Operating System: Windows 8
Render System: OpenGL 3+
I have a player who can't launch the game I'm working on.
This is the callstack I got from their crash report:
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Crash reason: EXCEPTION_ACCESS_VIOLATION_WRITE
Crash address: 0xe5b7f000
Process uptime: 7 seconds
Thread 0 (crashed)
0 OgreMain.dll!Ogre::v1::Rectangle2D::initRectangle2D() [ogrerectangle2d.cpp : 89 + 0x7]
rax = 0x00000000e5b7f000 rdx = 0x0000007ae5420088
rcx = 0x13ae64b04a9e0000 rbx = 0x0000007ae57cdf90
rsi = 0x000007fb2886d890 rdi = 0x0000007ae32e1e50
rbp = 0x0000007ae57d4970 rsp = 0x0000007ade7bea90
r8 = 0x0000000000000002 r9 = 0x0000000000000016
r10 = 0x000000000000000f r11 = 0x0000000000000008
r12 = 0x0000000000000000 r13 = 0x0000007ade9d95f0
r14 = 0x0000007ae56d3000 r15 = 0x0000007ae56d2be0
rip = 0x000007fb2610c661
Found by: given as instruction pointer in context
1 OgreMain.dll!Ogre::v1::Rectangle2D::Rectangle2D(bool,unsigned int,Ogre::ObjectMemoryManager *,Ogre::SceneManager *) [ogrerectangle2d.cpp : 49 + 0x8]
2 OgreMain.dll!Ogre::CompositorManager2::CompositorManager2(Ogre::RenderSystem *) [ogrecompositormanager2.cpp : 87 + 0x2c]
3 OgreMain.dll!Ogre::Root::oneTimePostWindowInit() [ogreroot.cpp : 1548 + 0x20]
4 OgreMain.dll!Ogre::Root::createRenderWindow(std::basic_string<char,std::char_traits<char>,std::allocator<char> > const &,unsigned int,unsigned int,bool,std::map<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::less<std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,Ogre::STLAllocator<std::pair<std::basic_string<char,std::char_traits<char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >,Ogre::CategorisedAllocPolicy<0> > > const *) [ogreroot.cpp : 1358 + 0x8]
5 Engine.dll!Leviathan::Window::Window(Leviathan::Graphics *,Leviathan::AppDef *) [window.cpp : 149 + 0x2e] This is my code
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float *pVerts = static_cast<float*>( vbuf->lock(HardwareBuffer::HBL_DISCARD) );
https://hastebin.com/mewuqoyaju.http
Should Ogre work with?
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15:23:42: GL_VERSION = 3.3.0.0
15:23:42: GL_VENDOR = Intel
15:23:42: GL_RENDERER = Intel(R) HD Graphics 4000