[2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Problems building or running the engine, queries about how to use features etc.
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jay81
Gnoblar
Posts: 8
Joined: Wed Jan 24, 2018 3:15 am

[2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Post by jay81 »

Hello,

New to Ogre and trying get my first application running.

Right now I am getting a Segmentation Fault when calling GraphicsSystem::setupResources(void) inside of the setupResources method of my subclass of GraphicsSystem. I am using the EmptyProject as my starting point and I am new to Ogre.

I probably don't have everything setup correctly. My first thought is that there must be some resource that I'm not getting. I am loading the resources2.cfg file which can be seen in the log below. It looks like each of the resources loaded correctly. To my untrained eyes, it looks like things went well.

Any ideas on what could be causing my segmentation fault?

setupResource method from my subclass of the GraphicsSystem class. Pretty much copy/pasted from the EmptyProject

Code: Select all

        virtual void setupResources(void) {
            cout << "===================ClientGraphicsSystem: setupResource: Start" << endl;
            GraphicsSystem::setupResources();
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 1" << endl;

            Ogre::ConfigFile cf;
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 2" << endl;
            //cf.load(mResourcePath + "resources2.cfg");
            cf.load("resources2.cfg");
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 3" << endl;

            Ogre::String dataFolder = cf.getSetting( "DoNotUseAsResource", "Hlms", "" );
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 4" << endl;

            if( dataFolder.empty() )
                dataFolder = "./";
            else if( *(dataFolder.end() - 1) != '/' )
                dataFolder += "/";
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 5" << endl;

            dataFolder += "2.0/scripts/materials/PbsMaterials";
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 6" << endl;

            cout << dataFolder << endl;
            cout << "===================ClientGraphicsSystem: setupResource: Checkpoint 7: " << dataFolder << endl;

            addResourceLocation( dataFolder, "FileSystem", "General" );
            cout << "===================ClientGraphicsSystem: setupResource: End" << endl;
        }
Full Screen Output for debugging:

