Drawing a mesh over a terrain (another mesh)

Problems building or running the engine, queries about how to use features etc.
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Bhaalu
Gnoblar
Posts: 3
Joined: Wed Jun 06, 2018 11:25 am

Drawing a mesh over a terrain (another mesh)

Post by Bhaalu »

Hi,

I am currently trying to draw a mesh (in this case a ring) over another mesh which represents a terrain for a 3D representation of a scenario. Now the ring my be at ground level or above it. I want that should the ring (which represents the range of an object on the canvas), to morph its altitude / height at spots where the ring starts bisecting the ground.

Image

I am not very familiar with Ogre3d (I have a total experience of 2hrs now I think), so I'd love it if I could be pointed in the right direction.

Thanks
Ankit
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