Operating System: :Windows/OSX:
Render System: :D3D11:
I'm wanting to use a truetype font with RTSS. I have RTSS enabled and have added shaders from the sample library for the FFP functions that my materials use.
I'm seeing this error in the log:
Code: Select all
RenderSystem does not support FixedFunction, but technique of 'Fonts/MyFont' has no Vertex Shader. Use the RTSS or write custom shaders.
If that's correct then which shaders from the samples library do I need?
If not, then how do I use truetype fonts with RTSS?