Hello,
i have a generall question - i can post code, but i am not sure if this may help.
I have a App loading some meshes. The meshes are centered to the origin and i have a wonderful
view with my Galaxy S3. The same app running on a Galaxy Tab 10.1 shows only the cameras
Background color. The meshes are not visible or not rendered. Logcat gives no errors. Materials,
Textures and meshes are loaded fine and are added to the SceneGraph.
I am using RTShader, OctreeSceneManager (also tried Generic).
My Camera is positioned at (x,50,z) and i can orbit in the x/y Plane aroud the scenes origin
also be increasing the radius. The cameras lookat is (0,0,0) and clipping is near 1 far 50000.
Geometry Size is something about +-50 (guessed)
Has somebody encountered a similar behaviour? Mesh displayed good on one device but not
on another??
Greetings
[Android] Mesh rendert on S3 but not on Galaxy Tab 10.1
- adlergfx
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- Gnome
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Re: [Android] Mesh rendert on S3 but not on Galaxy Tab 10.1
Really weird, i think one step is make sure the sample browser (available on market) works on the galaxy TAB.
- Wolfmanfx
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Re: [Android] Mesh rendert on S3 but not on Galaxy Tab 10.1
thats known issuse and i am getting a galaxy s2 tab soon (next week or so)