i'm posting this in help, sorry if this is the wrong subforum.
Looks like some files in the Wiki are dead - only 0 Bytes in the Zips here:
I'm running on debian 9, the IDE of my choice is eclipse-cdt from debian repository.
I wanted to compile the Basic Ogre Framework and had some minor problems as listed below - maybe someone will find this post useful.
I started here:
and added the files manually from this tutorial to a new eclipse C++ project - the link to the mercurial repository was missing.
These are the packages which i installed (eclipse cdt was already installed):
apt-get install libogre-1.9-dev
apt-get install libxft-dev
apt-get install libfreetype6-dev
apt-get install libjpeg-dev
apt-get install libois-dev
First problem: libogre-1.9-dev is missing the file SdkTrays.h - looks like this is a known issue
I simple obtained it from here:
https://bitbucket.org/sinbad/ogre/src/b ... ew-default
and dropped it into the eclipse project. works.
next problem: the Basic Ogre Framework is outdated, looks like it was written for 1.8, so two adjustments are necessary, see:
http://wiki.ogre3d.org/tiki-index.php?p ... ting_Notes
in eclipse, the include paths for the GCC C++ Compiler have to be set:
and the included libraries for the GCC C++ linker:
E voila! It compiles.
Some assets and .cfg were missing. I found them, with the rest source files here:
https://bitbucket.org/spacegaier/basico ... downloads/
after tweaking here and there (the .cfg files, adapting to linux) i finally got a nice ogre head on my display
1. doing more stuff from the tutorial
2. putting all on an open git repository
Problems building or running the engine, queries about how to use features etc.
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