Operating System: Windows
Render System: OpenGL
A co-worker ran into this error when attempting to run my project on windows, additional difference is that it has an Nvida quadro card whereas I have been running on integrated intel graphics.
Since I have been developing and testing on linux I have never encountered this error before and I'm curious if someone knows whats causing it / how to fix it.
The error is:
Code: Select all
OGRE EXCEPTION(3:RenderingAPIException): wglMakeCurrent failed: The pixel format is invalid. in Win32Window::create at C:\cygwin\home-EEE\IntegrationRepPC\lib\Ogre\Ogre-2.1\RenderSystems\GL3Plus\src\windowing\win32\OgreWin32Window.cpp (line 514)
I mention this since I have had to mess around with contexts.
The initial dummy window uses currentGLContext = false, then all following windows use currentGLContext = true.
Full ogre log here: