Cannot compile BasicTutorial1

Problems building or running the engine, queries about how to use features etc.
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Guinaume
Gnoblar
Posts: 4
Joined: Sat Jan 06, 2018 6:55 pm

Cannot compile BasicTutorial1

Post by Guinaume » Mon Jan 29, 2018 7:16 pm

Hi,

I'm trying to make an Hello World with my Ogre set up on Ogre. To do this, i'm using this code:

https://github.com/OGRECave/ogre/blob/m ... orial1.cpp

First problem with this code, i need to modify includes by adding directories:

Code: Select all

#include <Bites/OgreApplicationContext.h>
#include <Bites/OgreInput.h>
#include <RTShaderSystem\OgreRTShaderSystem.h>
But i have some problems:
- in OgreInput (and in my main), it doesn't find all SDL variables.
- SGTechniqueResolverListener doesn't find the file #include <OgreRTShaderSystem.h>
- std:cerr isn't recognize

Anyone can help me?

Thanks for advice
0 x

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