However now, I'm having an issue adding an overlay system. Have tried a few approaches, but none seem to execute properly.
Getting a Ogre::ItemIdentityException > vcruntime error (throw.cpp line 74)
Code: Select all
mTrayMgr = new OgreBites::TrayManager("RightSideBar", m_ogreWindow);
m_ogreSceneMgr->addRenderQueueListener(mOverlaySystem);
OgreBites::Button* b = mTrayMgr->createButton(OgreBites::TL_TOPLEFT, "MyButton", "Click Me!");
Code: Select all
Ogre::ConfigFile ogreConfig;
mOverlaySystem = new Ogre::OverlaySystem();
Does anyone have any experience here? I'd love to know a good point for debugging, or recommendations on the correct procedure.
Also; what/where is trays.zip? I have sdktrays.zip (referenced), but nowhere can I find this.