: Select all
"CMake depends on the following environment variables to find Boost succesfully:
BOOST_ROOT (C:\Program Files\boost\boost_1_49)
BOOST_INCLUDEDIR (C:\Program Files\boost\boost_1_49)
BOOST_LIBRARYDIR (C:\Program Files\boost\boost_1_49\lib)
Well, at least BOOST_ROOT, but it can't hurt to set the two others."
What does CMake do, anyhow? I plan on using Visual Studio.
- falchiongpx
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Re: Compiling Ogre from Source
Also, what's the difference between visual C++ and good ole C++ that i just took in school?
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- Minaton
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Re: Compiling Ogre from Source
Visual C++ ist just the name of Microsofts C++ tools (compiler, runtime, etc.).falchiongpx wrote:Also, what's the difference between visual C++ and good ole C++ that i just took in school?
If you like to compile ogre from sources, you can use a boost version of your choice. But you might have to compile it by yourself. You can also check the build thread linked in my signature to get new files.