DirectX9 Device lost
Posted: Mon Dec 10, 2018 3:21 pm
Ogre Version: 1.11.3
Render System: DirectX9
Hi,
I have issues with my program on some PCs. My application starts normally and runs fine, but after a whilethe DirectX9 Device enters the lost state.
Below you can see an excerpt of the log. It says D3D9 Device 0x[0000000003E79280] entered lost state and then an ItemIdentityException is thrown in a loop.
I really have no idea whats the reason for this. So what can be reasons that the DirectX device is lost?
Regards
Pellaeon
Render System: DirectX9
Hi,
I have issues with my program on some PCs. My application starts normally and runs fine, but after a whilethe DirectX9 Device enters the lost state.
Below you can see an excerpt of the log. It says D3D9 Device 0x[0000000003E79280] entered lost state and then an ItemIdentityException is thrown in a loop.
I really have no idea whats the reason for this. So what can be reasons that the DirectX device is lost?
Regards
Pellaeon
Code: Select all
7:42:43: Finished parsing scripts for resource group N30.scene
07:42:43: Creating resources for group N30.scene
07:42:43: All done
07:42:43: Removed resource location c:\NoCrash\models\Extensions
07:42:43: D3D9 Device 0x[0000000003E79280] entered lost state
07:42:43: Warning: D3D9: disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
07:42:43: !!! Direct3D Device successfully restored.
07:42:43: D3D9 device: 0x[0000000003E79280] was reset
08:01:38: D3D9 Device 0x[0000000003E79280] entered lost state
08:01:49: D3D9 Device 0x[0000000003E79280] entered lost state
08:01:49: Ogre::ItemIdentityException::ItemIdentityException: Cannot find buffer binding for index 0 in VertexBufferBinding::unsetBinding at d:\projects\cpp\ogre-1.11.3\ogremain\src\ogrehardwarevertexbuffer.cpp (line 769)
08:01:49: D3D9 Device 0x[0000000003E79280] entered lost state
08:01:49: Ogre::ItemIdentityException::ItemIdentityException: Cannot find buffer binding for index 0 in VertexBufferBinding::unsetBinding at d:\projects\cpp\ogre-1.11.3\ogremain\src\ogrehardwarevertexbuffer.cpp (line 769)
08:01:49: D3D9 Device 0x[0000000003E79280] entered lost state
08:01:49: Ogre::ItemIdentityException::ItemIdentityException: Cannot find buffer binding for index 0 in VertexBufferBinding::unsetBinding at d:\projects\cpp\ogre-1.11.3\ogremain\src\ogrehardwarevertexbuffer.cpp (line 769)
08:01:49: D3D9 Device 0x[0000000003E79280] entered lost state
08:01:49: Ogre::ItemIdentityException::ItemIdentityException: Cannot find buffer binding for index 0 in VertexBufferBinding::unsetBinding at d:\projects\cpp\ogre-1.11.3\ogremain\src\ogrehardwarevertexbuffer.cpp (line 769)
08:01:49: D3D9 Device 0x[0000000003E79280] entered lost state