Code: Select all

Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Mesh2
Registering ResourceManager for type OldSkeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.17.0
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
ETC codec registering
OITD codec registering
Registering ResourceManager for type HighLevelGpuProgram
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Item' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject2' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
MovableObjectFactory for type 'WireAabb' registered.
Loading library Plugins/RenderSystem_GL3Plus
Installing plugin: GL 3+ RenderSystem
OpenGL 3+ Rendering Subsystem created.
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 2.1.0unstable ('B')
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2520M CPU @ 2.50GHz
 *   Logical cores: 4
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GL3PlusRenderSystem::_createRenderWindow "Tutorial 01: Initialization", 1366x768 fullscreen  miscParams: FSAA=0 gamma=true parentWindowHandle=35651598 title=Tutorial 01: Initialization vsync=No 
Created GL 3.3 context
GLXWindow::create used FBConfigID = 106
GL_VERSION = 3.3.0.0
GL_VENDOR = Intel Open Source Technology Center
GL_RENDERER = Mesa DRI Intel(R) Sandybridge Mobile 
GL_EXTENSIONS = 
GL_3DFX_texture_compression_FXT1
GL_AMD_draw_buffers_blend
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_trinary_minmax
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_APPLE_object_purgeable
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conditional_render_inverted
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_occlusion_query2
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_objects
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing
GL_ARB_sync
GL_ARB_texture_barrier
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map_array
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback_overflow_query
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ATI_blend_equation_separate
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_blend_equation_separate
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_sRGB
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_pixel_buffer_object
GL_EXT_polygon_offset_clamp
GL_EXT_provoking_vertex
GL_EXT_shader_integer_mix
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_multimode_draw_arrays
GL_INTEL_performance_query
GL_KHR_blend_equation_advanced
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_robustness
GL_MESA_pack_invert
GL_MESA_shader_integer_functions
GL_MESA_texture_signed_rgba
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_packed_depth_stencil
GL_NV_texture_barrier
GL_OES_EGL_image
GL_S3_s3tc
Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age 
**************************************
***   OpenGL 3+ Renderer Started   ***
**************************************
Registering ResourceManager for type GpuProgram
GL3+: Using FBOs for rendering to textures
FBO PF_UNKNOWN depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_RG8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D24_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D16_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D32_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT 
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL 3+ Rendering Subsystem
GPU Vendor: intel
Device Name: Mesa DRI Intel(R) Sandybridge Mobile 
Driver Version: 3.3.0.0
 * Fixed function pipeline: no
 * Hardware generation of mipmaps: no
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * 32-bit index buffers: yes
 * Vertex programs: yes
 * Number of floating-point constants for vertex programs: 16384
 * Number of integer constants for vertex programs: 16384
 * Number of boolean constants for vertex programs: 16384
 * Fragment programs: yes
 * Number of floating-point constants for fragment programs: 16384
 * Number of integer constants for fragment programs: 16384
 * Number of boolean constants for fragment programs: 16384
 * Geometry programs: yes
 * Number of floating-point constants for geometry programs: 16384
 * Number of integer constants for geometry programs: 16384
 * Number of boolean constants for geometry programs: 16384
 * Tessellation Hull programs: no
 * Number of floating-point constants for tessellation hull programs: 36227
 * Number of integer constants for tessellation hull programs: 65415
 * Number of boolean constants for tessellation hull programs: 35456
 * Tessellation Domain programs: no
 * Number of floating-point constants for tessellation domain programs: 65412
 * Number of integer constants for tessellation domain programs: 35456
 * Number of boolean constants for tessellation domain programs: 65412
 * Compute programs: no
 * Number of floating-point constants for compute programs: 35456
 * Number of integer constants for compute programs: 65412
 * Number of boolean constants for compute programs: 35456
 * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330
 * Texture Compression: yes
   - DXT: yes
   - VTC: no
   - PVRTC: no
   - ATC: no
   - ETC1: no
   - ETC2: yes
   - BC4/BC5: yes
   - BC6H/BC7: no
   - ASTC: no
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: yes
 * 1d textures: yes
 * Volume textures: yes
 * Max Texture resolution (2D) 8192
 * Max Texture resolution (3D) 2048
 * Max Texture resolution (Cubemaps) 8192
 * Multiple Render Targets: 8
   - With different bit depths: yes
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 255
 * Vertex texture fetch: yes
 * Number of world matrices: 0
 * Number of texture units: 16
 * Stencil buffer depth: 8
 * Number of vertex blend matrices: 0
   - Max vertex textures: 16
   - Vertex textures shared: yes
 * Render to Vertex Buffer : yes
 * Hardware Atomic Counters: no
 * GL 1.5 without VBO workaround: no
 * Frame Buffer objects: yes
 * Frame Buffer objects (ARB extension): no
 * Frame Buffer objects (ATI extension): no
 * PBuffer support: no
 * GL 1.5 without HW-occlusion workaround: no
 * Vertex Array Objects: yes
 * Separate shader objects: no
Registering ResourceManager for type Texture
DefaultWorkQueue('Root') initialising on thread main.
Particle Renderer Type 'billboard' registered
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
Creating resource group Essential
Added resource location '/path/to/Data/folder/Media/packs/DebugPack.zip' of type 'Zip' to resource group 'Essential'
Added resource location '/path/to/Data/folder/Media/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
Added resource location '/path/to/Data/folder/Media/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
Added resource location '/path/to/Data/folder/Media/2.0/scripts/materials/Common/HLSL' of type 'FileSystem' to resource group 'General'
Added resource location '/path/to/Data/folder/Media/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General'
Creating resource group Popular
Added resource location '/path/to/Data/folder/Media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'Popular'
Added resource location '/path/to/Data/folder/Media/models' of type 'FileSystem' to resource group 'Popular'
Added resource location '/path/to/Data/folder/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
Added resource location '/path/to/Data/folder/Media/materials/textures/Cubemaps' of type 'FileSystem' to resource group 'Popular'
/path/to/Data/folder/Media/2.0/scripts/materials/PbsMaterials
Added resource location '/path/to/Data/folder/Media/2.0/scripts/materials/PbsMaterials' of type 'FileSystem' to resource group 'General'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Creating resources for group Autodetect
All done
Parsing scripts for resource group Essential
Parsing script Materials.material
Parsing script DebugFont.fontdef
Finished parsing scripts for resource group Essential
Creating resources for group Essential
All done
Parsing scripts for resource group General
Parsing script Quad.program
Parsing script Copyback.material
Parsing script DepthUtils.material
Parsing script EsmGaussianBlurLogFilter.material
Parsing script DPSM.material
Parsing script PbsMaterials.material
Texture: loading Rocks_Diffuse.tga as Rocks_Diffuse.tga
Texture: loading Rocks_Normal.tga as Rocks_Normal.tga
WARNING: normal map texture Rocks_Normal.tga is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
Texture: loading Rocks_Spec.tga as Rocks_Spec.tga
Texture: loading nm_up.png as nm_up.png
Texture: loading 1d_debug.png as 1d_debug.png
Texture: loading MRAMOR6X6.jpg as MRAMOR6X6.jpg
Texture: loading nm_bk.png as nm_bk.png
Texture: loading NMBumpsOut.png as NMBumpsOut.png
WARNING: normal map texture NMBumpsOut.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
Texture: loading MtlPlat2.jpg as MtlPlat2.jpg
Texture: loading NMBalls.png as NMBalls.png
WARNING: normal map texture NMBalls.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported)
Texture: loading MRAMOR-bump.jpg as MRAMOR-bump.jpg
Finished parsing scripts for resource group General
Creating resources for group General
All done
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Creating resources for group Internal
All done
Parsing scripts for resource group Popular
Parsing script LocalCubemaps.compositor
Parsing script Tutorial_ReconstructPosFromDepth.compositor
Parsing script ScreenSpaceReflections.compositor
Parsing script Tutorial_DynamicCubemap.compositor
Parsing script StereoRendering.compositor
Parsing script ShadowMapDebugging.compositor
Parsing script PlanarReflections.compositor
Parsing script StencilTest.compositor
Parsing script TutorialSky_Postprocess.compositor
Parsing script TutorialUav01_Setup.compositor
Parsing script StaticShadowMaps.compositor
Parsing script PbsMaterials.compositor
Parsing script Tutorial_Terrain.compositor
Parsing script TutorialUav02_Setup.compositor
Finished parsing scripts for resource group Popular
Creating resources for group Popular
All done
===================ClientGraphicsSystem: setupCompositor: Start
Segmentation fault (core dumped)
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dark_sylinc
OGRE Team Member
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Posts: 5296
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Location: Buenos Aires, Argentina
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Re: [2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Post by dark_sylinc »

Run a debugger and paste the callstack. There's nothing of use that could indicate what went wrong.
jay81
Gnoblar
Posts: 8
Joined: Wed Jan 24, 2018 3:15 am

Re: [2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Post by jay81 »

I used the following command

Code: Select all

$ catchsegv ./MyGame -o hai
Here's the backtrace:

Code: Select all

Backtrace:
./MyGame(_ZN4Demo15ClientGameState17generateDebugTextEfRNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x3b)[0x42182b]
./MyGame(_ZN4Demo15ClientGameState6updateEf+0x5e)[0x42110e]
./MyGame(_ZN4Demo14GraphicsSystem6updateEf+0x6e)[0x4115ee]
./MyGame(_Z7mainAppiPPKc+0x3d4)[0x422614]
./MyGame(main+0x6)[0x40e846]
/lib64/libc.so.6(__libc_start_main+0xea)[0x7f173aa9688a]
./MyGame(_start+0x2a)[0x40e8da]
Here is the full output:

Code: Select all

*** Segmentation fault
Register dump:

 RAX: 0000000000000000   RBX: 00007ffd810c6390   RCX: 0000000000000001
 RDX: 000000000076e0f0   RSI: 0000000000000080   RDI: 00007ffd810c61e0
 RBP: 00007ffd810c6390   R8 : 0000000000000000   R9 : 0000000000000000
 R10: 0000000000000000   R11: 0000000000000000   R12: 00007ffd810c6270
 R13: 00007ffd810c66a0   R14: 0000000000000000   R15: 0000000000000000
 RSP: 00007ffd810c61d0

