GL Invalid Operation in Stereo Mode

Problems building or running the engine, queries about how to use features etc.
Post Reply
venom
Gnoblar
Posts: 2
Joined: Mon Apr 16, 2018 8:32 am

GL Invalid Operation in Stereo Mode

Post by venom »

Hello guys!

I'm trying to run this example (https://gitlab.com/danielamancillav/stereogre-snippet) of an Stereo application using OGRE 3D. Even though, it compiles and it executes I get the following error at runtime:

Code: Select all

GLRenderSystem::setDrawBuffer(Back Right): GL_INVALID_OPERATION
The setup I have corresponds to:
  • Displays: Two Barco Projectors
  • Graphic Card: Nvidia Quadro K5000 (which has stereo support)
  • Operating System: Ubuntu 17.04
  • Ogre Version: Ogre 1.10
  • OpenGL Version: OpenGL version string: 4.5.0 NVIDIA 384.111
Besides, I installed OGRE with the following configuration:

Code: Select all

OGRE_CONFIG_ENABLE_QUAD_BUFFER_STEREO  [ ✓ ]
And the stereo mode in the graphic card is enabled:

Code: Select all

Stereo Mode: Onboard DIN
Dimensions: 3840 x 1200 pixels
Depth: 24
Do I need any additional configuration? What could be possibly happening? :(
Post Reply