[v1.12.0] manual mesh atlas texture mapping problem. Topic is solved

Problems building or running the engine, queries about how to use features etc.
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ksr921110
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[v1.12.0] manual mesh atlas texture mapping problem.

Post by ksr921110 » Wed Jun 19, 2019 9:21 am

hello.

try mesh atlas texture mapping.
manual create material.
ogre mesh atlas texture mapping.
but very strange.
manual mesh
i don't know
rendersystem is direct3d9
Last edited by ksr921110 on Wed Jun 19, 2019 10:55 am, edited 1 time in total.
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ksr921110
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Re: [v1.12.0] manual mesh atlas texture mapping problem.

Post by ksr921110 » Wed Jun 19, 2019 10:26 am

sorry. i am solved.
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paroj
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Re: [v1.12.0] manual mesh atlas texture mapping problem.

Post by paroj » Wed Jun 19, 2019 11:13 am

seems like your uv coordinates are in pixels instead of the 0..1 range. Also note there is a lighting bug with dx9 in the 1.12.0 release:
viewtopic.php?t=95029
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