 RIP: 000000000042182b   EFLAGS: 00010202

 CS: 0033   FS: 0000   GS: 0000

 Trap: 0000000e   Error: 00000004   OldMask: 00000000   CR2: 000000b8

 FPUCW: 0000037f   FPUSW: 00000000   TAG: 00007f17
 RIP: 3b437ffd   RDP: 810c5168

 ST(0) 0000 0000000000000000   ST(1) 0000 0000000000000000
 ST(2) 0000 0000000000000000   ST(3) 0000 0000000000000000
 ST(4) 0000 0000000000000000   ST(5) ffff e000000000000000
 ST(6) ffff e000000000000000   ST(7) 8800 8800000000000000
 mxcsr: 1fa0
 XMM0:  0000000000000000000000003c888889 XMM1:  0000000000000000000000003c888889
 XMM2:  0000000000000000000000003c888889 XMM3:  0000000000000000000000003c888889
 XMM4:  0000000000000000000000003c888889 XMM5:  0000000000000000000000003c888889
 XMM6:  0000000000000000000000003c888889 XMM7:  0000000000000000000000003c888889
 XMM8:  0000000000000000000000003c888889 XMM9:  0000000000000000000000003c888889
 XMM10: 0000000000000000000000003c888889 XMM11: 0000000000000000000000003c888889
 XMM12: 0000000000000000000000003c888889 XMM13: 0000000000000000000000003c888889
 XMM14: 0000000000000000000000003c888889 XMM15: 0000000000000000000000003c888889

Backtrace:
./MyGame(_ZN4Demo15ClientGameState17generateDebugTextEfRNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x3b)[0x42182b]
./MyGame(_ZN4Demo15ClientGameState6updateEf+0x5e)[0x42110e]
./MyGame(_ZN4Demo14GraphicsSystem6updateEf+0x6e)[0x4115ee]
./MyGame(_Z7mainAppiPPKc+0x3d4)[0x422614]
./MyGame(main+0x6)[0x40e846]
/lib64/libc.so.6(__libc_start_main+0xea)[0x7f173aa9688a]
./MyGame(_start+0x2a)[0x40e8da]

Memory map:

