Ogre Version: 1.12.8
Operating System: win10
Render System: dx9
I noticed that disabling the shadows in the scenemanager, the terrain shadow still appears. I deactivate the shadow in scenemanager, in the lights, and the material profile of terrain, but the shadows still appear around the high grounds. I see also in ogitor the same happen. How disable these shadows?
thanks
[Solved] Disable Terrain shadows
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- Goblin
- Posts: 211
- Joined: Sat Jan 23, 2016 11:26 am
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[Solved] Disable Terrain shadows
Last edited by Niubbo on Mon Aug 23, 2021 10:10 pm, edited 1 time in total.
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- OGRE Team Member
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Re: Disable Terrain shadows
can you post a screenshot?
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- Goblin
- Posts: 211
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Re: Disable Terrain shadows
Sure; this is the only location of map with some highground; the home on the right correctly doesn't show the shadow in the right direction; only the high ground show an shadow very long and in the wrong direction respect the directional light (the same identical shadow is show for this map in Ogitor putting a simple directional light above ). Please note that the long shadow terminate exactly with the end of page; the page near doesn't show the shadow.
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Re: Disable Terrain shadows
this is the lightmap. Did you disable it?
https://ogrecave.github.io/ogre/api/lat ... f8cf90174e
https://ogrecave.github.io/ogre/api/lat ... f8cf90174e
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- Goblin
- Posts: 211
- Joined: Sat Jan 23, 2016 11:26 am
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Re: Disable Terrain shadows
Thanks you very much, it was the lightmap to deactivate