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Render Text in 3d

Posted: Fri Nov 30, 2018 11:18 am
by Tobse

I would like to render text in 3d space, for example a computer monitor or a writing on a wall. The text could change, so creating a texture seams to be the wrong way.

Looking how Gorilla renders text, one can see that it creates a rectangle for each character and maps uv coordinates to a texture with rendered fonts. Would this be the right way?

Or is there code or a common class that I have missed?

Thanks in advance