Operating System: Windows 10
Render System: -
Hi, I'm trying to convert some models using ogre-assimp, but I always get the message
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There are no formats supported (no codecs registered).
I have copied OgreAssimpConverter.exe, FreeImage.dll and assimp-vc140-mt.dll into the Ogre bin folder.
Does anyone have a clue why ogre-assimp won't load images?
Is there any other method to convert models into ogre .mesh? I have tried the blender plugin, but it does not work for me.
Below is the output from CMake, when configuring Ogre.
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-----------------------------------------------------------------------------
-- The following external packages were located on your system.
-- This installation will have the extra features provided by these packages.
+ zlib
+ zziplib
+ freeimage
+ freetype
+ OpenGL
+ OpenGL 3+
+ OpenGL ES 1.x
+ OpenGL ES 2.x
+ OpenGL ES 3.x
+ DirectX11
+ Python
+ SDL2
-----------------------------------------------------------------------------
-- The following OPTIONAL packages could NOT be located on your system.
-- Consider installing them to enable more features from this software.
+ DirectX9: Support for the DirectX render system <http://msdn.microsoft.com/en-us/directx/>
+ cg: C for graphics shader language <http://developer.nvidia.com/object/cg_toolkit.html>
+ boost: Boost (general) <http://boost.org>
+ boost-thread: Used for threading support <http://boost.org>
+ POCO: POCO framework <http://pocoproject.org/>
+ tbb: Threading Building Blocks <http://www.threadingbuildingblocks.org/>
+ GLSL Optimizer: GLSL Optimizer <http://github.com/aras-p/glsl-optimizer/>
+ HLSL2GLSL: HLSL2GLSL <http://hlsl2glslfork.googlecode.com/>
+ OpenEXR: Load High dynamic range images <http://www.openexr.com/>
+ Doxygen: Tool for building API documentation <http://doxygen.org>
+ Softimage: Softimage SDK needed for building XSIExporter <FALSE>
-----------------------------------------------------------------------------
Could NOT find SWIG (missing: SWIG_EXECUTABLE SWIG_DIR) (Required is at least version "3.0.8")
Could NOT find SWIG (missing: SWIG_EXECUTABLE SWIG_DIR) (Required is at least version "3.0.8")
----------------------------------------------------------------------------
FEATURE SUMMARY
----------------------------------------------------------------------------
Building components:
+ Bites [BETA]
+ HLMS [BETA]
+ MeshLodGenerator
+ Overlay
+ Paging
+ Property
+ Python [BETA]
+ Java/ JNI [BETA]
+ RTShader System
+ RTShader System Core Shaders
+ RTShader System Extensions Shaders
+ Terrain
+ Volume
Building plugins:
+ BSP scene manager
+ Octree scene manager
+ Portal connected zone scene manager
+ Particle FX
Building rendersystems:
+ Direct3D 11
+ OpenGL
+ OpenGL 3+
Building executables:
+ Samples
+ Tests
+ Tools
Building core features:
+ Mesh Lod
+ DDS image codec (.dds)
+ ETC image codec (.pkm, .ktx)
+ FreeImage codec (generic)
+ ZIP archives
Build type: shared
Use C++11 std library: ON
Store child nodes as: map [DEPRECATED]
Thread safety: none
ResourceManager behaviour: legacy [DEPRECATED]
Use double precision: disabled
Nodes inherit transform: disabled
Assert mode: release exceptions
Allocator type: standard
STL containers use allocator: disabled
Strings use allocator: disabled
Memory tracker (debug): disabled
Memory tracker (release): disabled