00400000-00429000 r-xp 00000000 fd:03 2625106 /home/jay/projects/game3d2/bin/RelWithDebInfo/MyGame
00629000-0062a000 r--p 00029000 fd:03 2625106 /home/jay/projects/game3d2/bin/RelWithDebInfo/MyGame
0062a000-0062b000 rw-p 0002a000 fd:03 2625106 /home/jay/projects/game3d2/bin/RelWithDebInfo/MyGame
00734000-02f14000 rw-p 00000000 00:00 0 [heap]
7f1724d15000-7f1724d16000 ---p 00000000 00:00 0
7f1724d16000-7f1725516000 rw-p 00000000 00:00 0
7f1725516000-7f1725517000 ---p 00000000 00:00 0
7f1725517000-7f1725d17000 rw-p 00000000 00:00 0
7f1725d17000-7f1725d18000 ---p 00000000 00:00 0
7f1725d18000-7f1726518000 rw-p 00000000 00:00 0
7f1726518000-7f1726718000 rw-s 00000000 00:05 307678 /drm mm object (deleted)
7f1726eeb000-7f1726eec000 ---p 00000000 00:00 0
7f1726eec000-7f17276ec000 rw-p 00000000 00:00 0
7f17276ec000-7f17276ed000 rw-s 00000000 00:05 307723 /drm mm object (deleted)
7f17276ed000-7f17276ee000 rw-s 00000000 00:05 307721 /drm mm object (deleted)
7f17276ee000-7f17276ef000 rw-s 00000000 00:05 307719 /drm mm object (deleted)
7f17276ef000-7f17276f0000 rw-s 00000000 00:05 307717 /drm mm object (deleted)
7f17276f0000-7f17276f1000 rw-s 00000000 00:05 307710 /drm mm object (deleted)
7f17276f1000-7f17276f2000 rw-s 00000000 00:05 307737 /drm mm object (deleted)
7f17276f2000-7f17276f3000 rw-s 00000000 00:05 307735 /drm mm object (deleted)
7f17276f3000-7f17276f4000 rw-s 00000000 00:05 307733 /drm mm object (deleted)
7f17276f4000-7f17276f5000 rw-s 00000000 00:05 307706 /drm mm object (deleted)
7f17276f5000-7f17276f6000 rw-s 00000000 00:05 307702 /drm mm object (deleted)
7f17276f6000-7f17276f7000 rw-s 00000000 00:05 307695 /drm mm object (deleted)
7f17276f7000-7f17276f8000 rw-s 00000000 00:05 307693 /drm mm object (deleted)
7f17276f8000-7f17276f9000 rw-s 00000000 00:05 307691 /drm mm object (deleted)
7f17276f9000-7f17276fa000 rw-s 00000000 00:05 307689 /drm mm object (deleted)
7f17276fa000-7f17276fb000 rw-s 00000000 00:05 307687 /drm mm object (deleted)
7f17276fb000-7f17276fc000 rw-s 00000000 00:05 307683 /drm mm object (deleted)
7f17276fc000-7f17276fd000 rw-s 00000000 00:05 307664 /drm mm object (deleted)
7f17276fd000-7f17276fe000 rw-s 00000000 00:05 307660 /drm mm object (deleted)
7f17276fe000-7f17276ff000 rw-s 00000000 00:05 307736 /drm mm object (deleted)
7f17276ff000-7f1727700000 rw-s 00000000 00:05 307734 /drm mm object (deleted)
7f1727700000-7f1727701000 rw-s 00000000 00:05 307708 /drm mm object (deleted)
7f1727701000-7f1727702000 rw-s 00000000 00:05 307704 /drm mm object (deleted)
7f1727702000-7f1727703000 rw-s 00000000 00:05 307699 /drm mm object (deleted)
7f1727703000-7f1727709000 rw-s 00000000 00:05 307732 /drm mm object (deleted)
7f1727709000-7f1727721000 rw-s 00000000 00:05 307731 /drm mm object (deleted)
7f1727721000-7f1727781000 rw-s 00000000 00:05 307730 /drm mm object (deleted)
7f1727781000-7f1727901000 rw-s 00000000 00:05 307729 /drm mm object (deleted)
7f1727901000-7f1727902000 rw-s 00000000 00:05 307685 /drm mm object (deleted)
7f1727902000-7f1727903000 rw-s 00000000 00:05 307681 /drm mm object (deleted)
7f1727903000-7f1727904000 rw-s 00000000 00:05 307676 /drm mm object (deleted)
7f1727904000-7f1727908000 rw-s 00000000 00:05 307727 /drm mm object (deleted)
7f1727908000-7f1727918000 rw-s 00000000 00:05 307726 /drm mm object (deleted)
7f1727918000-7f1727919000 rw-s 00000000 00:05 307672 /drm mm object (deleted)
7f1727919000-7f172791a000 rw-s 00000000 00:05 307670 /drm mm object (deleted)
7f172791a000-7f172791b000 rw-s 00000000 00:05 307668 /drm mm object (deleted)
7f172791b000-7f172791c000 rw-s 00000000 00:05 307666 /drm mm object (deleted)
7f172791c000-7f172791d000 rw-s 00000000 00:05 307662 /drm mm object (deleted)
7f172791d000-7f172791e000 rw-s 00000000 00:05 307658 /drm mm object (deleted)
7f172791e000-7f172791f000 rw-s 00000000 00:05 307722 /drm mm object (deleted)
7f172791f000-7f1727920000 rw-s 00000000 00:05 307720 /drm mm object (deleted)
7f1727920000-7f1727921000 rw-s 00000000 00:05 307718 /drm mm object (deleted)
7f1727921000-7f1727929000 rw-s 00000000 00:05 307711 /drm mm object (deleted)
7f1727929000-7f1727939000 rw-s 00000000 00:05 307705 /drm mm object (deleted)
7f1727939000-7f1727979000 rw-s 00000000 00:05 307703 /drm mm object (deleted)
7f1727979000-7f1727a79000 rw-s 00000000 00:05 307701 /drm mm object (deleted)
7f1727a79000-7f1727a99000 rw-s 00000000 00:05 307682 /drm mm object (deleted)
7f1727a99000-7f1727b19000 rw-s 00000000 00:05 307680 /drm mm object (deleted)
7f1727b19000-7f1727b89000 rw-s 00000000 00:05 307659 /drm mm object (deleted)
7f1727b89000-7f1727d49000 rw-s 00000000 00:05 307657 /drm mm object (deleted)
7f1727d49000-7f1728149000 rw-s 00000000 00:05 307640 /drm mm object (deleted)
7f1728149000-7f17281b4000 r-xp 00000000 fd:00 2764653 /usr/lib64/libGLU.so.1.3.1
7f17281b4000-7f17283b3000 ---p 0006b000 fd:00 2764653 /usr/lib64/libGLU.so.1.3.1
