Operating System: linux
Render System: opengl3+
I'm clearing my scene using this code.
Code: Select all
if (sceneManager) {
sceneManager->clearScene(false, true);
sceneManager->getRootSceneNode(Ogre::SCENE_DYNAMIC)->
removeAndDestroyAllChildren();
sceneManager->destroyAllItems();
sceneManager->destroyAllManualObjects();
}
Code: Select all
Ogre::MeshManager::getSingleton().createManual(obj.getName(),
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
Code: Select all
terminate called after throwing an instance of 'Ogre::ItemIdentityException'
what(): OGRE EXCEPTION(4:ItemIdentityException): v2 Mesh with name 'House1' already exists. in MeshManager::createManual at /home/dev/ogre-2.2/OgreMain/src/OgreMeshManager2.cpp (line 144)