Question regarding using OIS on Android with Ogre 1.12.10 Topic is solved

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motif
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Question regarding using OIS on Android with Ogre 1.12.10

Post by motif »

I have recently upgraded my project from Ogre 1.8.1 to Ogre 1.12.10, and is trying to port it to Android. Currently I stumbled upon OIS dependency. I'm using OIS 1.3 and its able to integrate it with Ogre 1.12.10 on desktop. But it seem OIS doesn't support Android, even with the latest stable OIS 1.5 release.

I do a search on the Ogre forums and read this thread: Android input library or try to handle natively

There was no explicit answer on whether OIS can be used on Android. It seem paroj introduced a thin compatibility layer to SDL and removed OIS completely.

So I take it that moving forward, project using Ogre 1.12 that wish to port to Android and other platforms such as OSX, iOS, is recommended to drop OIS and use the SDL compatibility layer OgreInput.h? Or is there a way to use OIS on Android? I googled it as well and it didn't come up with any solution.
paroj
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Re: Question regarding using OIS on Android with Ogre 1.12.10

Post by paroj »

motif wrote: Thu Jan 28, 2021 5:23 pm is recommended to drop OIS and use the SDL compatibility layer OgreInput.h?
yes
motif
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Re: Question regarding using OIS on Android with Ogre 1.12.10

Post by motif »

Ok, thanks.
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