7f17283b3000-7f17283b5000 r--p 0006a000 fd:00 2764653 /usr/lib64/libGLU.so.1.3.1
7f17283b5000-7f17283b6000 rw-p 0006c000 fd:00 2764653 /usr/lib64/libGLU.so.1.3.1
7f17283b6000-7f1728474000 r-xp 00000000 fd:03 2625470 /home/jay/projects/game3d2/bin/RelWithDebInfo/Plugins/RenderSystem_GL3Plus.so.2.1.0
7f1728474000-7f1728674000 ---p 000be000 fd:03 2625470 /home/jay/projects/game3d2/bin/RelWithDebInfo/Plugins/RenderSystem_GL3Plus.so.2.1.0
7f1728674000-7f172867a000 r--p 000be000 fd:03 2625470 /home/jay/projects/game3d2/bin/RelWithDebInfo/Plugins/RenderSystem_GL3Plus.so.2.1.0
7f172867a000-7f172867c000 rw-p 000c4000 fd:03 2625470 /home/jay/projects/game3d2/bin/RelWithDebInfo/Plugins/RenderSystem_GL3Plus.so.2.1.0
7f172867c000-7f172867e000 rw-p 00000000 00:00 0
7f172867e000-7f1728686000 r-xp 00000000 fd:00 2762841 /usr/lib64/libpciaccess.so.0.11.1
7f1728686000-7f1728885000 ---p 00008000 fd:00 2762841 /usr/lib64/libpciaccess.so.0.11.1
7f1728885000-7f1728886000 r--p 00007000 fd:00 2762841 /usr/lib64/libpciaccess.so.0.11.1
7f1728886000-7f1728887000 rw-p 00000000 00:00 0
7f1728887000-7f1728892000 r-xp 00000000 fd:00 2757941 /usr/lib64/libdrm_radeon.so.1.0.1
7f1728892000-7f1728a91000 ---p 0000b000 fd:00 2757941 /usr/lib64/libdrm_radeon.so.1.0.1
7f1728a91000-7f1728a92000 r--p 0000a000 fd:00 2757941 /usr/lib64/libdrm_radeon.so.1.0.1
7f1728a92000-7f1728a93000 rw-p 00000000 00:00 0
7f1728a93000-7f1728a9a000 r-xp 00000000 fd:00 2757939 /usr/lib64/libdrm_nouveau.so.2.0.0
7f1728a9a000-7f1728c99000 ---p 00007000 fd:00 2757939 /usr/lib64/libdrm_nouveau.so.2.0.0
7f1728c99000-7f1728c9a000 r--p 00006000 fd:00 2757939 /usr/lib64/libdrm_nouveau.so.2.0.0
7f1728c9a000-7f1728c9b000 rw-p 00000000 00:00 0
7f1728c9b000-7f1728cbd000 r-xp 00000000 fd:00 2757937 /usr/lib64/libdrm_intel.so.1.0.0
7f1728cbd000-7f1728ebc000 ---p 00022000 fd:00 2757937 /usr/lib64/libdrm_intel.so.1.0.0
7f1728ebc000-7f1728ebd000 r--p 00021000 fd:00 2757937 /usr/lib64/libdrm_intel.so.1.0.0
7f1728ebd000-7f1728ebe000 rw-p 00022000 fd:00 2757937 /usr/lib64/libdrm_intel.so.1.0.0
7f1728ebe000-7f172972e000 r-xp 00000000 fd:00 3149155 /usr/lib64/dri/i965_dri.so
7f172972e000-7f172992e000 ---p 00870000 fd:00 3149155 /usr/lib64/dri/i965_dri.so
7f172992e000-7f1729980000 r--p 00870000 fd:00 3149155 /usr/lib64/dri/i965_dri.so
7f1729980000-7f1729988000 rw-p 008c2000 fd:00 3149155 /usr/lib64/dri/i965_dri.so
7f1729988000-7f17299f0000 rw-p 00000000 00:00 0
7f17299f0000-7f1729a00000 r-xp 00000000 fd:00 2757933 /usr/lib64/libdrm.so.2.4.0
7f1729a00000-7f1729c00000 ---p 00010000 fd:00 2757933 /usr/lib64/libdrm.so.2.4.0
7f1729c00000-7f1729c01000 r--p 00010000 fd:00 2757933 /usr/lib64/libdrm.so.2.4.0
7f1729c01000-7f1729c02000 rw-p 00000000 00:00 0
7f1729c02000-7f1729c06000 r-xp 00000000 fd:00 2763124 /usr/lib64/libxcb-dri2.so.0.0.0
7f1729c06000-7f1729e05000 ---p 00004000 fd:00 2763124 /usr/lib64/libxcb-dri2.so.0.0.0
7f1729e05000-7f1729e06000 r--p 00003000 fd:00 2763124 /usr/lib64/libxcb-dri2.so.0.0.0
7f1729e06000-7f1729e07000 rw-p 00004000 fd:00 2763124 /usr/lib64/libxcb-dri2.so.0.0.0
7f1729e07000-7f1729e1f000 r-xp 00000000 fd:00 2763127 /usr/lib64/libxcb-glx.so.0.0.0
7f1729e1f000-7f172a01f000 ---p 00018000 fd:00 2763127 /usr/lib64/libxcb-glx.so.0.0.0
7f172a01f000-7f172a021000 r--p 00018000 fd:00 2763127 /usr/lib64/libxcb-glx.so.0.0.0
7f172a021000-7f172a022000 rw-p 0001a000 fd:00 2763127 /usr/lib64/libxcb-glx.so.0.0.0
7f172a022000-7f172a023000 r-xp 00000000 fd:00 2762173 /usr/lib64/libX11-xcb.so.1.0.0
7f172a023000-7f172a222000 ---p 00001000 fd:00 2762173 /usr/lib64/libX11-xcb.so.1.0.0
7f172a222000-7f172a223000 r--p 00000000 fd:00 2762173 /usr/lib64/libX11-xcb.so.1.0.0
7f172a223000-7f172a224000 rw-p 00000000 00:00 0
7f172a224000-7f172a226000 r-xp 00000000 fd:00 2762179 /usr/lib64/libXdamage.so.1.1.0
7f172a226000-7f172a425000 ---p 00002000 fd:00 2762179 /usr/lib64/libXdamage.so.1.1.0
7f172a425000-7f172a426000 r--p 00001000 fd:00 2762179 /usr/lib64/libXdamage.so.1.1.0
7f172a426000-7f172a427000 rw-p 00000000 00:00 0
7f172a427000-7f172a452000 r-xp 00000000 fd:00 2763003 /usr/lib64/libglapi.so.0.0.0
7f172a452000-7f172a651000 ---p 0002b000 fd:00 2763003 /usr/lib64/libglapi.so.0.0.0
7f172a651000-7f172a655000 r--p 0002a000 fd:00 2763003 /usr/lib64/libglapi.so.0.0.0
7f172a655000-7f172a656000 rw-p 0002e000 fd:00 2763003 /usr/lib64/libglapi.so.0.0.0
7f172a656000-7f172a657000 rw-p 00000000 00:00 0
7f172a657000-7f172a658000 r-xp 00000000 fd:00 2763181 /usr/lib64/libxshmfence.so.1.0.0
7f172a658000-7f172a857000 ---p 00001000 fd:00 2763181 /usr/lib64/libxshmfence.so.1.0.0
7f172a857000-7f172a858000 r--p 00000000 fd:00 2763181 /usr/lib64/libxshmfence.so.1.0.0
7f172a858000-7f172a859000 rw-p 00000000 00:00 0
7f172a859000-7f172a85e000 r-xp 00000000 fd:00 2763140 /usr/lib64/libxcb-sync.so.1.0.0
7f172a85e000-7f172aa5e000 ---p 00005000 fd:00 2763140 /usr/lib64/libxcb-sync.so.1.0.0
