Ogre Version: 14.3.4
Operating System: Windows 10
Render System: OpenGL ES 2.x Rendering Subsystem
Hi everyone,
I get this error when using Ogre::ShadowTechnique::SHADOWTYPE_STENCIL_ADDITIVE but other ShadowTechnique works just fine.
Code: Select all
terminate called after throwing an instance of 'Ogre::InvalidStateException'
what(): InvalidStateException: RenderSystem does not support FixedFunction, but technique of 'Examples/Ninja' has no Vertex Shader. Use the RTSS or write custom shaders. in SceneManager::_setPass at D:\Projects\Ogre3D\ogre\OgreMain\src\OgreSceneManager.cpp (line 675)
Can anyone give me a clue on how to fix this?
I tried RenderSystem_GL and RenderSystem_GL3Plus but I get a different error.
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terminate called after throwing an instance of 'Ogre::Exception'
what(): : The specified image file did not contain a resource section.
in ConfigDialog::display
I am trying the codes from Ogre Tutorials: Lights, Cameras, and Shadows.