[1.11.0] Problem with CMAKE solution for Codec_FreeImage

Problems building or running the engine, queries about how to use features etc.
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Pellaeon
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Joined: Thu Apr 28, 2011 12:23 pm

[1.11.0] Problem with CMAKE solution for Codec_FreeImage

Post by Pellaeon » Mon May 07, 2018 2:55 pm

Hi,

I got problems when I tried to start Ogre in release mode (build with VS 2017). I also found the problem: in the cmake-generated solution the debug version of Ogremain is linked against the release version of codec_freeimage.
Perhaps somebody can fix this for a future version.


Best regards

Pellaeon
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