7f172aa5e000-7f172aa5f000 r--p 00005000 fd:00 2763140 /usr/lib64/libxcb-sync.so.1.0.0
7f172aa5f000-7f172aa60000 rw-p 00006000 fd:00 2763140 /usr/lib64/libxcb-sync.so.1.0.0
7f172aa60000-7f172aa62000 r-xp 00000000 fd:00 2763131 /usr/lib64/libxcb-present.so.0.0.0
7f172aa62000-7f172ac61000 ---p 00002000 fd:00 2763131 /usr/lib64/libxcb-present.so.0.0.0
7f172ac61000-7f172ac62000 r--p 00001000 fd:00 2763131 /usr/lib64/libxcb-present.so.0.0.0
7f172ac62000-7f172ac63000 rw-p 00002000 fd:00 2763131 /usr/lib64/libxcb-present.so.0.0.0
7f172ac63000-7f172ac6a000 r-xp 00000000 fd:00 2763143 /usr/lib64/libxcb-xfixes.so.0.0.0
7f172ac6a000-7f172ae69000 ---p 00007000 fd:00 2763143 /usr/lib64/libxcb-xfixes.so.0.0.0
7f172ae69000-7f172ae6a000 r--p 00006000 fd:00 2763143 /usr/lib64/libxcb-xfixes.so.0.0.0
7f172ae6a000-7f172ae6b000 rw-p 00007000 fd:00 2763143 /usr/lib64/libxcb-xfixes.so.0.0.0
7f172ae6b000-7f172ae6d000 r-xp 00000000 fd:00 2763125 /usr/lib64/libxcb-dri3.so.0.0.0
7f172ae6d000-7f172b06c000 ---p 00002000 fd:00 2763125 /usr/lib64/libxcb-dri3.so.0.0.0
7f172b06c000-7f172b06d000 r--p 00001000 fd:00 2763125 /usr/lib64/libxcb-dri3.so.0.0.0
7f172b06d000-7f172b06e000 rw-p 00002000 fd:00 2763125 /usr/lib64/libxcb-dri3.so.0.0.0
7f172b06e000-7f172b09e000 r-xp 00000000 fd:00 2761115 /usr/lib64/libexpat.so.1.6.6
7f172b09e000-7f172b29d000 ---p 00030000 fd:00 2761115 /usr/lib64/libexpat.so.1.6.6
7f172b29d000-7f172b2a0000 r--p 0002f000 fd:00 2761115 /usr/lib64/libexpat.so.1.6.6
7f172b2a0000-7f172b2a1000 rw-p 00000000 00:00 0
7f172b2a1000-7f172b310000 r-xp 00000000 fd:00 2760783 /usr/lib64/libGLX_mesa.so.0.0.0
7f172b310000-7f172b510000 ---p 0006f000 fd:00 2760783 /usr/lib64/libGLX_mesa.so.0.0.0
7f172b510000-7f172b513000 r--p 0006f000 fd:00 2760783 /usr/lib64/libGLX_mesa.so.0.0.0
7f172b513000-7f172b514000 rw-p 00072000 fd:00 2760783 /usr/lib64/libGLX_mesa.so.0.0.0
7f172b514000-7f172b582000 r-xp 00000000 fd:00 2763521 /usr/lib64/libGLdispatch.so.0.0.0
7f172b582000-7f172b781000 ---p 0006e000 fd:00 2763521 /usr/lib64/libGLdispatch.so.0.0.0
7f172b781000-7f172b7a9000 r--p 0006d000 fd:00 2763521 /usr/lib64/libGLdispatch.so.0.0.0
7f172b7a9000-7f172b7aa000 rw-p 00095000 fd:00 2763521 /usr/lib64/libGLdispatch.so.0.0.0
7f172b7aa000-7f172b7ca000 rw-p 00000000 00:00 0
7f172b7ca000-7f172b7da000 r-xp 00000000 fd:00 2764196 /usr/lib64/libGLX.so.0.0.0
7f172b7da000-7f172b9da000 ---p 00010000 fd:00 2764196 /usr/lib64/libGLX.so.0.0.0
7f172b9da000-7f172b9db000 r--p 00010000 fd:00 2764196 /usr/lib64/libGLX.so.0.0.0
7f172b9db000-7f172b9dc000 rw-p 00011000 fd:00 2764196 /usr/lib64/libGLX.so.0.0.0
7f172b9dc000-7f172b9fc000 rw-p 00000000 00:00 0
7f172b9fc000-7f172ba6d000 r-xp 00000000 fd:00 2764195 /usr/lib64/libGL.so.1.0.0
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7f1739352000-7f1739353000 r--p 00005000 fd:00 2765129 /usr/lib64/libatomic.so.1.2.0
7f1739353000-7f1739354000 rw-p 00006000 fd:00 2765129 /usr/lib64/libatomic.so.1.2.0
7f1739354000-7f1739355000 rw-p 00000000 00:00 0
7f1739355000-7f173936b000 r-xp 00000000 fd:00 2763186 /usr/lib64/libz.so.1.2.11
7f173936b000-7f173956a000 ---p 00016000 fd:00 2763186 /usr/lib64/libz.so.1.2.11
7f173956a000-7f173956b000 r--p 00015000 fd:00 2763186 /usr/lib64/libz.so.1.2.11
7f173956b000-7f173956c000 rw-p 00000000 00:00 0
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7f173a86b000-7f173a86e000 rw-p 00000000 00:00 0
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7f173aa76000-7f173ac41000 r-xp 00000000 fd:00 2762210 /usr/lib64/libc-2.25.so
7f173ac41000-7f173ae41000 ---p 001cb000 fd:00 2762210 /usr/lib64/libc-2.25.so
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7f173b062000-7f173b177000 r-xp 00000000 fd:00 2764078 /usr/lib64/libm-2.25.so
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7f173bc24000-7f173bc28000 rw-p 00000000 00:00 0
7f173bc28000-7f173bc73000 r-xp 00000000 fd:03 2888768 /home/jay/tmp/ogre/build/lib/libOgreHlmsPbs.so.2.1.0
7f173bc73000-7f173be73000 ---p 0004b000 fd:03 2888768 /home/jay/tmp/ogre/build/lib/libOgreHlmsPbs.so.2.1.0
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7f173be76000-7f173be77000 rw-p 00000000 00:00 0
7f173be77000-7f173be93000 r-xp 00000000 fd:03 2888771 /home/jay/tmp/ogre/build/lib/libOgreHlmsUnlit.so.2.1.0
7f173be93000-7f173c093000 ---p 0001c000 fd:03 2888771 /home/jay/tmp/ogre/build/lib/libOgreHlmsUnlit.so.2.1.0
7f173c093000-7f173c094000 r--p 0001c000 fd:03 2888771 /home/jay/tmp/ogre/build/lib/libOgreHlmsUnlit.so.2.1.0
7f173c094000-7f173c095000 rw-p 0001d000 fd:03 2888771 /home/jay/tmp/ogre/build/lib/libOgreHlmsUnlit.so.2.1.0
7f173c095000-7f173c0ed000 r-xp 00000000 fd:03 2888782 /home/jay/tmp/ogre/build/lib/libOgreOverlay.so.2.1.0
7f173c0ed000-7f173c2ec000 ---p 00058000 fd:03 2888782 /home/jay/tmp/ogre/build/lib/libOgreOverlay.so.2.1.0
7f173c2ec000-7f173c2f0000 r--p 00057000 fd:03 2888782 /home/jay/tmp/ogre/build/lib/libOgreOverlay.so.2.1.0
