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- Gremlin
- Posts: 180
- Joined: Tue Nov 25, 2008 10:58 am
- Location: Kristiansand, Norway
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Re: Cannot compile Ogre3D V2.1 without errors.
Did you run cmake again after fetching the dependencies? (clean the build folder and run cmake again).
If not - do that and try again.
If not - do that and try again.
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- Gremlin
- Posts: 180
- Joined: Tue Nov 25, 2008 10:58 am
- Location: Kristiansand, Norway
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Re: Cannot compile Ogre3D V2.1 without errors.
it says they are 'OPTIONAL' in the cmake log - so you can get things working without them.
I did this yesterday, cloned ogre source, cloned dependencies, ran cmake for the dependencies, open the solution, build release \ debug, then
make sure the 'install' prjoject is built.
Then ran cmake on Ogre, built that, you have to build the dependencies before running cmake on the ogre source, if not then it might not configure all features properly, I noticed the example projects does not get configured if dependencies are not built first for example.
I understand it can be a bit frustrating, but you are very close to getting it to work.
If you get stuck again, just write again here.
I did this yesterday, cloned ogre source, cloned dependencies, ran cmake for the dependencies, open the solution, build release \ debug, then
make sure the 'install' prjoject is built.
Then ran cmake on Ogre, built that, you have to build the dependencies before running cmake on the ogre source, if not then it might not configure all features properly, I noticed the example projects does not get configured if dependencies are not built first for example.
I understand it can be a bit frustrating, but you are very close to getting it to work.
If you get stuck again, just write again here.
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- Gremlin
- Posts: 180
- Joined: Tue Nov 25, 2008 10:58 am
- Location: Kristiansand, Norway
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Re: Cannot compile Ogre3D V2.1 without errors.
Check this post about how to use it in your own application:
viewtopic.php?f=25&t=92874#p537129
if you run the 'install' project for Ogre it will put all the files in the 'sdk' directory, this then has all the stuff you need,
includes, libs and so on.
viewtopic.php?f=25&t=92874#p537129
if you run the 'install' project for Ogre it will put all the files in the 'sdk' directory, this then has all the stuff you need,
includes, libs and so on.
- dark_sylinc
- OGRE Team Member
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- Joined: Sat Jul 21, 2007 4:55 pm
- Location: Buenos Aires, Argentina
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