7f173c2f0000-7f173c2f1000 rw-p 0005b000 fd:03 2888782 /home/jay/tmp/ogre/build/lib/libOgreOverlay.so.2.1.0
7f173c2f1000-7f173c86c000 r-xp 00000000 fd:03 2890773 /home/jay/tmp/ogre/build/lib/libOgreMain.so.2.1.0
7f173c86c000-7f173ca6b000 ---p 0057b000 fd:03 2890773 /home/jay/tmp/ogre/build/lib/libOgreMain.so.2.1.0
7f173ca6b000-7f173ca8d000 r--p 0057a000 fd:03 2890773 /home/jay/tmp/ogre/build/lib/libOgreMain.so.2.1.0
7f173ca8d000-7f173ca97000 rw-p 0059c000 fd:03 2890773 /home/jay/tmp/ogre/build/lib/libOgreMain.so.2.1.0
7f173ca97000-7f173caa0000 rw-p 00000000 00:00 0
7f173caa0000-7f173caa4000 r-xp 00000000 fd:00 2762106 /usr/lib64/libSegFault.so
7f173caa4000-7f173cca3000 ---p 00004000 fd:00 2762106 /usr/lib64/libSegFault.so
7f173cca3000-7f173cca4000 r--p 00003000 fd:00 2762106 /usr/lib64/libSegFault.so
7f173cca4000-7f173cca5000 rw-p 00004000 fd:00 2762106 /usr/lib64/libSegFault.so
7f173cca5000-7f173cccc000 r-xp 00000000 fd:00 2760101 /usr/lib64/ld-2.25.so
7f173cccc000-7f173cccd000 rw-s 00000000 00:05 307716 /drm mm object (deleted)
7f173cccd000-7f173ccce000 rw-s 00000000 00:05 307714 /drm mm object (deleted)
7f173ccce000-7f173cccf000 rw-s 00000000 00:05 307712 /drm mm object (deleted)
7f173cccf000-7f173ccd0000 rw-s 00000000 00:05 307709 /drm mm object (deleted)
7f173ccd0000-7f173ccd4000 rw-s 00000000 00:05 307707 /drm mm object (deleted)
7f173ccd4000-7f173ccd5000 rw-s 00000000 00:05 307698 /drm mm object (deleted)
7f173ccd5000-7f173ccd6000 rw-s 00000000 00:05 307696 /drm mm object (deleted)
7f173ccd6000-7f173ccd7000 rw-s 00000000 00:05 307694 /drm mm object (deleted)
7f173ccd7000-7f173ccd8000 rw-s 00000000 00:05 307692 /drm mm object (deleted)
7f173ccd8000-7f173ccd9000 rw-s 00000000 00:05 307690 /drm mm object (deleted)
7f173ccd9000-7f173ccda000 rw-s 00000000 00:05 307688 /drm mm object (deleted)
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7f173cce4000-7f173cce5000 rw-s 00000000 00:05 307675 /drm mm object (deleted)
7f173cce5000-7f173cce6000 rw-s 00000000 00:05 307673 /drm mm object (deleted)
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7f173cce7000-7f173cce8000 rw-s 00000000 00:05 307669 /drm mm object (deleted)
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7f173cceb000-7f173ccf2000 rw-s 00000000 00:05 307663 /drm mm object (deleted)
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7f173cd0e000-7f173cd0f000 rw-s 00000000 00:05 307655 /drm mm object (deleted)
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7f173cd13000-7f173cd14000 rw-s 00000000 00:05 307648 /drm mm object (deleted)
7f173cd14000-7f173cd15000 rw-s 00000000 00:05 307647 /drm mm object (deleted)
7f173cd15000-7f173cd35000 rw-s 00000000 fd:03 1838144 /home/jay/#1838144 (deleted)
7f173cd35000-7f173cda9000 rw-p 00000000 00:00 0
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7f173cdcb000-7f173cdcc000 rw-p 00000000 00:00 0
7f173cdcc000-7f173cdcd000 rw-s 00000000 00:05 307646 /drm mm object (deleted)
7f173cdcd000-7f173cdd5000 rw-s 00000000 00:05 307645 /drm mm object (deleted)
7f173cdd5000-7f173cdd6000 rw-s 00000000 00:05 307644 /drm mm object (deleted)
7f173cdd6000-7f173cdd7000 rw-s 00000000 00:05 307643 /drm mm object (deleted)
7f173cdd7000-7f173cdd8000 rw-s 00000000 00:05 307641 /drm mm object (deleted)
7f173cdd8000-7f173cdf8000 r-xs 00000000 fd:03 1838144 /home/jay/#1838144 (deleted)
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7f173ce82000-7f173ce9b000 rw-p 00000000 00:00 0
7f173ce9b000-7f173cea3000 rw-s 00000000 00:05 305080 /drm mm object (deleted)
7f173cea3000-7f173cea4000 rw-s 00000000 00:05 305074 /memfd:xshmfence (deleted)
7f173cea4000-7f173cea5000 rw-s 00000000 00:05 305072 /drm mm object (deleted)
7f173cea5000-7f173cead000 rw-s 00000000 00:05 305070 /drm mm object (deleted)
7f173cead000-7f173ceb4000 r--s 00000000 fd:00 3149442 /usr/lib64/gconv/gconv-modules.cache
7f173ceb4000-7f173cebc000 rw-s 00000000 00:05 305055 /drm mm object (deleted)
7f173cebc000-7f173cebd000 rw-s 00000000 00:05 305052 /drm mm object (deleted)
7f173cebd000-7f173cebe000 rwxp 00000000 00:00 0
7f173cebe000-7f173cebf000 rw-s 00000000 00:05 305047 /drm mm object (deleted)
7f173cebf000-7f173cec7000 rw-s 00000000 00:05 305045 /drm mm object (deleted)
7f173cec7000-7f173cecb000 rw-p 00000000 00:00 0
7f173cecb000-7f173cecc000 r--p 00026000 fd:00 2760101 /usr/lib64/ld-2.25.so
7f173cecc000-7f173cece000 rw-p 00027000 fd:00 2760101 /usr/lib64/ld-2.25.so
7ffd810a8000-7ffd810c9000 rw-p 00000000 00:00 0 [stack]
7ffd81117000-7ffd8111a000 r--p 00000000 00:00 0 [vvar]
7ffd8111a000-7ffd8111c000 r-xp 00000000 00:00 0 [vdso]
ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall]
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dark_sylinc
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Re: [2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Post by dark_sylinc »

Your dump says your app is crashing in your own code, in ClientGameState::generateDebugText, not in setupResource.

Either your dump is wrong (compiled in release?) or your std::cout verification is faulty (stdio may not be getting flushed so some messages got lost before they could be printed during the crash)
jay81
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Posts: 8
Joined: Wed Jan 24, 2018 3:15 am

Re: [2.1] Segmentation fault when calling GraphicsSystem::setupResources( void )

Post by jay81 »

Thank you so much dark_sylinc. I appreciate your time and your patience with me.

So, I deleted everything ( there wasn't much ) and I started over. I am still getting the same error. I have been able to get the EmptyProject to compile and run. I would like to go from that starting point and add to it. The first thing that I am attempting is to add the game loop from Tutorial01 to the main function.

Original:

Code: Select all

int mainApp( int argc, const char *argv[] )
{
    return Demo::MainEntryPoints::mainAppSingleThreaded( DEMO_MAIN_ENTRY_PARAMS );
}
New:

Code: Select all

int mainApp( int argc, const char *argv[] )
{
    GameState gameState;
    MyGraphicsSystem graphicsSystem( &gameState );

    graphicsSystem.initialize( "Tutorial 01: Initialization" );

    if( graphicsSystem.getQuit() )
    {
        graphicsSystem.deinitialize();
        return 0; //User cancelled config
    }

    Ogre::RenderWindow *renderWindow = graphicsSystem.getRenderWindow();

    graphicsSystem.createScene01();
    graphicsSystem.createScene02();

    Ogre::Timer timer;
    unsigned long startTime = timer.getMicroseconds();

    double timeSinceLast = 1.0 / 60.0;

    while( !graphicsSystem.getQuit() )
    {
        graphicsSystem.beginFrameParallel();
        graphicsSystem.update( static_cast<float>( timeSinceLast ) );
        graphicsSystem.finishFrameParallel();
        graphicsSystem.finishFrame();

        if( !renderWindow->isVisible() )
        {
            //Don't burn CPU cycles unnecessary when we're minimized.
            Ogre::Threads::Sleep( 500 );
        }

        unsigned long endTime = timer.getMicroseconds();
        timeSinceLast = (endTime - startTime) / 1000000.0;
        timeSinceLast = std::min( 1.0, timeSinceLast ); //Prevent from going haywire.
        startTime = endTime;
    }

    graphicsSystem.destroyScene();
    graphicsSystem.deinitialize();

    return 0;
}
I added all the required includes and it compiles. When I run the application, I get a segfault with the following backtrace:

Code: Select all

Backtrace:
./MyGame(_ZN4Demo17TutorialGameState17generateDebugTextEfRNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xd2)[0x419892]
./MyGame(_ZN4Demo17TutorialGameState6updateEf+0x5b)[0x4190eb]
./MyGame(_ZN4Demo14GraphicsSystem6updateEf+0x6e)[0x41144e]
./MyGame(_Z7mainAppiPPKc+0x3c2)[0x421d42]
./MyGame(main+0x6)[0x40e646]
/lib64/libc.so.6(__libc_start_main+0xea)[0x7f140637388a]
./MyGame(_start+0x2a)[0x40e73a]
I added some quick debugging cout's and I followed it back

GraphicsSystem:

Code: Select all

    ...
    graphicsSystem.update( static_cast<float>( timeSinceLast ) );
    ...
TutorialGameState:

Code: Select all

void TutorialGameState::update( float timeSinceLast )
{
    if( mDisplayHelpMode != 0 )
    {
        //Show FPS
        Ogre::String finalText;
        generateDebugText( timeSinceLast, finalText );
        ...
TutorialGameState:

Code: Select all

void TutorialGameState::generateDebugText( float timeSinceLast, Ogre::String &outText )
    {
        cout << "TutorialGameState.cpp: Started generateDebupText" << endl;
        if( mDisplayHelpMode == 0 )
        {
            outText = mHelpDescription;
            outText += "\n\nPress F1 to toggle help";
            outText += "\n\nProtip: Ctrl+F1 will reload PBS shaders (for real time template editing).\n"
                       "Ctrl+F2 reloads Unlit shaders.\n"
                       "Ctrl+F3 reloads Compute shaders.\n"
                       "Note: If the modified templates produce invalid shader code, "
                       "crashes or exceptions can happen.\n";
            return;
        }

        const Ogre::FrameStats *frameStats = mGraphicsSystem->getRoot()->getFrameStats();
        ...
This is where I appear to crash. On const Ogre::FrameStats *frameStats = mGraphicsSystem->getRoot()->getFrameStats();

I separated out the calls to

Code: Select all

        Ogre::Root* a_root = mGraphicsSystem->getRoot();
        const Ogre::FrameStats *frameStats = a_root->getFrameStats();
and I'm erroring out on the getRoot(). I'm guess that maybe I don't have a graphics system. Or maybe I don't have a root. I can see where the GraphicsSystem is made aware of the GameState, but I don't see where the GameState is made aware of the GraphicsSystem. What am I missing?

Thank you in advance,
Jay
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